<?xml version="1.0" encoding="UTF-8"?><?xml-stylesheet type="text/xsl" media="screen" href="/App_Themes/default/rss.xslt"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:trackback="http://madskills.com/public/xml/rss/module/trackback/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:media="http://search.yahoo.com/mrss/" xmlns:evnet="http://www.mscommunities.com/rssmodule/"><channel><title>Entries tagged with blender - Channel 9</title><atom:link rel="self" type="application/rss+xml" href="http://channel9.msdn.com/tags/blender/rss/default.aspx" /><image><url>http://mschnlnine.vo.llnwd.net/d1/Dev/App_Themes/C9/images/feedimage.png</url><title>Entries tagged with blender - Channel 9</title><link>http://channel9.msdn.com/tags/Blender/</link></image><description>blender</description><link>http://channel9.msdn.com/tags/Blender/</link><language>en-us</language><pubDate>Mon, 12 Jan 2009 18:34:26 GMT</pubDate><lastBuildDate>Mon, 12 Jan 2009 18:34:26 GMT</lastBuildDate><generator>EvNet (EvNet, Version=1.0.3608.3122, Culture=neutral, PublicKeyToken=null)</generator><item><title>Creating 3D Models for WPF Pt4 - Smooth texture to WPF application</title><description>&lt;img src="http://mschnlnine.vo.llnwd.net/d1/ch9/0/3/8/2/5/4/WPF3DModelsPt4New_small_ch9.jpg" border="0" /&gt;3D has traditionally been complex and challenging but with the advent of WPF, incorporating 3D into your applications is much more realistic. These 4 videos walk through the process of building a very simple 3D application.&lt;br /&gt;
&lt;br /&gt;
I start by creating a re-usable 3D model of a yoghurt pot in &lt;a href="http://www.blender.org/"&gt;Blender &lt;/a&gt;with textured surfaces representing interchangeable product artwork. This model is then imported into a WPF application via Expression Blend. I add some animation and user interaction via the &lt;a href="http://www.codeplex.com/3DTools"&gt;3D tools library on CodePlex&lt;/a&gt; and show how easy it is to switch the imagery to represent different products.&lt;br /&gt;
&lt;br /&gt;
For an idea of what the final application looks like, visit my &lt;a href="http://blogs.msdn.com/mikeormond/archive/2009/01/14/creating-3d-models-for-wpf.aspx"&gt;blog post&lt;/a&gt; or &lt;a href="http://mikeo.co.uk/Demo/YoghurtViewer/YoghurtViewer.xbap"&gt;click here &lt;/a&gt;for the xbap.&lt;br /&gt;
&lt;br /&gt;
Links to other parts:&lt;br /&gt;
&lt;br /&gt;
&lt;a href="http://channel9.msdn.com/posts/mike+ormond/Creating-3D-Models-for-WPF-Pt1-Blank-paper-to-blocky-outline/"&gt;Part 1&lt;/a&gt; | &lt;a href="http://channel9.msdn.com/posts/mike+ormond/Creating-3D-Models-for-WPF-Pt2-Blocky-model-to-colourful-model/"&gt;Part 2&lt;/a&gt; | &lt;a href="http://channel9.msdn.com/posts/mike+ormond/Creating-3D-Models-for-WPF-Pt3-Colourful-model-to-smooth-textures/"&gt;Part 3&lt;/a&gt; | &lt;a href="http://channel9.msdn.com/posts/mike+ormond/Creating-3D-Models-for-WPF-Pt4-Smooth-texture-to-WPF-application/"&gt;Part 4&lt;/a&gt;&lt;img src="http://channel9.msdn.com/452830/WebViewBug.aspx?EVT=0" height="1" width="1" alt="" /&gt;</description><comments>http://channel9.msdn.com/posts/mike+ormond/Creating-3D-Models-for-WPF-Pt4-Smooth-texture-to-WPF-application/</comments><link>http://channel9.msdn.com/posts/mike+ormond/Creating-3D-Models-for-WPF-Pt4-Smooth-texture-to-WPF-application/</link><pubDate>Fri, 