<?xml version="1.0" encoding="UTF-8"?><?xml-stylesheet type="text/xsl" media="screen" href="/App_Themes/default/rss.xslt"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:trackback="http://madskills.com/public/xml/rss/module/trackback/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:media="http://search.yahoo.com/mrss/" xmlns:evnet="http://www.mscommunities.com/rssmodule/"><channel><title>Entries tagged with xna - Channel 9</title><atom:link rel="self" type="application/rss+xml" href="http://channel9.msdn.com/tags/xna/rss/default.aspx" /><image><url>http://mschnlnine.vo.llnwd.net/d1/Dev/App_Themes/C9/images/feedimage.png</url><title>Entries tagged with xna - Channel 9</title><link>http://channel9.msdn.com/tags/XNA/</link></image><description>xna</description><link>http://channel9.msdn.com/tags/XNA/</link><language>en-us</language><pubDate>Thu, 11 Jun 2009 17:27:27 GMT</pubDate><lastBuildDate>Thu, 11 Jun 2009 17:27:27 GMT</lastBuildDate><generator>EvNet (EvNet, Version=1.0.3599.6114, Culture=neutral, PublicKeyToken=null)</generator><item><title>This week on C9: XNA updates, Win 7 Training, VS 2010, build your own arcade</title><description>&lt;img src="http://mschnlnine.vo.llnwd.net/d1/ch9/4/8/0/3/7/4/ThisWeekC9June12_small_ch9.png" border="0" /&gt;This week on Channel 9, Brian and Dan cover the top developer news, including:&lt;br /&gt;
&lt;br /&gt;
- &lt;a href="http://creators.xna.com/en-us/news/xnagamestudio3.1"&gt;XNA Game Studio 3.1&lt;/a&gt; now available&lt;br /&gt;
- Howard Dierking - &lt;a href="http://channel9.msdn.com/posts/howarddierking/"&gt;Extreme MSDN Magazine ASP.NET Makeover&lt;/a&gt; screencast series&lt;br /&gt;
- Peter Kellner - &lt;a href="http://peterkellner.net/2009/06/08/linq2sql-uncompiled-verses-compiled-iis-performance-aspnet/"&gt;Compile LINQ to SQL&lt;/a&gt; to improve query performance (110 uncompiled vs 780 requests compiled), via Alvin Ashcraft&lt;br /&gt;
- &lt;a href="http://www.microsoft.com/downloads/details.aspx?displaylang=en&amp;amp;FamilyID=12100526-ed26-476b-8e20-69662b8546c1#tm"&gt;Windows 7 RC Training Kit&lt;/a&gt; available for download&lt;br /&gt;
- Brian Peek - Coding4Fun Show - &lt;a href="http://channel9.msdn.com/shows/Coding4FunTV/The-Coding4Fun-Show-Physics-Helper-for-Silverlight-by-Andy-Beaulieu/"&gt;Physics Helper for Silverlight&lt;/a&gt;&lt;br /&gt;
- SQL Team - &lt;a href="http://weblogs.sqlteam.com/mladenp/archive/2007/11/20/Free-SQL-Server-tools-that-might-make-your-life-a.aspx"&gt;Free SQL Server tools and utilities&lt;/a&gt; that make your life a little easier, via &lt;a href="http://coolthingoftheday.blogspot.com/2009/06/143-thousand-free-sql-server-tools-and.html"&gt;Greg Duncan&lt;/a&gt;&lt;br /&gt;
- Rico Mariani - Why isn't there a &lt;a href="http://blogs.msdn.com/ricom/archive/2009/06/10/visual-studio-why-is-there-no-64-bit-version.aspx"&gt;64-bit Visual Visual Studio&lt;/a&gt;?&lt;br /&gt;
- Joe Pruitt - &lt;a href="http://devcentral.f5.com/weblogs/Joe/archive/2009/06/03/introducing-poshbing-ndash-the-powershell-library-for-microsoftrsquos-bing-search.aspx"&gt;PoshBing: Bing for PowerShell&lt;/a&gt;, via &lt;a&gt;Jamie Thomson&lt;/a&gt;&lt;br /&gt;
- Phil Haack -&lt;a href="http://haacked.com/archive/2009/06/09/aspnetmvc-vs10beta1-roadmap.aspx"&gt;ASP.NET MVC Installer for Visual Studio 2010 Beta 1&lt;/a&gt; and Roadmap&lt;br /&gt;
- Aaron Marten - &lt;a href="http://blogs.msdn.com/aaronmar/archive/2009/06/09/what-is-the-vsix-project-template.aspx"&gt;What is the VSIX Project Template?&lt;br /&gt;
&lt;/a&gt;- Wintellect - &lt;a href="http://wpfslguidance.codeplex.com/Release/ProjectReleases.aspx?ReleaseId=28278"&gt;Programming Differences between WPF and Silverlight&lt;/a&gt;, via &lt;a href="http://blogs.msdn.com/jaimer/archive/2009/06/09/programming-differences-between-wpf-and-silverlight-a-whitepaper.aspx"&gt;Jaime Rodriguez&lt;br /&gt;
&lt;/a&gt;- &lt;a href="http://sdasrath.blogspot.com/2009/06/20090610-visual-studio-2010-b1-wpf-and_11.html"&gt;XAML Improvements&lt;/a&gt; in Visual Studio 2010 &lt;br /&gt;
&lt;br /&gt;
&lt;strong&gt;Picks of the Week&lt;/strong&gt;&lt;br /&gt;
- Brian's pick of the week - Compare Bing, Google, and Yahoo, without the brand and decide who has the best results using &lt;a href="http://blog.doloreslabs.com/2009/06/bing-an-improvement-over-live-but-still-not-google-quality-evaluating-bing-with-mechanical-turk/"&gt;Amazon's Mechanical Turk&lt;/a&gt; and &lt;a href="http://blindsearch.fejus.com/"&gt;Blind Search&lt;/a&gt; &lt;br /&gt;
- Dan's pick of the week - Hanselcade - &lt;a href="http://www.hanselman.com/blog/BuildingYourOwnArcadeCabinetForGeeksPart7SuccessAndConclusion.aspx"&gt;Home brew arcade system for geeks&lt;/a&gt;&lt;br /&gt;&lt;img src="http://channel9.msdn.com/473084/WebViewBug.aspx?EVT=0" height="1" width="1" alt="" /&gt;</description><comments>http://channel9.msdn.com/shows/This+Week+On+Channel+9/This-week-on-C9-XNA-updates-Win-7-Training-VS-2010-build-your-own-arcade/</comments><link>http://channel9.msdn.com/shows/This+Week+On+Channel+9/This-week-on-C9-XNA-updates-Win-7-Training-VS-2010-build-your-own-arcade/</link><pubDate>Fri, 12 Jun 2009 20:55:00 GMT</pubDate><guid isPermaLink="false">http://mschnlnine.vo.llnwd.net/d1/ch9/4/8/0/3/7/4/ThisWeekC9June12_ch9.wmv</guid><evnet:views>38969</evnet:views><evnet:viewtrackingurl>http://channel9.msdn.com/473084/WebViewBug.aspx?EVT=0</evnet:viewtrackingurl><evnet:previewtext>This week on Channel 9, Brian and Dan cover the top developer news, including:&lt;br /&gt;
&lt;br /&gt;
- &lt;a href="http://creators.xna.com/en-us/news/xnagamestudio3.1"&gt;XNA Game Studio 3.1&lt;/a&gt; now available&lt;br /&gt;
- Howard Dierking - &lt;a href="http://channel9.msdn.com/posts/howarddierking/"&gt;Extreme MSDN Magazine ASP.NET Makeover&lt;/a&gt; screencast series&lt;br /&gt;
- Peter Kellner - &lt;a href="http://peterkellner.net/2009/06/08/linq2sql-uncompiled-verses-compiled-iis-performance-aspnet/"&gt;Compile LINQ to SQL&lt;/a&gt; to improve query performance (110 uncompiled vs 780 requests compiled), via Alvin Ashcraft&lt;br /&gt;
