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	<title>Comment Feed for Channel 9 - Silverlight vs XNA for Windows Phone 7</title>
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		<title>Channel 9 - Silverlight vs XNA for Windows Phone 7</title>
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	<description> Sean McKenna and Talon Ireland came down to discuss a few things they learned from building Unite in Silverlight on Windows Phone 7. They go over: &amp;nbsp; -&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Pros/cons of silverlight vs. xna for building simple games -&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Dealing with the back button and tombstoning in games </description>
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	<pubDate>Fri, 24 May 2013 01:52:48 GMT</pubDate>
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		<title>Re: Silverlight vs XNA for Windows Phone 7</title>
		<description>
			<![CDATA[ <p>Great game - but why not any Xbox LIVE support?</p><p>posted by intrepid</p>]]>
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		<link>http://channel9.msdn.com/posts/Silverlight-vs-XNA-for-Windows-Phone-7#c634288728770000000</link>
		<pubDate>Sat, 25 Dec 2010 11:21:17 GMT</pubDate>
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		<dc:creator>intrepid</dc:creator>
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		<title>Re: Silverlight vs XNA for Windows Phone 7</title>
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			<![CDATA[Great!<p>posted by MohammadWP</p>]]>
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		<link>http://channel9.msdn.com/posts/Silverlight-vs-XNA-for-Windows-Phone-7#c634289496540000000</link>
		<pubDate>Sun, 26 Dec 2010 08:40:54 GMT</pubDate>
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		<dc:creator>MohammadWP</dc:creator>
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		<title>Re: Silverlight vs XNA for Windows Phone 7</title>
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			<![CDATA[ <p>Couldnt follow what that lad was saying about his game, especially tombstoning, he never really said anything specific.</p><p>posted by Mintydog</p>]]>
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		<link>http://channel9.msdn.com/posts/Silverlight-vs-XNA-for-Windows-Phone-7#c634309559860000000</link>
		<pubDate>Tue, 18 Jan 2011 13:59:46 GMT</pubDate>
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		<dc:creator>Mintydog</dc:creator>
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