16 Jan 2009 10:33:00 GMT</pubDate><guid isPermaLink="false">http://mschnlnine.vo.llnwd.net/d1/ch9/0/3/8/2/5/4/WPF3DModelsPt4New_ch9.wmv</guid><evnet:views>9371</evnet:views><evnet:viewtrackingurl>http://channel9.msdn.com/452830/WebViewBug.aspx?EVT=0</evnet:viewtrackingurl><evnet:previewtext>3D has traditionally been complex and challenging but with the advent of WPF, incorporating 3D into your applications is much more realistic. These 4 videos walk through the process of building a very simple 3D application. I start by creating a re-usable 3D model of a yoghurt pot in Blender with textured surfaces representing interchangeable product artwork. This model is then imported into a WPF application via Expression Blend. I add some animation and user interaction via the 3D tools library on CodePlex and show how easy it is to switch the imagery to represent different products. For…</evnet:previewtext><media:thumbnail url="http://mschnlnine.vo.llnwd.net/d1/ch9/0/3/8/2/5/4/WPF3DModelsPt4New_large_ch9.jpg" height="240" width="320" /><media:thumbnail url="http://mschnlnine.vo.llnwd.net/d1/ch9/0/3/8/2/5/4/WPF3DModelsPt4New_small_ch9.jpg" height="64" width="85" /><media:group><media:content url="http://mschnlnine.vo.llnwd.net/d1/ch9/0/3/8/2/5/4/WPF3DModelsPt4New_ch9.mp4" expression="full" duration="514" fileSize="45924073" type="video/mp4" medium="video" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/ch9/0/3/8/2/5/4/WPF3DModelsPt4New_ch9.mp3" expression="full" duration="514" fileSize="4116399" type="audio/mp3" medium="audio" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/ch9/0/3/8/2/5/4/WPF3DModelsPt4New_ch9.mp4" expression="full" duration="514" fileSize="45924073" type="video/mp4" medium="video" /><media:content isDefault="true" url="http://mschnlnine.vo.llnwd.net/d1/ch9/0/3/8/2/5/4/WPF3DModelsPt4New_ch9.wma" expression="full" duration="514" fileSize="8326069" type="audio/x-ms-wma" medium="audio" /><media:content isDefault="true" url="http://mschnlnine.vo.llnwd.net/d1/ch9/0/3/8/2/5/4/WPF3DModelsPt4New_ch9.wmv" expression="full" duration="514" fileSize="18232527" type="video/x-ms-wmv" medium="video" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/ch9/0/3/8/2/5/4/WPF3DModelsPt4New_2MB_ch9.wmv" expression="full" duration="514" fileSize="18669368" type="video/x-ms-wmv" medium="video" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/ch9/0/3/8/2/5/4/WPF3DModelsPt4New_Zune_ch9.wmv" expression="full" duration="514" fileSize="17672507" type="video/x-ms-wmv" medium="video" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/ch9/0/3/8/2/5/4/WPF3DModelsPt4New_2MB_ch9.wmv" expression="full" duration="514" fileSize="18669368" type="video/x-ms-asf" medium="video" /></media:group><enclosure url="http://mschnlnine.vo.llnwd.net/d1/ch9/0/3/8/2/5/4/WPF3DModelsPt4New_ch9.wmv" length="18232527" type="video/x-ms-wmv" /><dc:creator>Mike Ormond</dc:creator><slash:comments>1</slash:comments><wfw:commentRss>http://channel9.msdn.com/posts/mike+ormond/Creating-3D-Models-for-WPF-Pt4-Smooth-texture-to-WPF-application/RSS/</wfw:commentRss><trackback:ping>http://channel9.msdn.com/452830/Trackback.aspx</trackback:ping><category>3D</category><category>Blend</category><category>Blender</category><category>en-GB</category><category>UKDevTeam</category><category>WPF</category></item><item><title>Creating 3D Models for WPF Pt3 -Colourful model to smooth textures</title><description>&lt;img src="http://mschnlnine.vo.llnwd.net/d1/ch9/9/2/8/2/5/4/WPF3DModelsPt3_small_ch9.jpg" border="0" /&gt;3D has traditionally been complex and challenging but with the advent of WPF, incorporating 3D into your applications is much more realistic. These 4 videos walk through the process of building a very simple 3D application.&lt;br /&gt;
