Posted By: Adam Kinney | Oct 22nd, 2008 @ 7:07 PM | 93,643 Views | 24 Comments
In this video, I'm running a preview version of QuakeLight a Silverlight-based port of Quake.  Its very impressive to see an old-school classic game come to life in Silverlight 2.  Stunned, along with others, I interviewed Julien Frelat about the story behind QuakeLight, coding techniques used and when there will be a public release.
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Charles
Charles
Welcome Change
Incredible.
C
staceyw
staceyw
Before C# there was darkness...
Cool.  When do can we play?

Nice nice, I hope more old school games ported to silverlight.

Can't wait to get an opportunity to review the code. Please show this as a live demo @ PDC 2008!
LightRider
LightRider
I find it kinda funny, I find it kinda sad
Obviously faked.

=P

Awesome post, this makes Silverlight look amazing in my opinion.

Wonder if this will draw John Carmack into developing for the platform...
Dodo
Dodo
I'm your creativity creator™ :)
How many cores? Smiley I'd be interested in the performance on a 1.6GHz single core, cause Silverlight is horribly slow there. Sad
How many frames per second would you get? Tongue Out
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