- &lt;a href="http://www.microsoft.com/downloads/details.aspx?displaylang=en&amp;amp;FamilyID=12100526-ed26-476b-8e20-69662b8546c1#tm"&gt;Windows 7 RC Training Kit&lt;/a&gt; available for download&lt;br /&gt;</evnet:previewtext><media:thumbnail url="http://mschnlnine.vo.llnwd.net/d1/ch9/4/8/0/3/7/4/ThisWeekC9June12_large_ch9.png" height="240" width="320" /><media:thumbnail url="http://mschnlnine.vo.llnwd.net/d1/ch9/4/8/0/3/7/4/ThisWeekC9June12_small_ch9.png" height="64" width="85" /><media:group><media:content url="http://mschnlnine.vo.llnwd.net/d1/ch9/4/8/0/3/7/4/ThisWeekC9June12_ch9.mp4" expression="full" duration="1125" fileSize="74134342" type="video/mp4" medium="video" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/ch9/4/8/0/3/7/4/ThisWeekC9June12_ch9.mp3" expression="full" duration="1125" fileSize="9001492" type="audio/mp3" medium="audio" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/ch9/4/8/0/3/7/4/ThisWeekC9June12_ch9.mp4" expression="full" duration="1125" fileSize="74134342" type="video/mp4" medium="video" /><media:content isDefault="true" url="http://mschnlnine.vo.llnwd.net/d1/ch9/4/8/0/3/7/4/ThisWeekC9June12_ch9.wma" expression="full" duration="1125" fileSize="18203221" type="audio/x-ms-wma" medium="audio" /><media:content isDefault="true" url="http://mschnlnine.vo.llnwd.net/d1/ch9/4/8/0/3/7/4/ThisWeekC9June12_ch9.wmv" expression="full" duration="1125" fileSize="156572187" type="video/x-ms-wmv" medium="video" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/ch9/4/8/0/3/7/4/ThisWeekC9June12_2MB_ch9.wmv" expression="full" duration="1125" fileSize="309830174" type="video/x-ms-wmv" medium="video" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/ch9/4/8/0/3/7/4/ThisWeekC9June12_Zune_ch9.wmv" expression="full" duration="1125" fileSize="105212167" type="video/x-ms-wmv" medium="video" /></media:group><enclosure url="http://mschnlnine.vo.llnwd.net/d1/ch9/4/8/0/3/7/4/ThisWeekC9June12_ch9.wmv" length="156572187" type="video/x-ms-wmv" /><dc:creator>Dan Fernandez</dc:creator><slash:comments>13</slash:comments><wfw:commentRss>http://channel9.msdn.com/shows/This+Week+On+Channel+9/This-week-on-C9-XNA-updates-Win-7-Training-VS-2010-build-your-own-arcade/RSS/</wfw:commentRss><trackback:ping>http://channel9.msdn.com/473084/Trackback.aspx</trackback:ping><category>bing</category><category>Visual Studio 2010</category><category>XNA</category></item><item><title>Northeast Roadshow – XNA Game Development</title><description>&lt;img src="http://mschnlnine.vo.llnwd.net/d1/ch9/8/3/0/2/7/4/XNAGameDevelopment_small_ch9.png" border="0" /&gt;Let’s talk games!  In this screencast, Chris Bowen (&lt;a href="http://blogs.msdn.com/cbowen"&gt;http://blogs.msdn.com/cbowen&lt;/a&gt;) tours the world of XNA, from the components of the XNA Framework, the &lt;a href="http://creators.xna.com/en-US"&gt;XNA Creators Club Online&lt;/a&gt;, and resources for learning to create games.  The bulk of the screencast focuses using XNA Game Studio, which can create games for Windows, XBOX 360, and Zune, to create a simple 2D game from scratch.  Of course, it isn’t a fancy game (in the least), but you’ll soon have a working understanding of XNA.  It’s up to you to take it from there to create the next smash hit!&lt;br /&gt;
&lt;br /&gt;
Slides and code from the session are available on the &lt;a href="https://code.msdn.microsoft.com/Release/ProjectReleases.aspx?ProjectName=northeast&amp;amp;ReleaseId=2491"&gt;Northeast Roadshow Code Gallery&lt;/a&gt;.&lt;img src="http://channel9.msdn.com/472038/WebViewBug.aspx?EVT=0" height="1" width="1" alt="" /&gt;</description><comments>http://channel9.msdn.com/posts/dpeeast/Northeast-Roadshow-XNA-Game-Development/</comments><link>http://channel9.msdn.com/posts/dpeeast/Northeast-Roadshow-XNA-Game-Development/</link><pubDate>Thu, 04 Jun 2009 14:55:00 GMT</pubDate><guid isPermaLink="false">http://mschnlnine.vo.llnwd.net/d1/ch9/8/3/0/2/7/4/XNAGameDevelopment_2MB_ch9.wmv</guid><evnet:views>1600</evnet:views><evnet:viewtrackingurl>http://channel9.msdn.com/472038/WebViewBug.aspx?EVT=0</evnet:viewtrackingurl><evnet:previewtext>Northeast Roadshow – XNA Game DevelopmentLet’s talk games!  In this screencast, Chris Bowen (http://blogs.msdn.com/cbowen) tours the world of XNA, from the components of the XNA Framework, the XNA Creators Club Online, and resources for learning to create games.  The bulk of the screencast focuses using XNA Game Studio, which can create games for Windows, XBOX 360, and Zune, to create a simple 2D game from scratch.  Of course, it isn’t a fancy game (in the least), but you’ll soon have a working understanding of XNA.  It’s up to you to take it from there to create the next smash hit!Slides and code from the session are available on the Northeast Roadshow Code Gallery.</evnet:previewtext><media:thumbnail url="http://mschnlnine.vo.llnwd.net/d1/ch9/8/3/0/2/7/4/XNAGameDevelopment_large_ch9.png" height="240" width="320" /><media:thumbnail url="http://mschnlnine.vo.llnwd.net/d1/ch9/8/3/0/2/7/4/XNAGameDevelopment_small_ch9.png" height="64" width="85" /><media:group><media:content url="http://mschnlnine.vo.llnwd.net/d1/ch9/8/3/0/2/7/4/XNAGameDevelopment_ch9.mp4" expression="full" duration="3087" fileSize="97340091" type="video/mp4" medium="video" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/ch9/8/3/0/2/7/4/XNAGameDevelopment_ch9.mp3" expression="full" duration="3087" fileSize="24700491" type="audio/mp3" medium="audio" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/ch9/8/3/0/2/7/4/XNAGameDevelopment_ch9.mp4" expression="full" duration="3087" fileSize="97340091" type="video/mp4" medium="video" /><media:content isDefault="true" url="http://mschnlnine.vo.llnwd.net/d1/ch9/8/3/0/2/7/4/XNAGameDevelopment_ch9.wma" expression="full" duration="3087" fileSize="49934473" type="audio/x-ms-wma" medium="audio" /><media:content isDefault="true" url="http://mschnlnine.vo.llnwd.net/d1/ch9/8/3/0/2/7/4/XNAGameDevelopment_2MB_ch9.wmv" expression="full" duration="3087" fileSize="94516665" type="video/x-ms-wmv" medium="video" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/ch9/8/3/0/2/7/4/XNAGameDevelopment_2MB_ch9.wmv" expression="full" duration="3087" fileSize="94516665" type="video/x-ms-wmv" medium="video" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/ch9/8/3/0/2/7/4/XNAGameDevelopment_Zune_ch9.wmv" expression="full" duration="3087" fileSize="90839945" type="video/x-ms-wmv" medium="video" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/ch9/8/3/0/2/7/4/XNAGameDevelopment_2MB_ch9.wmv" expression="full" duration="3087" fileSize="94516665" type="video/x-ms-asf" medium="video" /></media:group><enclosure