&lt;br /&gt;
I start by creating a re-usable 3D model of a yoghurt pot in &lt;a href="http://www.blender.org/"&gt;Blender &lt;/a&gt;with textured surfaces representing interchangeable product artwork. This model is then imported into a WPF application via Expression Blend. I add some animation and user interaction via the &lt;a href="http://www.codeplex.com/3DTools"&gt;3D tools library on CodePlex&lt;/a&gt; and show how easy it is to switch the imagery to represent different products.&lt;br /&gt;
&lt;br /&gt;
For an idea of what the final application looks like, visit my &lt;a href="http://blogs.msdn.com/mikeormond/archive/2009/01/14/creating-3d-models-for-wpf.aspx"&gt;blog post&lt;/a&gt; or &lt;a href="http://mikeo.co.uk/Demo/YoghurtViewer/YoghurtViewer.xbap"&gt;click here &lt;/a&gt;for the xbap.&lt;br /&gt;
&lt;br /&gt;
Links to other parts:&lt;br /&gt;
&lt;br /&gt;
&lt;a href="http://channel9.msdn.com/posts/mike+ormond/Creating-3D-Models-for-WPF-Pt1-Blank-paper-to-blocky-outline/"&gt;Part 1&lt;/a&gt; | &lt;a href="http://channel9.msdn.com/posts/mike+ormond/Creating-3D-Models-for-WPF-Pt2-Blocky-model-to-colourful-model/"&gt;Part 2&lt;/a&gt; | &lt;a href="http://channel9.msdn.com/posts/mike+ormond/Creating-3D-Models-for-WPF-Pt3-Colourful-model-to-smooth-textures/"&gt;Part 3&lt;/a&gt; | &lt;a href="http://channel9.msdn.com/posts/mike+ormond/Creating-3D-Models-for-WPF-Pt4-Smooth-texture-to-WPF-application/"&gt;Part 4&lt;/a&gt;&lt;img src="http://channel9.msdn.com/452829/WebViewBug.aspx?EVT=0" height="1" width="1" alt="" /&gt;</description><comments>http://channel9.msdn.com/posts/mike+ormond/Creating-3D-Models-for-WPF-Pt3-Colourful-model-to-smooth-textures/</comments><link>http://channel9.msdn.com/posts/mike+ormond/Creating-3D-Models-for-WPF-Pt3-Colourful-model-to-smooth-textures/</link><pubDate>Fri, 16 Jan 2009 10:31:00 GMT</pubDate><guid isPermaLink="false">http://mschnlnine.vo.llnwd.net/d1/ch9/9/2/8/2/5/4/WPF3DModelsPt3_ch9.wmv</guid><evnet:views>8170</evnet:views><evnet:viewtrackingurl>http://channel9.msdn.com/452829/WebViewBug.aspx?EVT=0</evnet:viewtrackingurl><evnet:previewtext>3D has traditionally been complex and challenging but with the advent of WPF, incorporating 3D into your applications is much more realistic. These 4 videos walk through the process of building a very simple 3D application. I start by creating a re-usable 3D model of a yoghurt pot in Blender with textured surfaces representing interchangeable product artwork. This model is then imported into a WPF application via Expression Blend. I add some animation and user interaction via the 3D tools library on CodePlex and show how easy it is to switch the imagery to represent different products. For…</evnet:previewtext><media:thumbnail url="http://mschnlnine.vo.llnwd.net/d1/ch9/9/2/8/2/5/4/WPF3DModelsPt3_large_ch9.jpg" height="240" width="320" /><media:thumbnail