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	<title>Comment Feed for Channel 9 - Visual Studio 11 Developer Preview: DirectX 11 Development Experience</title>
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		<title>Channel 9 - Visual Studio 11 Developer Preview: DirectX 11 Development Experience</title>
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	<description> Boris Jabes and JP Duplessis explain the new DX11 development experience in Visual Studio 11 Developer Preview (with demo). </description>
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	<pubDate>Wed, 19 Jun 2013 19:51:13 GMT</pubDate>
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		<title>Re: Visual Studio 11 Developer Preview: DirectX 11 Development Experience</title>
		<description>
			<![CDATA[You have the slowest servers in the world - are you on dialup&#63;<p>posted by Hugh</p>]]>
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		<link>http://channel9.msdn.com/posts/Visual-Studio-vNext-DirectX-11-Development-Experience#c634517374943949856</link>
		<pubDate>Fri, 16 Sep 2011 02:38:14 GMT</pubDate>
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		<dc:creator>Hugh</dc:creator>
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		<title>Re: Visual Studio 11 Developer Preview: DirectX 11 Development Experience</title>
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			<![CDATA[In fairness, if they share a CDN with Microsoft&#39;s main site, they did manage to push 34.7GB&#47;s on Wednesday with people grabbing the Windows 8 dev preview.<p>posted by Andrew</p>]]>
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		<link>http://channel9.msdn.com/posts/Visual-Studio-vNext-DirectX-11-Development-Experience#c634517501849763218</link>
		<pubDate>Fri, 16 Sep 2011 06:09:44 GMT</pubDate>
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		<dc:creator>Andrew</dc:creator>
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		<title>Re: Visual Studio 11 Developer Preview: DirectX 11 Development Experience</title>
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			<![CDATA[I&#39;m not a DirectX developer&#40;dabbled a bit&#41; but this does look very cool and extremely productive.<br><br>Also, this explains why there hasn&#39;t been any new episodes of It&#39;s Always Sunny in Philadelphia&#59; Charlie&#39;s been working on this&#33; &#58;&#41;<p>posted by theahuramazda</p>]]>
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		<link>http://channel9.msdn.com/posts/Visual-Studio-vNext-DirectX-11-Development-Experience#c634517649715805608</link>
		<pubDate>Fri, 16 Sep 2011 10:16:11 GMT</pubDate>
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		<dc:creator>theahuramazda</dc:creator>
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		<title>Re: Visual Studio 11 Developer Preview: DirectX 11 Development Experience</title>
		<description>
			<![CDATA[ <p>Great interview!&nbsp; I'm excited about these features.&nbsp; I like the idea of making it simpler for devs to get into 3D; we certainly need these kinds of tools.&nbsp; Thanks!</p><p>posted by Richard.Hein</p>]]>
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		<link>http://channel9.msdn.com/posts/Visual-Studio-vNext-DirectX-11-Development-Experience#c634517707972527784</link>
		<pubDate>Fri, 16 Sep 2011 11:53:17 GMT</pubDate>
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		<dc:creator>Richard.Hein</dc:creator>
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		<title>Re: Visual Studio 11 Developer Preview: DirectX 11 Development Experience</title>
		<description>
			<![CDATA[ <p>awesome stuff, finally dx gets some tooling love! HLSL support! awsome! really hope intellisense gets into a later build though, but still!</p><p>i wonder how pluggable the format support is..</p><p>can you open any fx file in the designer? can you combine manual text editing and the designer? Love to see more about that <img src='http://ecn.channel9.msdn.com/o9/content/images/emoticons/emotion-1.gif?v=c9' alt='Smiley' /></p><p>what about hlsl in other places, like .net shader effects for example?</p><p>please please have more game development and directx content on c9, its crazy awesome and powerful stuff <img src='http://ecn.channel9.msdn.com/o9/content/images/emoticons/emotion-1.gif?v=c9' alt='Smiley' /></p><p>posted by aL3891</p>]]>
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		<link>http://channel9.msdn.com/posts/Visual-Studio-vNext-DirectX-11-Development-Experience#c634517931620545996</link>
		<pubDate>Fri, 16 Sep 2011 18:06:02 GMT</pubDate>
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		<dc:creator>aL3891</dc:creator>
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		<title>Re: Visual Studio 11 Developer Preview: DirectX 11 Development Experience</title>