url="http://mschnlnine.vo.llnwd.net/d1/ch9/8/3/0/2/7/4/XNAGameDevelopment_2MB_ch9.wmv" length="94516665" type="video/x-ms-wmv" /><dc:creator>Brian Johnson</dc:creator><slash:comments>1</slash:comments><wfw:commentRss>http://channel9.msdn.com/posts/dpeeast/Northeast-Roadshow-XNA-Game-Development/RSS/</wfw:commentRss><trackback:ping>http://channel9.msdn.com/472038/Trackback.aspx</trackback:ping><category>.NET</category><category>cbowen</category><category>dpeeast</category><category>Gaming</category><category>northeast</category><category>Xbox</category><category>XNA</category></item><item><title>This Week on C9: Bing, Changes to .NET FX 4.0, &amp; play Apple IIe games on your Xbox</title><description>&lt;img src="http://mschnlnine.vo.llnwd.net/d1/ch9/1/3/9/0/7/4/ThisWeekC9May29NewNew_small_ch9.png" border="0" /&gt;This week on Channel 9, Brian and Dan discuss the top developer news including:&lt;br /&gt;
&lt;br /&gt;
- &lt;a href="http://www.bing.com"&gt;Bing &lt;/a&gt;- Microsoft's new search engine, via &lt;a href="http://arstechnica.com/microsoft/news/2009/05/hands-on-with-microsofts-new-search-to-bing-or-not-to-bing.ars"&gt;Ars Technica&lt;/a&gt;&lt;br /&gt;
- Follow up - Microsoft services like Hotmail and Messenger won't be renamed to "Bing Messenger"&lt;br /&gt;
- Behind Bing - &lt;a href="http://www.discoverbing.com/behindbing/default.aspx"&gt;DiscoverBing.com&lt;/a&gt; has information on the Bing search engine&lt;br /&gt;
- &lt;a href="http://www.zune.net/en-us/mp3players/zunehd"&gt;Zune HD announced&lt;/a&gt;, includes touch screen, wireless, HD radio/video and Web browser&lt;br /&gt;
- Pattrick Smacchia - &lt;a href="http://codebetter.com/blogs/patricksmacchia/archive/2009/05/21/a-quick-analyze-of-the-net-fx-v4-0-beta1.aspx"&gt;NDepend analysis&lt;/a&gt; of the .NET Framework 4.0&lt;br /&gt;
- Beth Massi - Video on the &lt;a href="http://channel9.msdn.com/posts/funkyonex/How-We-Do-It-Building-the-Visual-Studio-Product-Line/"&gt;build &amp;amp; test process for Visual Studio and the .NET Framework&lt;/a&gt;&lt;br /&gt;
- BCL Blog - &lt;a href="http://blogs.msdn.com/bclteam/archive/2009/05/22/what-s-new-in-the-bcl-in-net-4-beta-1-justin-van-patten.aspx"&gt;What's new in the Base Class Libraries&lt;/a&gt; for .NET Framework 4.0&lt;br /&gt;
- Tangible Engineering - &lt;a href="http://t4-editor.tangible-engineering.com/T4-Editor-Visual-T4-Editing.html"&gt;Free VS T4 Editor available&lt;/a&gt;, auto-generate code from models, database, or XML, via &lt;a href="http://blogs.msdn.com/vsxteam/archive/2009/05/22/tangible-t4-editor-for-vs-2010-beta-1.aspx"&gt;VSX blog&lt;/a&gt;&lt;br /&gt;
- Jeffrey Richter - &lt;a href="http://www.wintellect.com/CS/blogs/jeffreyr/archive/2009/05/26/announcing-wintellect-s-power-live-framework-library.aspx"&gt;Power Live Framework library&lt;/a&gt; for programming Live Mesh&lt;br /&gt;
- Jaime Rodriguez - &lt;a href="http://blogs.msdn.com/jaimer/archive/2009/05/27/wpf-4-and-net-framework-4-beta-1-list-of-features-totrack.aspx"&gt;List of features in WPF 4&lt;/a&gt; for Beta 1 &amp;amp; Beta 2&lt;br /&gt;
- Mark Russinovich - &lt;a href="http://blogs.technet.com/markrussinovich/archive/2009/05/26/3244913.aspx"&gt;Using Process Monitor&lt;/a&gt; to decipher why an application load time increased after code signing&lt;br /&gt;
&lt;br /&gt;
- Brian's pick of the week: &lt;a href="http://gamesbyemail.com/News/DiceOMatic"&gt;Dice-O-Matic&lt;/a&gt; - Hardware to roll dice for you and send you the photo&lt;br /&gt;
- Dan's pick of the week: Sean Fausett - &lt;a href="http://virtu.codeplex.com/"&gt;Virtu, an Apple IIe emulator&lt;/a&gt; built using XNA, Silverlight, and WPF. You can even play Apple IIe games on your Xbox 360!&lt;img src="http://channel9.msdn.com/470931/WebViewBug.aspx?EVT=0" height="1" width="1" alt="" /&gt;</description><comments>http://channel9.msdn.com/shows/This+Week+On+Channel+9/This-Week-on-C9-Bing-Changes-to-NET-FX-40--play-Apple-IIe-games-on-your-Xbox/</comments><link>http://channel9.msdn.com/shows/This+Week+On+Channel+9/This-Week-on-C9-Bing-Changes-to-NET-FX-40--play-Apple-IIe-games-on-your-Xbox/</link><pubDate>Sat, 30 May 2009 02:01:00 GMT</pubDate><guid isPermaLink="false">http://mschnlnine.vo.llnwd.net/d1/ch9/1/3/9/0/7/4/ThisWeekC9May29NewNew_2MB_ch9.wmv</guid><evnet:views>47695</evnet:views><evnet:viewtrackingurl>http://channel9.msdn.com/470931/WebViewBug.aspx?EVT=0</evnet:viewtrackingurl><evnet:previewtext>This week on Channel 9, Brian and Dan discuss the top developer news including:&lt;br /&gt;
&lt;br /&gt;
- &lt;a href="http://www.bing.com"&gt;Bing &lt;/a&gt;- Microsoft's new search engine, via &lt;a href="http://arstechnica.com/microsoft/news/2009/05/hands-on-with-microsofts-new-search-to-bing-or-not-to-bing.ars"&gt;Ars Technica&lt;/a&gt;&lt;br /&gt;
- Follow up - Microsoft services like Hotmail and Messenger won't be renamed to "Bing Messenger"&lt;br /&gt;
- Behind Bing - &lt;a href="http://www.discoverbing.com/behindbing/default.aspx"&gt;DiscoverBing.com&lt;/a&gt; has information on the Bing search engine&lt;br /&gt;
- &lt;a href="http://www.zune.net/en-us/mp3players/zunehd"&gt;Zune HD announced&lt;/a&gt;, includes touch screen, wireless, HD radio/video and Web browser&lt;br /&gt;
- Pattrick Smacchia - &lt;a href="http://codebetter.com/blogs/patricksmacchia/archive/2009/05/21/a-quick-analyze-of-the-net-fx-v4-0-beta1.aspx"&gt;NDepend analysis&lt;/a&gt; of the .NET Framework 4.0&lt;br /&gt;
- Beth Massi - Video on the &lt;a href="http://channel9.msdn.com/posts/funkyonex/How-We-Do-It-Building-the-Visual-Studio-Product-Line/"&gt;build &amp;amp; test process for Visual Studio and the .NET Framework&lt;/a&gt;&lt;br /&gt;
