I agree - tough decisions were made. But it's good that they made them. Assuming Longhorn were to be unchanged, we'd only get a client OS in 2007 with lesser versions of all the new features. Now we get a solid OS in 2006 and 2007, and the cool features get to be backwards compatible. For an independent/hobby developer like me, waiting two or three years is a lot like waiting three or four. It's still way in the future, so another year to me is just a drop in the bucket so to speak.I'm a little angry that there's no WinFS in Longhorn anymore, but the fact that you guys aren't going to release it until it's totally done (and that you haven't clipped it entirely) makes me happy again.Like I said - tough decisions that had to be made. Here's to the Longhorn team for having the guts to make them!
eagle wrote:after all Avalon and Indigo don't exist yet.
Minh wrote:I'm just curious about what language are the "pillars" written in. Avalon, Indio, WinFS are exposed through WinFX. Since WinFX is a .NET assembly, can we assume that all the pillars are going to be written in C# ?