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			<![CDATA[ <p>@<a href="/posts/Visual-Studio-vNext-DirectX-11-Development-Experience#c634517931620545996">aL3891</a>: Will do! I agree <img src='http://ecn.channel9.msdn.com/o9/content/images/emoticons/emotion-1.gif?v=c9' alt='Smiley' /></p><p>C</p><p>posted by Charles</p>]]>
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		<link>http://channel9.msdn.com/posts/Visual-Studio-vNext-DirectX-11-Development-Experience#c634517938670710074</link>
		<pubDate>Fri, 16 Sep 2011 18:17:47 GMT</pubDate>
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		<dc:creator>Charles</dc:creator>
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		<title>Re: Visual Studio 11 Developer Preview: DirectX 11 Development Experience</title>
		<description>
			<![CDATA[ <p>Nice render tree! Please take notes from XSI (Autodesk Softimage) render tree editor since it is the king of Shader &quot;tree&quot; editors in my eye.</p><p>posted by HeavensRevenge</p>]]>
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		<link>http://channel9.msdn.com/posts/Visual-Studio-vNext-DirectX-11-Development-Experience#c634518179936084229</link>
		<pubDate>Sat, 17 Sep 2011 00:59:53 GMT</pubDate>
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		<dc:creator>HeavensRevenge</dc:creator>
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		<title>Re: Visual Studio 11 Developer Preview: DirectX 11 Development Experience</title>
		<description>
			<![CDATA[ <p>Will the asset viewer will be available as library, so we can use it and load the models it supports into our dx11 app ?</p><p>posted by TexData</p>]]>
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		<link>http://channel9.msdn.com/posts/Visual-Studio-vNext-DirectX-11-Development-Experience#c634520363227414243</link>
		<pubDate>Mon, 19 Sep 2011 13:38:42 GMT</pubDate>
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		<dc:creator>TexData</dc:creator>
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		<title>Re: Visual Studio 11 Developer Preview: DirectX 11 Development Experience</title>
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			<![CDATA[&#64;TexData&#58; We are not currently planning to ship the rendering technology as a library. Can you give more detail on how you would expect to use this&#63; <p>posted by Boris Jabes</p>]]>
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		<link>http://channel9.msdn.com/posts/Visual-Studio-vNext-DirectX-11-Development-Experience#c634523413380240090</link>
		<pubDate>Fri, 23 Sep 2011 02:22:18 GMT</pubDate>
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		<dc:creator>Boris Jabes</dc:creator>
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	<item>
		<title>Re: Visual Studio 11 Developer Preview: DirectX 11 Development Experience</title>
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			<![CDATA[ <p>It's been quite a while since I did 3D programming but this stuff is cool.</p><p>Actually the shader pipeline with model preview is super cool!</p><p>posted by exoteric</p>]]>
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		<link>http://channel9.msdn.com/posts/Visual-Studio-vNext-DirectX-11-Development-Experience#c634523923590684261</link>
		<pubDate>Fri, 23 Sep 2011 16:32:39 GMT</pubDate>
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		<dc:creator>exoteric</dc:creator>
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		<title>Re: Visual Studio 11 Developer Preview: DirectX 11 Development Experience</title>
		<description>
			<![CDATA[ <p>I'm wide-eyed amazed with the HLSL editor!!!</p><p>That's really great stuff and you guys are really being the I of the IDE when it comes to DX dev.</p><p>&nbsp;</p><p>posted by Adriano_Viana</p>]]>
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		<link>http://channel9.msdn.com/posts/Visual-Studio-vNext-DirectX-11-Development-Experience#c634527323451865434</link>
		<pubDate>Tue, 27 Sep 2011 14:59:05 GMT</pubDate>
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		<dc:creator>Adriano_Viana</dc:creator>
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	<item>
		<title>Re: Visual Studio 11 Developer Preview: DirectX 11 Development Experience</title>
		<description>
			<![CDATA[Wow Visual studio will have about 1&#47;10 the power of an actual game engine now haha&#33;<p>posted by wbeyda</p>]]>
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		<link>http://channel9.msdn.com/posts/Visual-Studio-vNext-DirectX-11-Development-Experience#c634545365658955947</link>
		<pubDate>Tue, 18 Oct 2011 12:09:25 GMT</pubDate>
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		<dc:creator>wbeyda</dc:creator>
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