- BCL Blog - &lt;a href="http://blogs.msdn.com/bclteam/archive/2009/05/22/what-s-new-in-the-bcl-in-net-4-beta-1-justin-van-patten.aspx"&gt;What's new in the Base Class Libraries&lt;/a&gt; for .NET Framework 4.0&lt;br /&gt;</evnet:previewtext><media:thumbnail url="http://mschnlnine.vo.llnwd.net/d1/ch9/1/3/9/0/7/4/ThisWeekC9May29NewNew_large_ch9.png" height="240" width="320" /><media:thumbnail url="http://mschnlnine.vo.llnwd.net/d1/ch9/1/3/9/0/7/4/ThisWeekC9May29NewNew_small_ch9.png" height="64" width="85" /><media:group><media:content url="http://mschnlnine.vo.llnwd.net/d1/ch9/1/3/9/0/7/4/ThisWeekC9May29NewNew_ch9.mp4" expression="full" duration="1394" fileSize="87273717" type="video/mp4" medium="video" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/ch9/1/3/9/0/7/4/ThisWeekC9May29NewNew_ch9.mp3" expression="full" duration="1394" fileSize="11156906" type="audio/mp3" medium="audio" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/ch9/1/3/9/0/7/4/ThisWeekC9May29NewNew_ch9.mp4" expression="full" duration="1394" fileSize="87273717" type="video/mp4" medium="video" /><media:content isDefault="true" url="http://mschnlnine.vo.llnwd.net/d1/ch9/1/3/9/0/7/4/ThisWeekC9May29NewNew_ch9.wma" expression="full" duration="1394" fileSize="22562025" type="audio/x-ms-wma" medium="audio" /><media:content isDefault="true" url="http://mschnlnine.vo.llnwd.net/d1/ch9/1/3/9/0/7/4/ThisWeekC9May29NewNew_2MB_ch9.wmv" expression="full" duration="1394" fileSize="383153367" type="video/x-ms-wmv" medium="video" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/ch9/1/3/9/0/7/4/ThisWeekC9May29NewNew_2MB_ch9.wmv" expression="full" duration="1394" fileSize="383153367" type="video/x-ms-wmv" medium="video" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/ch9/1/3/9/0/7/4/ThisWeekC9May29NewNew_Zune_ch9.wmv" expression="full" duration="1394" fileSize="121789787" type="video/x-ms-wmv" medium="video" /></media:group><enclosure url="http://mschnlnine.vo.llnwd.net/d1/ch9/1/3/9/0/7/4/ThisWeekC9May29NewNew_2MB_ch9.wmv" length="383153367" type="video/x-ms-wmv" /><dc:creator>Dan Fernandez</dc:creator><slash:comments>7</slash:comments><wfw:commentRss>http://channel9.msdn.com/shows/This+Week+On+Channel+9/This-Week-on-C9-Bing-Changes-to-NET-FX-40--play-Apple-IIe-games-on-your-Xbox/RSS/</wfw:commentRss><trackback:ping>http://channel9.msdn.com/470931/Trackback.aspx</trackback:ping><category>bing</category><category>XNA</category><category>Zune</category></item><item><title>This Week on C9: New SDKs, Silverlight 3, Web utilities and cool Show Off Projects</title><description>&lt;img src="http://mschnlnine.vo.llnwd.net/d1/ch9/4/2/7/2/6/4/ThisWeekC9Mar27_small_ch9.png" border="0" /&gt;This week on Channel 9, Dan and Brian discuss the week's developer news including:&lt;br /&gt;
&lt;br /&gt;
- &lt;a href="http://www.dreamspark.com"&gt;DreamSpark&lt;/a&gt; now available for high school students&lt;br /&gt;
- Chris Pietschmann - &lt;a href="http://pietschsoft.com/post/2009/03/Getting-Started-Virtual-Earth-Silverlight-Map-Control-SDK-CTP.aspx"&gt;Virtual Earth Silverlight Map Control SDK&lt;/a&gt;&lt;br /&gt;
- &lt;a href="http://blogs.msdn.com/windowsazure/archive/2009/03/18/windows-azure-delivers-new-ctp-capabilities.aspx"&gt;Windows Azure Tools CTP&lt;/a&gt;, including FastCGI/PHP support, now available&lt;br /&gt;
- Rudi Grobler - &lt;a href="http://dotnet.org.za/rudi/archive/2009/03/19/expression-blend-3-is.aspx"&gt;Expression Blend 3 CTP Features&lt;/a&gt;&lt;br /&gt;
- How to &lt;a href="http://www.jeff.wilcox.name/2009/03/sxs-sl2-sl3-building/"&gt;install Silverlight 2 and Silverlight 3 Beta Side-by-Side&lt;/a&gt;, via &lt;a href="http://www.alvinashcraft.com/2009/03/24/dew-drop-march-24-2009/"&gt;Alvin Ashcraft&lt;/a&gt;&lt;br /&gt;
- XNA team announces &lt;a href="http://blogs.msdn.com/xna/archive/2009/03/24/dream-build-play-2009-and-xna-game-studio-3-1-announced-at-gdc.aspx"&gt;XNA 3.1 and Dream-Build-Play contest&lt;/a&gt;&lt;br /&gt;
- &lt;a href="http://www.bluerosegames.com/xna101/post/Compile-your-XNA-2D-games-to-run-in-Silverlight-with-SilverSprite.aspx"&gt;SilverSprite&lt;/a&gt; - Compile XNA 2D Games to Silverlight (&lt;a href="http://channel9.msdn.com/shows/Continuum/SilverSprite/"&gt;C9 video&lt;/a&gt;), via &lt;a href="http://www.alvinashcraft.com/2009/03/24/dew-drop-march-24-2009/"&gt;Alvin Ashcraft&lt;/a&gt;&lt;br /&gt;
- Josh Holmes - &lt;a href="http://www.joshholmes.com/blog/2009/02/26/InterestingWebDevelopmentRelatedResources.aspx"&gt;Web Development Related Resources&lt;/a&gt; (AJAX Frameworks, CSS styles, etc)&lt;br /&gt;
- &lt;a href="http://www.microsoft.com/web/gallery/default.aspx"&gt;Windows Web App Gallery&lt;/a&gt; announced at MIX09&lt;br /&gt;
- &lt;a href="http://www.microsoft.com/web/downloads/platform.aspx"&gt;Microsoft Web Platform Installer 2.0 Beta &lt;/a&gt;announced at MIX09 - Includes support for PHP applications like WordPress and Drupal&lt;br /&gt;
- &lt;a href="http://blogs.technet.com/homeserver/archive/2009/03/23/windows-home-server-announcing-power-pack-2.aspx"&gt;Windows Home Server Power Pack 2&lt;/a&gt; released&lt;br /&gt;
- &lt;a href="http://coolthingoftheday.blogspot.com/2009/03/one-story-ends-and-another-begins.html"&gt;MIX Team + Greg Duncan's Video List&lt;/a&gt; = Win&lt;br /&gt;
- DZone releases a new &lt;a href="http://refcardz.dzone.com/refcardz/core-aspnet?oid=hom8751"&gt;Refcard for Core ASP.NET&lt;/a&gt;&lt;br /&gt;
- Brian's pick of the week: Video clip of Show Off contest 1st place winner: &lt;a href="http://channel9.msdn.com/posts/Dan/1st-place-MIX09-Show-Off-Contest-Physics-Helper-using-Silverlight/"&gt;Physics Helper using Silverlight&lt;/a&gt; &lt;br /&gt;
- Dan's pick of the week: Video clip of Show Off contest honorable mention: &lt;a href="http://channel9.msdn.com/posts/Dan/Honorable-Mention-MIX09-Show-Off-Contest-WPF--The-Emotiv-Headset/"&gt;Control a WPF application with your thoughts using the Emotive headset&lt;/a&gt;&lt;img src="http://channel9.msdn.com/462724/WebViewBug.aspx?EVT=0" height="1" width="1" alt="" /&gt;</description><comments>http://channel9.msdn.com/shows/This+Week+On+Channel+9/This-Week-on-C9-New-SDKs-Silverlight-3-Web-utilities-and-cool-Show-Off-Projects/</comments><link>http://channel9.msdn.com/shows/This+Week+On+Channel+9/This-Week-on-C9-New-SDKs-Silverlight-3-Web-utilities-and-cool-Show-Off-Projects/</link><pubDate>Sat, 28 Mar 2009 05:36:00 GMT</pubDate><guid isPermaLink="false">http://mschnlnine.vo.llnwd.net/d1/ch9/4/2/7/2/6/4/ThisWeekC9Mar27_ch9.wmv</guid><evnet:views>41064</evnet:views><evnet:viewtrackingurl>http://channel9.msdn.com/462724/WebViewBug.aspx?EVT=0</evnet:viewtrackingurl><evnet:previewtext>This week on Channel 9, Dan and Brian discuss the week's developer news including:&lt;br /&gt;