url="http://mschnlnine.vo.llnwd.net/d1/ch9/9/2/8/2/5/4/WPF3DModelsPt3_small_ch9.jpg" height="64" width="85" /><media:group><media:content url="http://mschnlnine.vo.llnwd.net/d1/ch9/9/2/8/2/5/4/WPF3DModelsPt3_ch9.mp4" expression="full" duration="547" fileSize="44824669" type="video/mp4" medium="video" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/ch9/9/2/8/2/5/4/WPF3DModelsPt3_ch9.mp3" expression="full" duration="547" fileSize="4377414" type="audio/mp3" medium="audio" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/ch9/9/2/8/2/5/4/WPF3DModelsPt3_ch9.mp4" expression="full" duration="547" fileSize="44824669" type="video/mp4" medium="video" /><media:content isDefault="true" url="http://mschnlnine.vo.llnwd.net/d1/ch9/9/2/8/2/5/4/WPF3DModelsPt3_ch9.wma" expression="full" duration="547" fileSize="8854773" type="audio/x-ms-wma" medium="audio" /><media:content isDefault="true" url="http://mschnlnine.vo.llnwd.net/d1/ch9/9/2/8/2/5/4/WPF3DModelsPt3_ch9.wmv" expression="full" duration="547" fileSize="18984725" type="video/x-ms-wmv" medium="video" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/ch9/9/2/8/2/5/4/WPF3DModelsPt3_2MB_ch9.wmv" expression="full" duration="547" fileSize="19922950" type="video/x-ms-wmv" medium="video" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/ch9/9/2/8/2/5/4/WPF3DModelsPt3_Zune_ch9.wmv" expression="full" duration="547" fileSize="17960705" type="video/x-ms-wmv" medium="video" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/ch9/9/2/8/2/5/4/WPF3DModelsPt3_2MB_ch9.wmv" expression="full" duration="547" fileSize="19922950" type="video/x-ms-asf" medium="video" /></media:group><enclosure url="http://mschnlnine.vo.llnwd.net/d1/ch9/9/2/8/2/5/4/WPF3DModelsPt3_ch9.wmv" length="18984725" type="video/x-ms-wmv" /><dc:creator>Mike Ormond</dc:creator><slash:comments>0</slash:comments><wfw:commentRss>http://channel9.msdn.com/posts/mike+ormond/Creating-3D-Models-for-WPF-Pt3-Colourful-model-to-smooth-textures/RSS/</wfw:commentRss><trackback:ping>http://channel9.msdn.com/452829/Trackback.aspx</trackback:ping><category>3D</category><category>Blend</category><category>Blender</category><category>en-GB</category><category>UKDevTeam</category><category>WPF</category></item><item><title>Creating 3D Models for WPF Pt2 - Blocky model to colourful model</title><description>&lt;img src="http://mschnlnine.vo.llnwd.net/d1/ch9/8/2/8/2/5/4/WPF3DModelsPt2_small_ch9.jpg" border="0" /&gt;3D has traditionally been complex and challenging but with the advent of WPF, incorporating 3D into your applications is much more realistic. These 4 videos walk through the process of building a very simple 3D application.&lt;br /&gt;
&lt;br /&gt;
I start by creating a re-usable 3D model of a yoghurt pot in &lt;a href="http://www.blender.org/"&gt;Blender &lt;/a&gt;with textured surfaces representing interchangeable product artwork. This model is then imported into a WPF application via Expression Blend. I add some animation and user interaction via the &lt;a href="http://www.codeplex.com/3DTools"&gt;3D tools library on CodePlex&lt;/a&gt; and show how easy it is to switch the imagery to represent different products.&lt;br /&gt;
&lt;br /&gt;
