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    <description>Channel 9 keeps you up to date with the latest news and behind the scenes info from Microsoft that developers love to keep up with. From LINQ to SilverLight – Watch videos and hear about all the cool technologies coming and the people behind them.</description>
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      <title>Daniel Moth: Blazing-fast code using GPUs and more, with C++ AMP</title>
      <description><![CDATA[ <p><strong><a href="http://herbsutter.com/" target="_blank">Herb Sutter</a> </strong>recently announced C&#43;&#43; AMP at the AMD Fusion Developer Summit as part of his <strong><a href="http://channel9.msdn.com/posts/AFDS-Keynote-Herb-Sutter-Heterogeneous-Computing-and-C-AMP" target="_blank">keynote</a></strong>. Here, <strong><a href="http://www.danielmoth.com/Blog/" target="_blank">Daniel Moth</a></strong>,&nbsp;a program manager on Microsoft's Parallel Computing Platform Team, digs deeper into C&#43;&#43; AMP with code samples and more. Please download the slides from the link below as the recording of this session doesn't do them justice.</p><p><strong>Big thanks to AMD</strong> for providing Channel 9 with this excellent content!</p><p>To get full performance out of mainstream hardware, high-performance code needs&nbsp; to harness, not only multi-core CPUs, but also GPUs (whether discrete cards or integrated in the processor) and other compute accelerators to achieve orders-of-magnitude speed-up for data parallel algorithms. How can you as a C&#43;&#43; developer fully utilize all that heterogeneous hardware from your Visual Studio environment? How can your code benefit from this tremendous performance boost without sacrificing your developer productivity or the portability of your solution? The answers will be presented in this session that introduces a new technology from Microsoft.</p><p><strong>Get the slides to this presentation</strong> <strong><a href="http://ecn.channel9.msdn.com/content/DanielMoth_CppAMP_Intro.pdf" target="_blank">here</a></strong>.</p><p>Learn more about C&#43;&#43; AMP:</p><ul><li><a href="http://blogs.msdn.com/b/vcblog/archive/2011/06/16/10175428.aspx" target="_blank">C&#43;&#43; Team Blog</a></li><li><a href="http://blogs.msdn.com/b/somasegar/archive/2011/06/15/targeting-heterogeneity-with-c-amp-and-ppl.aspx" target="_blank">S. Somasegar's announcement</a>. </li><li><a href="http://www.danielmoth.com/Blog/C-Accelerated-Massive-Parallelism.aspx" target="_blank">Daniel Moth's blog post</a></li></ul> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/amd/RSS&WT.dl=0&WT.entryid=Entry:RSSView:b0cbd0060e90465483319f05013a4db2">]]></description>
      <comments>http://channel9.msdn.com/posts/Daniel-Moth-Blazing-fast-code-using-GPUs-and-more-with-C-AMP</comments>
      <itunes:summary> Herb Sutter recently announced C&amp;#43;&amp;#43; AMP at the AMD Fusion Developer Summit as part of his keynote. Here, Daniel Moth,&amp;nbsp;a program manager on Microsoft&#39;s Parallel Computing Platform Team, digs deeper into C&amp;#43;&amp;#43; AMP with code samples and more. Please download the slides from the link below as the recording of this session doesn&#39;t do them justice.Big thanks to AMD for providing Channel 9 with this excellent content!To get full performance out of mainstream hardware, high-performance code needs&amp;nbsp; to harness, not only multi-core CPUs, but also GPUs (whether discrete cards or integrated in the processor) and other compute accelerators to achieve orders-of-magnitude speed-up for data parallel algorithms. How can you as a C&amp;#43;&amp;#43; developer fully utilize all that heterogeneous hardware from your Visual Studio environment? How can your code benefit from this tremendous performance boost without sacrificing your developer productivity or the portability of your solution? The answers will be presented in this session that introduces a new technology from Microsoft.Get the slides to this presentation here.Learn more about C&amp;#43;&amp;#43; AMP:C&amp;#43;&amp;#43; Team BlogS. Somasegar&#39;s announcement. Daniel Moth&#39;s blog post</itunes:summary>
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      <link>http://channel9.msdn.com/posts/Daniel-Moth-Blazing-fast-code-using-GPUs-and-more-with-C-AMP</link>
      <pubDate>Fri, 17 Jun 2011 19:28:47 GMT</pubDate>
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      <dc:creator>Charles</dc:creator>
      <itunes:author>Charles</itunes:author>
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      <category>C++</category>
      <category>C++0x</category>
      <category>DirectCompute</category>
      <category>AMD</category>
      <category>C++ AMP</category>