&lt;br /&gt;
- &lt;a href="http://www.dreamspark.com"&gt;DreamSpark&lt;/a&gt; now available for high school students&lt;br /&gt;
- Chris Pietschmann - &lt;a href="http://pietschsoft.com/post/2009/03/Getting-Started-Virtual-Earth-Silverlight-Map-Control-SDK-CTP.aspx"&gt;Virtual Earth Silverlight Map Control SDK&lt;/a&gt;&lt;br /&gt;
- &lt;a href="http://blogs.msdn.com/windowsazure/archive/2009/03/18/windows-azure-delivers-new-ctp-capabilities.aspx"&gt;Windows Azure Tools CTP&lt;/a&gt;, including FastCGI/PHP support, now available&lt;br /&gt;
- Rudi Grobler - &lt;a href="http://dotnet.org.za/rudi/archive/2009/03/19/expression-blend-3-is.aspx"&gt;Expression Blend 3 CTP Features&lt;/a&gt;&lt;br /&gt;
- How to &lt;a href="http://www.jeff.wilcox.name/2009/03/sxs-sl2-sl3-building/"&gt;install Silverlight 2 and Silverlight 3 Beta Side-by-Side&lt;/a&gt;,  via &lt;a href="http://www.alvinashcraft.com/2009/03/24/dew-drop-march-24-2009/"&gt;Alvin Ashcraft&lt;/a&gt;&lt;br /&gt;
- XNA team announces &lt;a href="http://blogs.msdn.com/xna/archive/2009/03/24/dream-build-play-2009-and-xna-game-studio-3-1-announced-at-gdc.aspx"&gt;XNA 3.1 and Dream-Build-Play contest&lt;/a&gt;&lt;br /&gt;</evnet:previewtext><media:thumbnail url="http://mschnlnine.vo.llnwd.net/d1/ch9/4/2/7/2/6/4/ThisWeekC9Mar27_large_ch9.png" height="240" width="320" /><media:thumbnail url="http://mschnlnine.vo.llnwd.net/d1/ch9/4/2/7/2/6/4/ThisWeekC9Mar27_small_ch9.png" height="64" width="85" /><media:group><media:content url="http://mschnlnine.vo.llnwd.net/d1/ch9/4/2/7/2/6/4/ThisWeekC9Mar27_ch9.mp4" expression="full" duration="1469" fileSize="147202416" type="video/mp4" medium="video" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/ch9/4/2/7/2/6/4/ThisWeekC9Mar27_ch9.mp3" expression="full" duration="1469" fileSize="694" type="audio/mp3" medium="audio" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/ch9/4/2/7/2/6/4/ThisWeekC9Mar27_ch9.mp4" expression="full" duration="1469" fileSize="147202416" type="video/mp4" medium="video" /><media:content isDefault="true" url="http://mschnlnine.vo.llnwd.net/d1/ch9/4/2/7/2/6/4/ThisWeekC9Mar27_ch9.wma" expression="full" duration="1469" fileSize="23775641" type="audio/x-ms-wma" medium="audio" /><media:content isDefault="true" url="http://mschnlnine.vo.llnwd.net/d1/ch9/4/2/7/2/6/4/ThisWeekC9Mar27_ch9.wmv" expression="full" duration="1469" fileSize="89086257" type="video/x-ms-wmv" medium="video" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/ch9/4/2/7/2/6/4/ThisWeekC9Mar27_2MB_ch9.wmv" expression="full" duration="1469" fileSize="376750759" type="video/x-ms-wmv" medium="video" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/ch9/4/2/7/2/6/4/ThisWeekC9Mar27_Zune_ch9.wmv" expression="full" duration="1469" fileSize="196638237" type="video/x-ms-wmv" medium="video" /></media:group><enclosure url="http://mschnlnine.vo.llnwd.net/d1/ch9/4/2/7/2/6/4/ThisWeekC9Mar27_ch9.wmv" length="89086257" type="video/x-ms-wmv" /><dc:creator>Dan Fernandez</dc:creator><slash:comments>7</slash:comments><wfw:commentRss>http://channel9.msdn.com/shows/This+Week+On+Channel+9/This-Week-on-C9-New-SDKs-Silverlight-3-Web-utilities-and-cool-Show-Off-Projects/RSS/</wfw:commentRss><trackback:ping>http://channel9.msdn.com/462724/Trackback.aspx</trackback:ping><category>ShowOff</category><category>Silverlight</category><category>Silverlight 3</category><category>Virtual Earth</category><category>XNA</category></item><item><title>3rd place - MIX09 Show Off Contest - Stimulant Surface Applications 2009</title><description>&lt;img src="http://mschnlnine.vo.llnwd.net/d1/ch9/3/2/3/2/6/4/MIX09ShowOffStimulantSurface_small_ch9.png" border="0" /&gt;&lt;p&gt;&lt;a href="http://www.stimulant.io"&gt;Stimulant&lt;/a&gt; is an interaction design and development studio that specializes in new interaction paradigms on emerging hardware. &lt;/p&gt;
&lt;p&gt;Microsoft Surface is an important part of our core offering. This is a short reel of our publicly-showable Microsoft Surface projects we created between 2008 and 2009.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;&lt;br /&gt;
Built by&lt;/strong&gt;: &lt;br /&gt;
- Josh Santangelo, Jules Konig, Darren David, Lee Granas, Nathan Moody&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Tools used: &lt;br /&gt;
&lt;/strong&gt;- .NET 3.5, XNA, Visual Studio, Expression Design, Expression Blend, Expression Media Encoder, Microsoft Surface Emulator&lt;br /&gt;
&lt;br /&gt;
See Honorable Mentions &lt;a href="http://channel9.msdn.com/posts/Dan/Honorable-Mention-MIX09-Show-Off-Contest-Silverlight-Commodore-64-Emulator/" target="_blank"&gt;1&lt;/a&gt;, &lt;a href="http://channel9.msdn.com/posts/Dan/Honorable-Mention-MIX09-Show-Off-Contest-WPF--The-Emotiv-Headset/" target="_blank"&gt;2&lt;/a&gt;, &lt;a href="http://channel9.msdn.com/posts/Dan/Honorable-Mention-MIX09-Show-Off-Contest-Playing-in-an-augmented-world/"&gt;3&lt;/a&gt;, &lt;a href="http://channel9.msdn.com/posts/Dan/Honorable-Mention-MIX09-Show-Off-Contest-Magister-5-a-large-LOB-app-in-Silverlight/" target="_blank"&gt;4&lt;/a&gt;.&lt;/p&gt;&lt;img src="http://channel9.msdn.com/462323/WebViewBug.aspx?EVT=0" height="1" width="1" alt="" /&gt;</description><comments>http://channel9.msdn.com/posts/Dan/3rd-place-MIX09-Show-Off-Contest-Stimulant-Surface-Applications-2009/</comments><link>http://channel9.msdn.com/posts/Dan/3rd-place-MIX09-Show-Off-Contest-Stimulant-Surface-Applications-2009/</link><pubDate>Wed, 25 Mar 2009 19:10:00 GMT</pubDate><guid isPermaLink="false">http://mschnlnine.vo.llnwd.net/d1/ch9/3/2/3/2/6/4/MIX09ShowOffStimulantSurface_ch9.wmv</guid><evnet:views>20721</evnet:views><evnet:viewtrackingurl>http://channel9.msdn.com/462323/WebViewBug.aspx?EVT=0</evnet:viewtrackingurl><evnet:previewtext>Stimulant is an interaction design and development studio that specializes in new interaction paradigms on emerging hardware. 
