Posted By: Yochay Kiriaty | Aug 6th @ 9:30 AM | 50,356 Views | 2 Comments

Smooth animations are fundamental to many graphical UI applications. Windows 7 introduces a native animation framework for managing the scheduling and execution of animations. The animation framework supplies a library of useful mathematical functions for specifying behavior over time and lets developers provide their own behavior functions. The framework supports sophisticated resolution of conflicts when multiple animations attempt to manipulate the same value simultaneously. An application can specify that one animation must be completed before another can begin and can force completion within a set time. The new framework also helps animations determine appropriate durations.

You are welcome to join the Paul(s), both Paul Kwiatkowski and Paul Gildea, as they dive deep (real deep) in to some of the advanced topics of the Windows Animation Manager.

This is the third video in a series of videos about the Windows Animation Manager. The first two videos are: Windows Scenic Animation Overview, Windows Animation – Advanced Features.

 

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Human after all

Wow, the stack looks really complex (not to use, but the work you've had to do to make it powerful and easy for consumers of it), congrats - its really impressive.. sucks that I'm primarily a .net web dev Wink.

I need to max my volume (to the dismay of my speakers) to hear what's being said in this.

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