Kinect for Windows SDK Beta Launch on Channel 9 Live
- Posted: Jun 16, 2011 at 9:31 AM
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Channel 9 and Microsoft Research are excited to announce the Kinect for Windows SDK Beta available to download at http://research.microsoft.com/en-us/um/redmond/projects/kinectsdk/
To mark the launch we've hosted a 24 hour CodeCamp on the Microsoft campus in Redmond, Washington.
Fueled by coffee and pizza, 30 lucky developers were given a Kinect, the SDK Beta bits and 24 hours to create something awesome.
From 9:30AM PST today - June 16th 2011 - we'll be broadcasting live from the Channel 9 studios on campus demonstrating the SDK, taking your questions and showing off the projects of our CodeCamp attendees.
If you have questions throughout the live broadcast please submit via Twitter using the #Ch9Live hashtag and we'll answer them in real time.
Join us from 9:30AM PST today June 16th 2011 at http://channel9.msdn.com/live
Channel 9 Live agenda:
| Time | Session / Speaker(s) |
| 9:30 AM | Kinect for Windows SDK Kickoff Anoop Gupta, Jeff Sandquist |
| 9:50 AM | Kinect for Windows SDK Kickoff Q&A Anoop Gupta, Jeff Sandquist |
| 10:00 AM | CodeCamp Attendee Demos - Round #1 Laura Foy + CodeCamp demo teams |
| 10:10 AM | Programming the Kinect for Windows SDK Dan Fernandez, Gavin Jancke |
| 11:10 AM | Programming the Kinect for Windows SDK Q&A Gavin Jancke, Dan Fernandez, Eric Rudolph, Carlos Garcia Jurado Suarez |
| 11:25 AM | CodeCamp Attendee Demos - Round #2 Laura Foy + CodeCamp demo teams |
| 11:35 PM | Designing for the Body: UX Considerations for Kinect Applications Arturo Toledo, Ali Vassigh |
| 12:05 PM | Designing for the Body Q&A Arturo Toledo, Ali Vassigh |
| 12:20 PM | CodeCamp Attendee Demos - Round #3 Laura Foy + CodeCamp demo teams |
| 12:30 PM | Engineering Roundtable Q&A Dan Fernandez, Eric Rudolph, Carlos Garcia Jurado Suarez |
| 1:00 PM | CodeCamp Attendee Demos - Round #4 Laura Foy + CodeCamp demo teams |
| 1:20 PM | CodeCamp Attendees Q&A CodeCamp Team members |
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ok the futur is right but they are going about it the wrong way they are using camera motion tracking instead of virtual reality motion tracking it.
with camera motion tracking it only where a camera can see you where as virtual reality motiont tracking can go with you.
and we can use map of the real world or a camera mount to take images of the world around us and change it before we see it and a head mounted display.
sorry but i just think that we can have so much more in a lot better ways.
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