Microsoft Surface is an important part of our core offering. This is a short reel of our publicly-showable Microsoft Surface projects we created between 2008 and&amp;#8230;</evnet:previewtext><media:thumbnail url="http://mschnlnine.vo.llnwd.net/d1/ch9/3/2/3/2/6/4/MIX09ShowOffStimulantSurface_large_ch9.png" height="240" width="320" /><media:thumbnail url="http://mschnlnine.vo.llnwd.net/d1/ch9/3/2/3/2/6/4/MIX09ShowOffStimulantSurface_small_ch9.png" height="64" width="85" /><media:group><media:content url="http://mschnlnine.vo.llnwd.net/d1/ch9/3/2/3/2/6/4/MIX09ShowOffStimulantSurface_ch9.mp4" expression="full" duration="129" fileSize="12112720" type="video/mp4" medium="video" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/ch9/3/2/3/2/6/4/MIX09ShowOffStimulantSurface_ch9.mp3" expression="full" duration="129" fileSize="1040219" type="audio/mp3" medium="audio" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/ch9/3/2/3/2/6/4/MIX09ShowOffStimulantSurface_ch9.mp4" expression="full" duration="129" fileSize="12112720" type="video/mp4" medium="video" /><media:content isDefault="true" url="http://mschnlnine.vo.llnwd.net/d1/ch9/3/2/3/2/6/4/MIX09ShowOffStimulantSurface_ch9.wma" expression="full" duration="129" fileSize="2107603" type="audio/x-ms-wma" medium="audio" /><media:content isDefault="true" url="http://mschnlnine.vo.llnwd.net/d1/ch9/3/2/3/2/6/4/MIX09ShowOffStimulantSurface_ch9.wmv" expression="full" duration="129" fileSize="7973977" type="video/x-ms-wmv" medium="video" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/ch9/3/2/3/2/6/4/MIX09ShowOffStimulantSurface_2MB_ch9.wmv" expression="full" duration="129" fileSize="10241103" type="video/x-ms-wmv" medium="video" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/ch9/3/2/3/2/6/4/MIX09ShowOffStimulantSurface_Zune_ch9.wmv" expression="full" duration="129" fileSize="10405951" type="video/x-ms-wmv" medium="video" /></media:group><enclosure url="http://mschnlnine.vo.llnwd.net/d1/ch9/3/2/3/2/6/4/MIX09ShowOffStimulantSurface_ch9.wmv" length="7973977" type="video/x-ms-wmv" /><dc:creator>Dan Fernandez</dc:creator><slash:comments>0</slash:comments><wfw:commentRss>http://channel9.msdn.com/posts/Dan/3rd-place-MIX09-Show-Off-Contest-Stimulant-Surface-Applications-2009/RSS/</wfw:commentRss><trackback:ping>http://channel9.msdn.com/462323/Trackback.aspx</trackback:ping><category>Mix09</category><category>Surface</category><category>XNA</category></item><item><title>SilverSprite - XNA Games in Silverlight</title><description>&lt;img src="http://mschnlnine.vo.llnwd.net/d1/ch9/2/9/5/0/6/4/TCSSilverlightSprite_small_ch9.png" border="0" /&gt;&lt;a href="http://www.bluerosegames.com/silverlightbrasstacks/"&gt; Bill Reiss &lt;/a&gt;is building games in Silverlight, but he also likes to build games in XNA. The obvious move then is to create a library that allows you to run XNA games within Silverlight. And no code changes to the XNA games would be ideal.  That's exactly what Bill has done, and the code library's name is &lt;a href="http://www.codeplex.com/silversprite"&gt;SilverSprite&lt;/a&gt;.&lt;img src="http://channel9.msdn.com/460592/WebViewBug.aspx?EVT=0" height="1" width="1" alt="" /&gt;</description><comments>http://channel9.msdn.com/shows/Continuum/SilverSprite/</comments><link>http://channel9.msdn.com/shows/Continuum/SilverSprite/</link><pubDate>Thu, 12 Mar 2009 20:51:00 GMT</pubDate><guid isPermaLink="false">http://mschnlnine.vo.llnwd.net/d1/ch9/2/9/5/0/6/4/TCSSilverlightSprite_ch9.wmv</guid><evnet:views>43851</evnet:views><evnet:viewtrackingurl>http://channel9.msdn.com/460592/WebViewBug.aspx?EVT=0</evnet:viewtrackingurl><evnet:previewtext> Bill Reiss is building games in Silverlight, but he also likes to build games in XNA. The obvious move then is to create a library that allows you to run XNA games within Silverlight. And no code changes to the XNA games would be ideal.  That's exactly what Bill has done, and the code library's name is SilverSprite.</evnet:previewtext><media:thumbnail url="http://mschnlnine.vo.llnwd.net/d1/ch9/2/9/5/0/6/4/TCSSilverlightSprite_large_ch9.png" height="240" width="320" /><media:thumbnail url="http://mschnlnine.vo.llnwd.net/d1/ch9/2/9/5/0/6/4/TCSSilverlightSprite_small_ch9.png" height="64" width="85" /><media:group><media:content url="http://mschnlnine.vo.llnwd.net/d1/ch9/2/9/5/0/6/4/TCSSilverlightSprite_ch9.mp4" expression="full" duration="763" fileSize="74652860" type="video/mp4" medium="video" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/ch9/2/9/5/0/6/4/TCSSilverlightSprite_ch9.mp3" expression="full" duration="763" fileSize="6107765" type="audio/mp3" medium="audio" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/ch9/2/9/5/0/6/4/TCSSilverlightSprite_ch9.mp4" expression="full" duration="763" fileSize="74652860" type="video/mp4" medium="video" /><media:content isDefault="true" url="http://mschnlnine.vo.llnwd.net/d1/ch9/2/9/5/0/6/4/TCSSilverlightSprite_ch9.wma" expression="full" duration="763" fileSize="12357435" type="audio/x-ms-wma" medium="audio" /><media:content isDefault="true" url="http://mschnlnine.vo.llnwd.net/d1/ch9/2/9/5/0/6/4/TCSSilverlightSprite_ch9.wmv" expression="full" duration="763" fileSize="46234019" type="video/x-ms-wmv" medium="video" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/ch9/2/9/5/0/6/4/TCSSilverlightSprite_2MB_ch9.wmv" expression="full" duration="763" fileSize="232570547" type="video/x-ms-wmv" medium="video" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/ch9/2/9/5/0/6/4/TCSSilverlightSprite_Zune_ch9.wmv" expression="full" duration="763" fileSize="60329999" type="video/x-ms-wmv" medium="video" /></media:group><enclosure url="http://mschnlnine.vo.llnwd.net/d1/ch9/2/9/5/0/6/4/TCSSilverlightSprite_ch9.wmv" length="46234019" type="video/x-ms-wmv" /><dc:creator>Adam Kinney</dc:creator><slash:comments>15</slash:comments><wfw:commentRss>http://channel9.msdn.com/shows/Continuum/SilverSprite/RSS/</wfw:commentRss><trackback:ping>http://channel9.msdn.com/460592/Trackback.aspx</trackback:ping><category>Bill Reiss</category><category>Gaming</category><category>Silverlight</category><category>XNA</category></item><item><title>This Week on C9: Live ID goes Open ID, cool Silverlight Toolkit and themes, and SecondLight video </title><description>&lt;img src="http://mschnlnine.vo.llnwd.net/d1/ch9/2/6/6/1/4/4/ThisWeekC9Nov7_small_ch9.jpg" border="0" /&gt;This Week on Channel 9, Dan and Brian go through this week's news including:  &lt;br /&gt;
&lt;br /&gt;
- &lt;a href="http://www.microsoft.com/bizspark/"&gt;BizSpark&lt;/a&gt; program for startup launches (0:35 - 1:53)&lt;br /&gt;
- &lt;a href="http://creators.xna.com/en-us/xnags_islive"&gt;XNA Game Studio 3.0&lt;/a&gt; RTM's, via &lt;a href="http://coolthingoftheday.blogspot.com/2008/10/as-promised-xna-game-studio-30-rtmed.html"&gt;Greg Duncan&lt;/a&gt; (1:53 - 3:09)&lt;br /&gt;
- &lt;a href="http://dev.live.com/blogs/devlive/archive/2008/10/27/421.aspx"&gt;Windows Live&lt;/a&gt; becomes an Open ID provider (3:09 - 4:40)&lt;br /&gt;
- &lt;a href="http://go.microsoft.com/fwlink/?LinkId=129231"&gt;Visual Studio 2010/.NET Framework 4.0&lt;/a&gt; CTP Virtual PC available for download (4:40 - 6:15)&lt;br /&gt;