      <category>C++11</category>
    </item>
  <item>
      <title>Windows at CES 2011: AMD</title>
      <description><![CDATA[ <p>Ben &quot;The PC Guy&quot; gets the low-down from AMD on their new stuff they are showing off at CES this year. </p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/amd/RSS&WT.dl=0&WT.entryid=Entry:RSSView:43cb0e59333f48b191209e65017b74f8">]]></description>
      <comments>http://channel9.msdn.com/Blogs/Windows-Blog/Windows-at-CES-2011-AMD</comments>
      <itunes:summary> Ben &amp;quot;The PC Guy&amp;quot; gets the low-down from AMD on their new stuff they are showing off at CES this year. </itunes:summary>
      <itunes:duration>229</itunes:duration>
      <link>http://channel9.msdn.com/Blogs/Windows-Blog/Windows-at-CES-2011-AMD</link>
      <pubDate>Sat, 08 Jan 2011 23:21:28 GMT</pubDate>
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      <dc:creator>Brandon LeBlanc</dc:creator>
      <itunes:author>Brandon LeBlanc</itunes:author>
      <slash:comments>0</slash:comments>
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      <category>CES</category>
      <category>Windows</category>
      <category>Windows7</category>
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  <item>
      <title>Take a Look at DirectX 11</title>
      <description><![CDATA[I don't know how I missed this but a couple weeks ago&nbsp;<a shape="rect" href="http://techfragments.com/news/857/Hardware/AMD_Demos_DirectX_11_Capable_ATI_Graphics_Card.html" shape="rect">Tech Fragments wrote </a>about some videos <a shape="rect" href="http://blogs.amd.com/play/2009/06/02/why-we-should-get-excited-about-directx-11/" shape="rect">AMD put out </a>showing DirectX 11. We're across the board gamers here at Channel 10, so we love seeing the PC platform fight it out against the Xbox. DirectX 11 looks like just the thing to give PC's the advantage, or at least strong parity with the best console games.&nbsp; <br><br>What makes DX11 sing is the use of&nbsp;tessellator, which is basically a system to map a higher-order geometric surface with triangles. Tessallator hardware is part of the Xbox 360 already, and it's in many late model ATI cards, but up until now there hasn't been an effecient framework to use it on the PC. <br><br>Also hot in DX11 is the use of Compute Shader, which will essentially allow developers to treat the GPU as a highly parallel CPU (aka GPGPU). DirectX 11 also has been redesigned to be much more effecient, which will be especially evident on multi-core machines. <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/amd/RSS&WT.dl=0&WT.entryid=Entry:RSSView:f9ce3e18b8d54229a7749e1000fd09ce">]]></description>
      <comments>http://channel9.msdn.com/Blogs/LarryLarsen/Take-a-Look-at-DirectX-11</comments>
      <itunes:summary>I don&#39;t know how I missed this but a couple weeks ago&amp;nbsp;Tech Fragments wrote about some videos AMD put out showing DirectX 11. We&#39;re across the board gamers here at Channel 10, so we love seeing the PC platform fight it out against the Xbox. DirectX 11 looks like just the thing to give PC&#39;s the advantage, or at least strong parity with the best console games.&amp;nbsp; What makes DX11 sing is the use of&amp;nbsp;tessellator, which is basically a system to map a higher-order geometric surface with triangles. Tessallator hardware is part of the Xbox 360 already, and it&#39;s in many late model ATI cards, but up until now there hasn&#39;t been an effecient framework to use it on the PC. Also hot in DX11 is the use of Compute Shader, which will essentially allow developers to treat the GPU as a highly parallel CPU (aka GPGPU). DirectX 11 also has been redesigned to be much more effecient, which will be especially evident on multi-core machines.</itunes:summary>
      <link>http://channel9.msdn.com/Blogs/LarryLarsen/Take-a-Look-at-DirectX-11</link>
      <pubDate>Wed, 17 Jun 2009 17:43:00 GMT</pubDate>
      <guid isPermaLink="false">http://channel9.msdn.com/Blogs/LarryLarsen/Take-a-Look-at-DirectX-11</guid>      
      <dc:creator>Larry Larsen</dc:creator>
      <itunes:author>Larry Larsen</itunes:author>
      <slash:comments>1</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/Blogs/LarryLarsen/Take-a-Look-at-DirectX-11/RSS</wfw:commentRss>
      <category>DirectX</category>
      <category>AMD</category>
      <category>DirectX 11</category>
    </item>
  <item>
      <title>AMD&amp;rsquo;s Fusion Media Explorer</title>