For an idea of what the final application looks like, visit my &lt;a href="http://blogs.msdn.com/mikeormond/archive/2009/01/14/creating-3d-models-for-wpf.aspx"&gt;blog post&lt;/a&gt; or &lt;a href="http://mikeo.co.uk/Demo/YoghurtViewer/YoghurtViewer.xbap"&gt;click here &lt;/a&gt;for the xbap.&lt;br /&gt;
&lt;br /&gt;
Links to other parts:&lt;br /&gt;
&lt;br /&gt;
&lt;a href="http://channel9.msdn.com/posts/mike+ormond/Creating-3D-Models-for-WPF-Pt1-Blank-paper-to-blocky-outline/"&gt;Part 1&lt;/a&gt; | &lt;a href="http://channel9.msdn.com/posts/mike+ormond/Creating-3D-Models-for-WPF-Pt2-Blocky-model-to-colourful-model/"&gt;Part 2&lt;/a&gt; | &lt;a href="http://channel9.msdn.com/posts/mike+ormond/Creating-3D-Models-for-WPF-Pt3-Colourful-model-to-smooth-textures/"&gt;Part 3&lt;/a&gt; | &lt;a href="http://channel9.msdn.com/posts/mike+ormond/Creating-3D-Models-for-WPF-Pt4-Smooth-texture-to-WPF-application/"&gt;Part 4&lt;/a&gt;&lt;img src="http://channel9.msdn.com/452828/WebViewBug.aspx?EVT=0" height="1" width="1" alt="" /&gt;</description><comments>http://channel9.msdn.com/posts/mike+ormond/Creating-3D-Models-for-WPF-Pt2-Blocky-model-to-colourful-model/</comments><link>http://channel9.msdn.com/posts/mike+ormond/Creating-3D-Models-for-WPF-Pt2-Blocky-model-to-colourful-model/</link><pubDate>Fri, 16 Jan 2009 09:09:00 GMT</pubDate><guid isPermaLink="false">http://mschnlnine.vo.llnwd.net/d1/ch9/8/2/8/2/5/4/WPF3DModelsPt2_ch9.wmv</guid><evnet:views>8012</evnet:views><evnet:viewtrackingurl>http://channel9.msdn.com/452828/WebViewBug.aspx?EVT=0</evnet:viewtrackingurl><evnet:previewtext>3D has traditionally been complex and challenging but with the advent of WPF, incorporating 3D into your applications is much more realistic. These 4 videos walk through the process of building a very simple 3D application. I start by creating a re-usable 3D model of a yoghurt pot in Blender with textured surfaces representing interchangeable product artwork. This model is then imported into a WPF application via Expression Blend. I add some animation and user interaction via the 3D tools library on CodePlex and show how easy it is to switch the imagery to represent different products. For…</evnet:previewtext><media:thumbnail url="http://mschnlnine.vo.llnwd.net/d1/ch9/8/2/8/2/5/4/WPF3DModelsPt2_large_ch9.jpg" height="240" width="320" /><media:thumbnail url="http://mschnlnine.vo.llnwd.net/d1/ch9/8/2/8/2/5/4/WPF3DModelsPt2_small_ch9.jpg" height="64" width="85" /><media:group><media:content url="http://mschnlnine.vo.llnwd.net/d1/ch9/8/2/8/2/5/4/WPF3DModelsPt2_ch9.mp4" expression="full" duration="580" fileSize="50688732" type="video/mp4" medium="video" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/ch9/8/2/8/2/5/4/WPF3DModelsPt2_ch9.mp3" expression="full" duration="580" fileSize="4641854" type="audio/mp3" medium="audio" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/ch9/8/2/8/2/5/4/WPF3DModelsPt2_ch9.mp4" expression="full" duration="580" fileSize="50688732" type="video/mp4" medium="video" /><media:content isDefault="true" url="http://mschnlnine.vo.llnwd.net/d1/ch9/8/2/8/2/5/4/WPF3DModelsPt2_ch9.wma" expression="full" duration="580" fileSize="9389485" type="audio/x-ms-wma" medium="audio" /><media:content