- Microsoft &lt;a href="http://www.hanselman.com/blog/CategoryView.aspx?category=PDC&amp;amp;page=1"&gt;updates .NET logo&lt;/a&gt; (6:15 - 7:27)&lt;br /&gt;
- &lt;a href="http://www.codeplex.com/Silverlight"&gt;Silverlight Toolkit&lt;/a&gt; now available for download (7:27 - 8:30)&lt;br /&gt;
- Rudi Grobler: &lt;a href="http://dotnet.org.za/rudi/archive/2008/11/06/wpf-themes-released.aspx"&gt;WPF themes available from Silverlight Toolkit&lt;/a&gt; (8:30 - 9:10)&lt;br /&gt;
- &lt;a href="http://on10.net/blogs/larry/First-Look-SecondLight/"&gt;Video clip of SecondLight&lt;/a&gt; in action (9:10 - 10:54)&lt;br /&gt;
- Tutorial showing how to use &lt;a href="http://blogs.msdn.com/cloud/archive/2008/11/05/using-silverlight-in-a-cloud-service-to-play-a-video-stored-in-windows-azure-blob-storage.aspx"&gt;Windows Azure with Silverlight&lt;/a&gt; (10:54 - 11:53)&lt;br /&gt;
- Brian's Pick of the week: Scott Hanselman's &lt;a href="http://channel9.msdn.com/pdc2008/TL49/"&gt;.NET Framework Overview session&lt;/a&gt; gives This Week on C9  a shout out (scan to about 5 minutes in). All &lt;a href="http://channel9.msdn.com/pdc2008/"&gt;PDC sessions available&lt;/a&gt; and check out Greg Duncan's PDC download page (11:53 - 13:48)&lt;br /&gt;
- Dan' s Pick of the week: Some very cool ShowOff entries including a &lt;a href="http://channel9.msdn.com/posts/briankel/PDC2008-ShowOff-Entry-Silverlight-2-Spectrum-Emulator/"&gt;Silverlight Spectrum Emulator&lt;/a&gt;, &lt;a href="http://channel9.msdn.com/posts/briankel/PDC2008-ShowOff-Entry-Multi-channel-Virtual-Earth/"&gt;Best.Virtual Earth.Simulator.Ever&lt;/a&gt;, &lt;a href="http://channel9.msdn.com/posts/briankel/PDC2008-ShowOff-Entry-Brian-the-Build-Bunny/"&gt;Brian the Build Bunny&lt;/a&gt;, and &lt;a href="http://channel9.msdn.com/posts/briankel/PDC2008-ShowOff-Entry-Clipboard-History-for-Visual-Studio/"&gt;Clipboard History&lt;/a&gt; (13:48 - 17:08)&lt;br /&gt;&lt;img src="http://channel9.msdn.com/441662/WebViewBug.aspx?EVT=0" height="1" width="1" alt="" /&gt;</description><comments>http://channel9.msdn.com/shows/This+Week+On+Channel+9/This-Week-on-C9-Live-ID-goes-Open-ID-cool-Silverlight-Toolkit-and-themes-and-SecondLight-video/</comments><link>http://channel9.msdn.com/shows/This+Week+On+Channel+9/This-Week-on-C9-Live-ID-goes-Open-ID-cool-Silverlight-Toolkit-and-themes-and-SecondLight-video/</link><pubDate>Sat, 08 Nov 2008 00:38:00 GMT</pubDate><guid isPermaLink="false">http://mschnlnine.vo.llnwd.net/d1/ch9/2/6/6/1/4/4/ThisWeekC9Nov7_ch9.wmv</guid><evnet:views>46621</evnet:views><evnet:viewtrackingurl>http://channel9.msdn.com/441662/WebViewBug.aspx?EVT=0</evnet:viewtrackingurl><evnet:previewtext>This Week on Channel 9, Dan and Brian go through this week's news including: &lt;br /&gt;
&lt;br /&gt;
- BizSpark program for startup launches &lt;br /&gt;
- Windows Live becomes an Open ID provider&lt;br /&gt;
- Silverlight Toolkit now available for download&lt;br /&gt;
- Video clip of SecondLight in action</evnet:previewtext><media:thumbnail url="http://mschnlnine.vo.llnwd.net/d1/ch9/2/6/6/1/4/4/ThisWeekC9Nov7_large_ch9.jpg" height="240" width="320" /><media:thumbnail url="http://mschnlnine.vo.llnwd.net/d1/ch9/2/6/6/1/4/4/ThisWeekC9Nov7_small_ch9.jpg" height="64" width="85" /><media:group><media:content url="http://mschnlnine.vo.llnwd.net/d1/ch9/2/6/6/1/4/4/ThisWeekC9Nov7_ch9.mp4" expression="full" duration="1028" fileSize="50907649" type="video/mp4" medium="video" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/ch9/2/6/6/1/4/4/ThisWeekC9Nov7_ch9.mp3" expression="full" duration="1028" fileSize="8226609" type="audio/mp3" medium="audio" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/ch9/2/6/6/1/4/4/ThisWeekC9Nov7_ch9.mp4" expression="full" duration="1028" fileSize="50907649" type="video/mp4" medium="video" /><media:content isDefault="true" url="http://mschnlnine.vo.llnwd.net/d1/ch9/2/6/6/1/4/4/ThisWeekC9Nov7_ch9.wma" expression="full" duration="1028" fileSize="8326393" type="audio/x-ms-wma" medium="audio" /><media:content isDefault="true" url="http://mschnlnine.vo.llnwd.net/d1/ch9/2/6/6/1/4/4/ThisWeekC9Nov7_ch9.wmv" expression="full" duration="1028" fileSize="57779759" type="video/x-ms-wmv" medium="video" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/ch9/2/6/6/1/4/4/ThisWeekC9Nov7_2MB_ch9.wmv" expression="full" duration="1028" fileSize="272244113" type="video/x-ms-wmv" medium="video" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/ch9/2/6/6/1/4/4/ThisWeekC9Nov7_Zune_ch9.wmv" expression="full" duration="1028" fileSize="81563931" type="video/x-ms-wmv" medium="video" /></media:group><enclosure url="http://mschnlnine.vo.llnwd.net/d1/ch9/2/6/6/1/4/4/ThisWeekC9Nov7_ch9.wmv" length="57779759" type="video/x-ms-wmv" /><dc:creator>Dan Fernandez</dc:creator><slash:comments>7</slash:comments><wfw:commentRss>http://channel9.msdn.com/shows/This+Week+On+Channel+9/This-Week-on-C9-Live-ID-goes-Open-ID-cool-Silverlight-Toolkit-and-themes-and-SecondLight-video/RSS/</wfw:commentRss><trackback:ping>http://channel9.msdn.com/441662/Trackback.aspx</trackback:ping><category>.NET Framework</category><category>PDC08</category><category>Silverlight</category><category>Windows Live</category><category>XNA</category></item><item><title>Microsoft XNA Game Studio: An Overview</title><description>Learn about XNA Game Studio and the XNA Framework and how they help to quickly and easily create games using Microsoft Visual C# that run on Windows, the Xbox 360, and Zune. Hear about the goals and features of XNA Game Studio and the XNA Framework and the types of games that can be created; we even create a game during the session. Finally, hear about the vibrant community around XNA Game Studio and Xbox LIVE Community Games, where games can be distributed via Xbox LIVE Marketplace.&lt;ul&gt;&lt;li&gt;&lt;div&gt;Frank Savage&lt;/div&gt;&lt;div&gt;Frank Savage is veteran game developer with 17 years of professional experience.  Starting at Origin Systems in 1991, Frank worked on Strike Commander and was the lead on Wing Commander 3.  After leaving Origin in 1995, he worked on the MechCommander game at the startup FASA Interactive.  FASA was acquired by Microsoft in 1999 and after completing MechCommander Gold and MechCommander 2 for Microsoft Game Studios, Frank went to work for the Advanced Technology Group in Xbox just before the launch of the first Xbox console.  In 2004, Frank joined the XNA team which has evolved into the XNA Community Game Platform team and now works as an architect on the Framework and Tools team delivering XNA Game Studio.