      <description><![CDATA[ <p>At CES, I was fortunate enough to get one of the first looks at AMD’s new <strong>Fusion Media Explorer</strong>, a freeware tool which has undergone many revisions over the past year, now transformed into a stunning media-rich application just for AMD PCs. Designed to highlight the power of AMD’s platform – that is, both CPU and GPU combined - Fusion Media Explorer integrates music, photos, video, web, TV, and other web services into one glossy and beautiful software program. Although the version of Fusion Media Explorer demonstrated at CES 2009 was still alpha software, it’s easy to see the potential of this program – especially considering all the new high-end, touchscreen Windows 7 PCs being introduced this year. </p><p>Navigating through the media on your PC or web using Media Explorer is easy to do, but it’s the graphics that make the experience so notable. Using a flowing, ribbon-like display, media glides by smoothly across the screen. For videos, each thumbnail shows the video playing&nbsp; - no static thumbnail images here! Of course, the power of this software means that it runs best on high-end PCs, although AMD claims that the program will automatically adjust itself appropriately to run on any PC that contains an AMD CPU.</p><p>As you switch between watching video or surfing the web or whatever it is that you’re doing, other content can continue to run in the program’s sidebar for a true dashboard-like experience. (I already envisioned having Twitter open on the side while I watched videos in the main window.)</p><p>The software also has an extendible architecture which they've demonstrated through additional integrations with LogMeIn and Orb, but really any program could be incorporated within this program.</p><p>With the recent craze surrounding netbooks, this AMD program demonstrates why great PCs don’t have to be for gaming only. Unfortunately, the software isn’t available for download yet, but stayed tuned for news from AMD – it’s sure to make a splash when it is. If you want to be among the first to know, sign up at <a href="http://amdlive.com">amdlive.com</a> for more information.</p><p><a href="http://on10.net/Link/9c7e6d91-8ed3-4ce3-9171-dcdb8ecc1cc8/"><img width="390" height="294" title="FME Video" border="0" alt="FME Video" src="http://on10.net/Link/b1769b60-d59d-4795-b8a5-626fc071e965/"></a></p><p><a href="http://on10.net/Link/5113de2e-01ae-4a20-8783-9d390a0b86c3/"><img width="390" height="294" title="FME online with TV" border="0" alt="FME online with TV" src="http://on10.net/Link/fcb178c8-e25b-4afc-874b-62be52e97933/"></a>&nbsp;</p><p><a href="http://on10.net/Link/27990b40-c948-4779-8cc4-9611c339aa10/"><img width="390" height="294" title="FME Music" border="0" alt="FME Music" src="http://on10.net/Link/7f9e4737-3bfb-4ede-961d-cc98fc8cd5f1/"></a></p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/amd/RSS&WT.dl=0&WT.entryid=Entry:RSSView:c78500446d92450fab969e0e0029afd5">]]></description>
      <comments>http://channel9.msdn.com/Blogs/coolstuff/AMDrsquos-Fusion-Media-Explorer</comments>
      <itunes:summary> At CES, I was fortunate enough to get one of the first looks at AMD’s new Fusion Media Explorer, a freeware tool which has undergone many revisions over the past year, now transformed into a stunning media-rich application just for AMD PCs. Designed to highlight the power of AMD’s platform – that is, both CPU and GPU combined - Fusion Media Explorer integrates music, photos, video, web, TV, and other web services into one glossy and beautiful software program. Although the version of Fusion Media Explorer demonstrated at CES 2009 was still alpha software, it’s easy to see the potential of this program – especially considering all the new high-end, touchscreen Windows 7 PCs being introduced this year. Navigating through the media on your PC or web using Media Explorer is easy to do, but it’s the graphics that make the experience so notable. Using a flowing, ribbon-like display, media glides by smoothly across the screen. For videos, each thumbnail shows the video playing&amp;nbsp; - no static thumbnail images here! Of course, the power of this software means that it runs best on high-end PCs, although AMD claims that the program will automatically adjust itself appropriately to run on any PC that contains an AMD CPU.As you switch between watching video or surfing the web or whatever it is that you’re doing, other content can continue to run in the program’s sidebar for a true dashboard-like experience. (I already envisioned having Twitter open on the side while I watched videos in the main window.)The software also has an extendible architecture which they&#39;ve demonstrated through additional integrations with LogMeIn and Orb, but really any program could be incorporated within this program.With the recent craze surrounding netbooks, this AMD program demonstrates why great PCs don’t have to be for gaming only. Unfortunately, the software isn’t available for download yet, but stayed tuned for news from AMD – it’s sure to make a splash when it is. If you want to be among th</itunes:summary>