isDefault="true" url="http://mschnlnine.vo.llnwd.net/d1/ch9/8/2/8/2/5/4/WPF3DModelsPt2_ch9.wmv" expression="full" duration="580" fileSize="19816923" type="video/x-ms-wmv" medium="video" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/ch9/8/2/8/2/5/4/WPF3DModelsPt2_2MB_ch9.wmv" expression="full" duration="580" fileSize="21088460" type="video/x-ms-wmv" medium="video" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/ch9/8/2/8/2/5/4/WPF3DModelsPt2_Zune_ch9.wmv" expression="full" duration="580" fileSize="18568903" type="video/x-ms-wmv" medium="video" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/ch9/8/2/8/2/5/4/WPF3DModelsPt2_2MB_ch9.wmv" expression="full" duration="580" fileSize="21088460" type="video/x-ms-asf" medium="video" /></media:group><enclosure url="http://mschnlnine.vo.llnwd.net/d1/ch9/8/2/8/2/5/4/WPF3DModelsPt2_ch9.wmv" length="19816923" type="video/x-ms-wmv" /><dc:creator>Mike Ormond</dc:creator><slash:comments>0</slash:comments><wfw:commentRss>http://channel9.msdn.com/posts/mike+ormond/Creating-3D-Models-for-WPF-Pt2-Blocky-model-to-colourful-model/RSS/</wfw:commentRss><trackback:ping>http://channel9.msdn.com/452828/Trackback.aspx</trackback:ping><category>3D</category><category>Blend</category><category>Blender</category><category>en-GB</category><category>UKDevTeam</category><category>WPF</category></item><item><title>Creating 3D Models for WPF Pt1 - Blank paper to blocky outline</title><description>&lt;img src="http://mschnlnine.vo.llnwd.net/d1/ch9/6/2/8/2/5/4/WPF3DModelsPt1_small_ch9.jpg" border="0" /&gt;3D has traditionally been complex and challenging but with the advent of WPF, incorporating 3D into your applications is much more realistic. These 4 videos walk through the process of building a very simple 3D application.&lt;br /&gt;
&lt;br /&gt;
I start by creating a re-usable 3D model of a yoghurt pot in &lt;a href="http://www.blender.org/"&gt;Blender &lt;/a&gt;with textured surfaces representing interchangeable product artwork. This model is then imported into a WPF application via Expression Blend. I add some animation and user interaction via the &lt;a href="http://www.codeplex.com/3DTools"&gt;3D tools library on CodePlex&lt;/a&gt; and show how easy it is to switch the imagery to represent different products.&lt;br /&gt;
&lt;br /&gt;
For an idea of what the final application looks like, visit my &lt;a href="http://blogs.msdn.com/mikeormond/archive/2009/01/14/creating-3d-models-for-wpf.aspx"&gt;blog post&lt;/a&gt; or &lt;a href="http://mikeo.co.uk/Demo/YoghurtViewer/YoghurtViewer.xbap"&gt;click here &lt;/a&gt;for the xbap. &lt;br /&gt;
&lt;br /&gt;
Links to other parts:&lt;br /&gt;
&lt;br /&gt;
&lt;a href="http://channel9.msdn.com/posts/mike+ormond/Creating-3D-Models-for-WPF-Pt1-Blank-paper-to-blocky-outline/"&gt;Part 1&lt;/a&gt; | &lt;a href="http://channel9.msdn.com/posts/mike+ormond/Creating-3D-Models-for-WPF-Pt2-Blocky-model-to-colourful-model/"&gt;Part 2&lt;/a&gt; | &lt;a href="http://channel9.msdn.com/posts/mike+ormond/Creating-3D-Models-for-WPF-Pt3-Colourful-model-to-smooth-textures/"&gt;Part 3&lt;/a&gt; | &lt;a href="http://channel9.msdn.com/posts/mike+ormond/Creating-3D-Models-for-WPF-Pt4-Smooth-texture-to-WPF-application/"&gt;Part 4&lt;/a&gt;&lt;img src="http://channel9.msdn.com/452826/WebViewBug.aspx?EVT=0" height="1" width="1" alt="" /&gt;</description><comments>http://channel9.msdn.com/posts/mike+ormond/Creating-3D-Models-for-WPF-Pt1-Blank-paper-to-blocky-outline/</comments><link>http://channel9.msdn.com/posts/mike+ormond/Creating-3D-Models-for-WPF-Pt1-Blank-paper-to-blocky-outline/</link><pubDate>Thu, 