bluvg wrote:- Transparencies--neat looking, but I'm very concerned about the title bars being translucent. When you layer several over the top of each other, it looks cluttered, not clear. The title bar shows useful information, so for clarity, I would think this should be clear information. Perhaps make the text non-translucent?
I was just thinking about what Nitz said about the Office 12 team throwing the old GUI into the wind, and although I think we're talking apples and oranges relative to Vista, I think that is a good point. Though I'm concerned about how Office 12 is going to handle some customized toolbars where I work, I think the overall change will be worth it. Clearly, as they described the evolution of the product, it was necessary for the UI model to change.Applying this to Vista, I'll just throw this out there as well. I recognize the need for some semblance of familiarity for a variety of reasons--and I'm an IT admin, so things like consistency of Start Menu and Desktop shortcuts for scripting and whatnot make life easier... of course, we're already used to dealing with different file locations and UI metaphors in each Windows version, so why should this be any different? But consider this--I get asked by our company's execs about things like OS X all the time. These are pragmatic folks, so usually they aren't considering a switch at the office, but they DO consider it for home use (luckily it works well with our remote access solution!). One of the biggest reasons is the interface--not only the surface appearance, but the consistency, the design aesthetics and metaphors, the font handling (though they may not realize exactly what it is), the simplicity, etc. I'm not a big Mac fan personally, but there does seem to be quite a bit of consensus that the OS X GUI is superior (overall) to that of XP. I guess I was really hoping for the surprise GUI introduction/innovation that would really challenge the notion that the Mac has a monopoly on great GUI design and aesthetics--and, judging by the people that sign the checks, they would be excited about this as well (they aren't as resistant to change as some might think... well, as long as it doesn't look like a circus!). Personally, I think functionality-wise, the XP UI has the edge over the OS X UI, and with Vista, the framework is there for very powerful, very useful UI/UX innovations. However, providing the framework alone is like preparing a huge buffet but not inviting yourself to eat, leaving the food untouched and sending guests pictures of what a great buffet could look like. I think Microsoft has a huge opportunity here--perhaps even an obligation--to set the bar high from the outset, driving innovation in UI/UX, rather than simply housing the party and asking others to come in, dance, and make it a memorable event.I don't mean for this to become a "my OS can beat up your OS" debate, but that is inevitably going to happen after (and before and during) Vista's release. For better or worse, the tech media will go on at length in comparing the two, and this coverage generates interest--usually at the expense of Windows--even amongst exec types. What I'm trying to say is... the concern to look similar to old Windows versions is probably not as important as one might think. If the people that sign the checks would consider switching primarily because of the interface, I think there is almost an expectation that Microsoft will come back at some point with both guns blazing, taking interface design to the next level. And, for the companies that are very resistant to change (they probably won't be moving up to Vista anyhow... not until their storage room supply of dumb terminals runs out... ), they can always put up a lower-tier experience (or perhaps there could be "Business" and "Consumer" themes?). (This all said... I hope this doesn't come across as a rant against the Aero team, who have obviously put in a great deal of nice work (Yes, Flip3D looks very cool, and is truly useful! Nice job!!). I'm just hoping that they won't use that all of that awesome fire--the INFERNO, in fact--in Vista simply to warm themselves.... )
bluvg wrote: However, providing the framework alone is like preparing a huge buffet but not inviting yourself to eat, leaving the food untouched and sending guests pictures of what a great buffet could look like. I think Microsoft has a huge opportunity here--perhaps even an obligation--to set the bar high from the outset, driving innovation in UI/UX, rather than simply housing the party and asking others to come in, dance, and make it a memorable event.
However, providing the framework alone is like preparing a huge buffet but not inviting yourself to eat, leaving the food untouched and sending guests pictures of what a great buffet could look like. I think Microsoft has a huge opportunity here--perhaps even an obligation--to set the bar high from the outset, driving innovation in UI/UX, rather than simply housing the party and asking others to come in, dance, and make it a memorable event.
camsoft wrote:Was I the only person disapointed with that video?
camsoft wrote:The Flip 3D feature looks crap, they are some visual glitches when using it. Also requires alot more clicks to select a window. How is this useful. Expose on Tiger is far better.
camsoft wrote:OK, thats all my complaints.I really have to appluad Microsoft they have done a great job on the Composition Engine and Avalon etc. but the shell does not impress me.I am praying that there is more to come.
What a disapointment.
I was hoping for a totally different Aero UI by the time of beta2 or rc1, because I totally hate this vista one The colors, the lack os consistency (for example, going from a translucent window to a black one, when app is resized) and the lack of the Wow effect.
Way to go Microsoft. You get some fire, and, like the cavern guy, used it to make smoke throwing it water.
What a disapointment. Vista is now on my "forget about it" pile.
Have to agree with many posters here.
The window manager now draws using DX - great! Mission Accomplished. However now that you have unlimited abilities why not use them? While Avalon seems to have solved the 2D graphics issues as per development and desiagn, many 3D usage questions are largely unresolved.
Flipping windows and glass like transparency are yesterday's news. Vista would appear to have the engine of a Ferrari and the body of a Toyota Camry.
And what's the deal with lack of skinning? Ok so grandma won't want skins, so why deny the ability to everyone? Even with skinning ability built in, is it built in in such a way that grandma is forced to use it? The uniformity of windows IS NOT THE SELLING POINT. I must have watched 10 videos today and ironically the thing most developers got most excited about was the revamping of the bundled games. Why is the creativity of Microsoft employees so stifled that they only feel comfrotable experimenting with the "unimportant" areas of Windows? Are people going to switch to OS X in droves because the Windows UI is "too 3D", that somehow there are too many skinable options and that they would therfore feel a need to use OS X to get a sense of conformity in their work? What kind of BS arguments are these?
How ironic-when Kam is asked for something to show off about the new window manager, he has almost nothing to talk about and then says "This is super secret PDC bits- I'll show you THE NEW SOLITARE?" Hello? Solitare? That's the best the Windows Team can do? Oh and Minesweeper. Yeah that's some 21st century lipstick for the 1990's pig, alright. When I tune into the NBA Championships I want to see Micheal Jordon play. What group of people at Microsoft hires 500+ Micheal Jordon's and then tells them they can't dunk and dribble, all they can do is pass and shoot from the outside because 400 million people in the audience might get too excited? Common people this is making me sad.