      <link>http://channel9.msdn.com/Blogs/coolstuff/AMDrsquos-Fusion-Media-Explorer</link>
      <pubDate>Wed, 21 Jan 2009 02:43:00 GMT</pubDate>
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      <dc:creator>Sarah Perez</dc:creator>
      <itunes:author>Sarah Perez</itunes:author>
      <slash:comments>0</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/Blogs/coolstuff/AMDrsquos-Fusion-Media-Explorer/RSS</wfw:commentRss>
      <category>software</category>
      <category>AMD</category>
      <category>CPU</category>
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  <item>
      <title>GDC 2007 - AMD Mobile Graphics</title>
      <description><![CDATA[Tina and I checked out the AMD booth at GDC 2007. On display was the new AMD Imageon mobile graphics chipset&nbsp;and Drew Angeloff&nbsp;who helped explain to us exactly what a graphics chipset is and&nbsp;what exciting&nbsp;new technologies&nbsp;are&nbsp;coming to mobile graphics from AMD in the very near future. <a href="http://www.on10.net/Blogs/tina/amd-at-gdc-2007/">Check out Tina's post for the video </a>and 5 points for guessing which of us was suffering from a terrible head cold <img src='http://ecn.channel9.msdn.com/o9/content/images/emoticons/emotion-7.gif' alt='Perplexed' /> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/amd/RSS&WT.dl=0&WT.entryid=Entry:RSSView:9bd6b589fd504cb28aae9e0f0080b9a4">]]></description>
      <comments>http://channel9.msdn.com/Blogs/NicFill/GDC-2007-AMD-Mobile-Graphics</comments>
      <itunes:summary>Tina and I checked out the AMD booth at GDC 2007. On display was the new AMD Imageon mobile graphics chipset&amp;nbsp;and Drew Angeloff&amp;nbsp;who helped explain to us exactly what a graphics chipset is and&amp;nbsp;what exciting&amp;nbsp;new technologies&amp;nbsp;are&amp;nbsp;coming to mobile graphics from AMD in the very near future. Check out Tina&#39;s post for the video and 5 points for guessing which of us was suffering from a terrible head cold </itunes:summary>
      <link>http://channel9.msdn.com/Blogs/NicFill/GDC-2007-AMD-Mobile-Graphics</link>
      <pubDate>Wed, 28 Mar 2007 09:58:00 GMT</pubDate>
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      <dc:creator>Nic Fillingham</dc:creator>
      <itunes:author>Nic Fillingham</itunes:author>
      <slash:comments>0</slash:comments>
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      <category>Gaming</category>
      <category>Graphics</category>
      <category>Mobile</category>
      <category>GDC 2007</category>
      <category>AMD</category>
      <category>Imageon</category>
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      <title>AMD at GDC</title>
      <description><![CDATA[Our non-stop GDC coverage takes us next onto a tour of the AMD booth.&nbsp; <a href="http://www.amd.com/us-en/">AMD</a> is taking the <a href="http://www.xbox.com/en-US/">xbox 360 </a>chip, shrinking it down and putting it in phones.&nbsp; They're also working with developers to make some great games.&nbsp; <a href="http://www.on10.net/blogs/nic/">Nic Fillingham </a>our Singapore rep for channel 10 does an indepth interview to bring you the scoop.&nbsp; 3D graphics on Mobile phones&nbsp;in a few years...hey, that's what they're saying.&nbsp; <img src='http://ecn.channel9.msdn.com/o9/content/images/emoticons/emotion-1.gif' alt='Smiley' />&nbsp; <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/amd/RSS&WT.dl=0&WT.entryid=Entry:RSSView:355da35514b541c797d49e0f000dd341">]]></description>
      <comments>http://channel9.msdn.com/Blogs/Tina/AMD-at-GDC-2007</comments>
      <itunes:summary>Our non-stop GDC coverage takes us next onto a tour of the AMD booth.&amp;nbsp; AMD is taking the xbox 360 chip, shrinking it down and putting it in phones.&amp;nbsp; They&#39;re also working with developers to make some great games.&amp;nbsp; Nic Fillingham our Singapore rep for channel 10 does an indepth interview to bring you the scoop.&amp;nbsp; 3D graphics on Mobile phones&amp;nbsp;in a few years...hey, that&#39;s what they&#39;re saying.&amp;nbsp; &amp;nbsp;</itunes:summary>
      <itunes:duration>254</itunes:duration>
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      <pubDate>Mon, 26 Mar 2007 23:41:00 GMT</pubDate>
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      <dc:creator>Tina</dc:creator>
      <itunes:author>Tina</itunes:author>
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      <category>Xbox 360</category>
      <category>San Francisco</category>
      <category>GDC</category>
      <category>AMD</category>
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