15 Jan 2009 18:56:00 GMT</pubDate><guid isPermaLink="false">http://mschnlnine.vo.llnwd.net/d1/ch9/6/2/8/2/5/4/WPF3DModelsPt1_ch9.wmv</guid><evnet:views>9583</evnet:views><evnet:viewtrackingurl>http://channel9.msdn.com/452826/WebViewBug.aspx?EVT=0</evnet:viewtrackingurl><evnet:previewtext>3D has traditionally been complex and challenging but with the advent of WPF, incorporating 3D into your applications is much more realistic. These 4 videos walk through the process of building a very simple 3D application. I start by creating a re-usable 3D model of a yoghurt pot in Blender with textured surfaces representing interchangeable product artwork. This model is then imported into a WPF application via Expression Blend. I add some animation and user interaction via the 3D tools library on CodePlex and show how easy it is to switch the imagery to represent different products. For…</evnet:previewtext><media:thumbnail url="http://mschnlnine.vo.llnwd.net/d1/ch9/6/2/8/2/5/4/WPF3DModelsPt1_large_ch9.jpg" height="240" width="320" /><media:thumbnail url="http://mschnlnine.vo.llnwd.net/d1/ch9/6/2/8/2/5/4/WPF3DModelsPt1_small_ch9.jpg" height="64" width="85" /><media:group><media:content url="http://mschnlnine.vo.llnwd.net/d1/ch9/6/2/8/2/5/4/WPF3DModelsPt1_ch9.mp4" expression="full" duration="582" fileSize="49672847" type="video/mp4" medium="video" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/ch9/6/2/8/2/5/4/WPF3DModelsPt1_ch9.mp3" expression="full" duration="582" fileSize="4657656" type="audio/mp3" medium="audio" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/ch9/6/2/8/2/5/4/WPF3DModelsPt1_ch9.mp4" expression="full" duration="582" fileSize="49672847" type="video/mp4" medium="video" /><media:content isDefault="true" url="http://mschnlnine.vo.llnwd.net/d1/ch9/6/2/8/2/5/4/WPF3DModelsPt1_ch9.wma" expression="full" duration="582" fileSize="9422529" type="audio/x-ms-wma" medium="audio" /><media:content isDefault="true" url="http://mschnlnine.vo.llnwd.net/d1/ch9/6/2/8/2/5/4/WPF3DModelsPt1_ch9.wmv" expression="full" duration="582" fileSize="19464935" type="video/x-ms-wmv" medium="video" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/ch9/6/2/8/2/5/4/WPF3DModelsPt1_2MB_ch9.wmv" expression="full" duration="582" fileSize="21176506" type="video/x-ms-wmv" medium="video" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/ch9/6/2/8/2/5/4/WPF3DModelsPt1_Zune_ch9.wmv" expression="full" duration="582" fileSize="18824915" type="video/x-ms-wmv" medium="video" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/ch9/6/2/8/2/5/4/WPF3DModelsPt1_2MB_ch9.wmv" expression="full" duration="582" fileSize="21176506" type="video/x-ms-asf" medium="video" /></media:group><enclosure url="http://mschnlnine.vo.llnwd.net/d1/ch9/6/2/8/2/5/4/WPF3DModelsPt1_ch9.wmv" length="19464935" type="video/x-ms-wmv" /><dc:creator>Mike Ormond</dc:creator><slash:comments>4</slash:comments><wfw:commentRss>http://channel9.msdn.com/posts/mike+ormond/Creating-3D-Models-for-WPF-Pt1-Blank-paper-to-blocky-outline/RSS/</wfw:commentRss><trackback:ping>http://channel9.msdn.com/452826/Trackback.aspx</trackback:ping><category>3D</category><category>Blend</category><category>Blender</category><category>en-GB</category><category>UKDevTeam</category><category>WPF</category></item></channel></rss>