SilverSprite - XNA Games in Silverlight
- Posted: Mar 12, 2009 at 1:51 PM
- 60,301 Views
- 15 Comments
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Well that’s just the best thing since sliced bread....!
XNA, besides being compellling for an in-browser game, would be a most excellent framework to build the UI experience of a web site.
Wandering around a site (virtual world on the Internet or, continuing the abuse of the terimnology, on premise) would become more of a literal user experience ("Hop in, let me show you around. Fasten your seatbelt by pressing the orange pill, but we've determined that your current system is multi-touch capable so, just use your fingers. Squeeze it.").
C
Now im ready to develop browser based game in silverlight more easily.
thnks
http://uditha.wordpress.com/xna-games
Cool!
Great interview Adam!
This has got my attention big time.
There were also some missing methods that have been implemented for more compatibility.
Finally I included the Farseer Physics demos shown in the video here to the solution, along with a version of the class library which makes it easier to use with Farseer.
Thanks and enjoy,
Bill Reiss
http://www.bluerosegames.com/drpoppersilverxna.web/
and the Farseer Physics XNA samples running with SilverSprite here:
http://www.bluerosegames.com/silverspritefarseerdemo/
XNA is awesome to use, and even better with Silverlight, etc. But I have been told that XNA designers are concerned about the XBox and not the PC developer, which would be the case for the Silverlight applications.
As a result, I am going to be very cautious about the use of XNA, which also requires that the XNA be distributed with your application.
Feel free to spam me if I am wrong.
SilverSprite doesn't require XNA to be installed, but as for the rest, I would agree that Xbox is a major focus for XNA, and there are some good reasons you might not want to use it for Windows, like the fairly subtantial prerequisites. I don't feel, however, that XNA for Windows gets shortchanged unless you want to use DX10 features in your game or integrate it into another application.
Thinks looks really great. I can't wait to play around with it!!!
Silversprite doesen´t work!
Can anybody make a step by step tutorial?
Thanks!
Hi iv'e read your tutorial and downloaded some samples. but I can't get it work when I add the sorce code here:
<UserControl x:Class="SilverlightApplication1.MainPage"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:game="clr-namespace:Zombie_Mash_v1"
Width="400" Height="300" >
<Grid x:Name="LayoutRoot" Background="White">
<Canvas>
<game:Game1 x:Name="game"/>
</Canvas>
</Grid>
</UserControl>
It worked first. But than, I edited another application and suddenly it stopped working. It says there is nothing called like that.
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