&lt;/div&gt;&lt;/li&gt;&lt;/ul&gt;</description><comments></comments><link>http://channel9.msdn.com/pdc2008/TL43/</link><pubDate>Wed, 29 Oct 2008 16:38:55 GMT</pubDate><guid isPermaLink="false">http://mschnlnine.vo.llnwd.net/d1/pdc08/WMV-HQ/TL43.wmv</guid><evnet:views>13000</evnet:views><evnet:viewtrackingurl>http://channel9.msdn.com/426758/WebViewBug.aspx?EVT=0</evnet:viewtrackingurl><evnet:previewtext>Learn about XNA Game Studio and the XNA Framework and how they help to quickly and easily create games using Microsoft Visual C# that run on Windows, the Xbox 360, and Zune. Hear about the goals and features of XNA Game Studio and the XNA Framework and the types of games that can be created; we even&amp;#8230;</evnet:previewtext><media:thumbnail url="http://mschnlnine.vo.llnwd.net/d1/pdc08/THUMBNAILS/TL43.jpg" height="240" width="320" /><media:thumbnail url="http://mschnlnine.vo.llnwd.net/d1/dpe/C9_viewSession.png" height="64" width="85" /><media:group><media:content url="http://mschnlnine.vo.llnwd.net/d1/pdc08/MP4/TL43.mp4" expression="full" fileSize="138190210" type="video/mp4" medium="video" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/pdc08/PPTX/TL43.pptx" expression="full" fileSize="993497" type="" /><media:content isDefault="true" url="http://mschnlnine.vo.llnwd.net/d1/pdc08/WMV/TL43.wmv" expression="full" fileSize="231674935" type="video/x-ms-wmv" medium="video" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/pdc08/WMV-HQ/TL43.wmv" expression="full" fileSize="340099119" type="video/x-ms-wmv" medium="video" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/pdc08/ZUNE/TL43.wmv" expression="full" fileSize="55759635" type="video/x-ms-wmv" medium="video" /><media:content isDefault="true" url="http://mschnlnine.vo.llnwd.net/d1/pdc08/WMV-HQ/TL43.wmv" expression="full" fileSize="340099119" type="video/x-ms-wmv" medium="video" /></media:group><enclosure url="http://mschnlnine.vo.llnwd.net/d1/pdc08/WMV-HQ/TL43.wmv" length="340099119" type="video/x-ms-wmv" /><dc:creator>System</dc:creator><slash:comments>0</slash:comments><wfw:commentRss></wfw:commentRss><trackback:ping>http://channel9.msdn.com/426758/Trackback.aspx</trackback:ping><category>Advanced</category><category>Lunch Session</category><category>XNA</category></item><item><title>This Week on C9: New Live Search features, freebies, why TDD fails and Duke Nukem</title><description>&lt;img src="http://mschnlnine.vo.llnwd.net/d1/ch9/4/4/9/9/2/4/ThisWeekC9Sept26_small_ch9.jpg" border="0" /&gt;This Week on Channel 9, Dan and Christian "LittleGuru" Liensberger go through this week's news including:&lt;br /&gt;
&lt;p&gt;- &lt;a href="http://www.powerset.com/blog/articles/2008/09/17/powersets-first-live-search-projects"&gt;Powerset features now in Windows Live&lt;/a&gt;, via &lt;a href="http://www.on10.net"&gt;Channel 10&lt;/a&gt;.&lt;br /&gt;
- &lt;a href="http://blogs.msdn.com/charles_sterling/archive/2008/09/22/4-new-training-sessions-for-application-lifecycle-management-alm-with-visual-studio-2008-available-today.aspx"&gt;Four new Application Lifecycle Management (ALM) videos&lt;/a&gt; on Visual Studio 2008.&lt;br /&gt;
- Mike Snow: &lt;a href="http://silverlight.net/blogs/msnow/archive/2008/09/22/silverlight-tip-of-the-day-44-making-it-snow-in-silverlight.aspx"&gt;How to add snow effects in Silverlight&lt;/a&gt; (&lt;a href="http://msbluelight-0.agappdom.net/e1/d/66033/13779456/63358077600/0.deBzumCFOThWxr4Uwa35TcAZBJI/zziframehtml2zz.html#%2f%2fappId%2fsnowfall%252fClientBin%252fSnowflakes.xap%2f%2523000000%2ftrue%2f%2f%2f%2f%2ftrue%2f2.0%2f0"&gt;live demo&lt;/a&gt;), via &lt;a href="http://www.alvinashcraft.com/2008/09/23/dew-drop-september-23-2008/"&gt;Alvin Ashcraft&lt;/a&gt;.&lt;br /&gt;
- Roy Osherove: &lt;a href="http://weblogs.asp.net/rosherove/archive/2008/09/20/goodbye-mocks-farewell-stubs.aspx%20originalAttribute="&gt;Why Test Driven Development fails&lt;/a&gt;&lt;br /&gt;
- Andy Dunn: &lt;a href="http://www.thezbuffer.com/articles/550.aspx%20originalAttribute="&gt;API changes from XNA 2.0 to XNA 3.0&lt;/a&gt;&lt;br /&gt;
- &lt;a href="http://popflyteam.spaces.live.com/Blog/cns!51018025071FD37F!326.entry%20originalAttribute="&gt;Popfly adds tracking ripped projects&lt;/a&gt;.&lt;br /&gt;
- Resource Guide to &lt;a href="http://blogs.technet.com/blogms/pages/microsoft-free-software.aspx"&gt;Free Microsoft Software and Online Services&lt;/a&gt;&lt;br /&gt;
- Updated version of &lt;a href="http://blogs.msdn.com/matt/archive/2008/09/21/the-snippet-designer-is-released.aspx"&gt;Snippet Editor/Designer&lt;/a&gt; now available on Codeplex&lt;br /&gt;
- &lt;a href="http://blogs.msdn.com/pmarcu/archive/2008/09/20/do-you-deploy-a-managed-app.aspx"&gt;Take the .NET Framework deployment and redist survey&lt;/a&gt; to give feedback to the team.&lt;br /&gt;
- Steve Sinofsky, Scott Guthrie and David Treadwell to &lt;a href="http://www.microsoftpdc.com"&gt;keynote at Professional Developer's Conference&lt;/a&gt;.&lt;br /&gt;
- &lt;a href="http://blogs.msdn.com/larryosterman/archive/2008/09/24/they-just-announced-my-pdc-talk-so-i-guess-i-can-mention-at-least-the-title-of-the-talk.aspx%20originalAttribute="&gt;Larry Osterman&lt;/a&gt; and &lt;a href="http://blogs.msdn.com/oldnewthing/archive/2008/09/25/8965130.aspx"&gt;Raymond Chen&lt;/a&gt; to give Windows sessions at PDC&lt;br /&gt;
- Video clip of &lt;a href="http://channel9.msdn.com/posts/Dan/Get-Hired-at-Microsoft-Episode-1-Write-a-Killer-Resume/%20originalAttribute="&gt;Lisa Olson on how to write a killer resume&lt;/a&gt;&lt;a&gt;.&lt;br /&gt;
&lt;/a&gt;- Christian's pick of the week: Xbox Live Arcade adds &lt;a href="http://on10.net/blogs/nic/Duke-Nukem-3D-Available-now-on-Xbox-Live-Arcade/%20originalAttribute="&gt;Duke Nukem 3D&lt;/a&gt; including multiplayer and co-op modes. &lt;br /&gt;
- Dan's pick of the week: &lt;a href="http://sqlclrnews.blogspot.com/2008/09/easy-twitter-integration-with-tweet-sql_3653.html"&gt;TweetSQL&lt;/a&gt; that adds CLR stored procedures that enable your database to automagically send tweets to &lt;a href="http://www.twitter.com"&gt;Twitter&lt;/a&gt;, via &lt;a href="http://coolthingoftheday.blogspot.com/2008/09/tweet-sql-yes-even-your-sql-server-can.html"&gt;Greg Duncan&lt;br /&gt;
&lt;/a&gt;&lt;/p&gt;&lt;img src="http://channel9.msdn.com/429944/WebViewBug.aspx?EVT=0" height="1" width="1" alt="" /&gt;</description><comments>http://channel9.msdn.com/shows/This+Week+On+Channel+9/This-Week-on-C9-New-Live-Search-features-freebies-why-TDD-fails-and-Duke-Nukem/</comments><link>http://channel9.msdn.com/shows/This+Week+On+Channel+9/This-Week-on-C9-New-Live-Search-features-freebies-why-TDD-fails-and-Duke-Nukem/</link><pubDate>Sat, 27 Sep 2008 00:53:00 GMT</pubDate><guid isPermaLink="false">http://mschnlnine.vo.llnwd.net/d1/ch9/4/4/9/9/2/4/ThisWeekC9Sept26_ch9.wmv</guid><evnet:views>36526</evnet:views><evnet:viewtrackingurl>http://channel9.msdn.com/429944/WebViewBug.aspx?EVT=0</evnet:viewtrackingurl><evnet:previewtext>This Week on Channel 9, Dan and Christian "LittleGuru" Liensberger go through this week's news including: &lt;br /&gt;
&lt;br /&gt;
- Powerset features now in Windows Live&lt;br /&gt;
- Microsoft freebies&lt;br /&gt;
- Snippet Designer&lt;br /&gt;
- Duke Nukem 3D on Xbox Live Arcade &lt;br /&gt;
- and lots more</evnet:previewtext><media:thumbnail url="http://mschnlnine.vo.llnwd.net/d1/ch9/4/4/9/9/2/4/ThisWeekC9Sept26_large_ch9.jpg" height="240" width="320" /><media:thumbnail url="http://mschnlnine.vo.llnwd.net/d1/ch9/4/4/9/9/2/4/ThisWeekC9Sept26_small_ch9.jpg" height="64" width="85" /><media:group><media:content url="http://mschnlnine.vo.llnwd.net/d1/ch9/4/4/9/9/2/4/ThisWeekC9Sept26_ch9.mp4" expression="full" duration="1840" fileSize="93616174" type="video/mp4" medium="video" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/ch9/4/4/9/9/2/4/ThisWeekC9Sept26_ch9.mp3" expression="full" duration="1840" fileSize="14724621" type="audio/mp3" medium="audio" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/ch9/4/4/9/9/2/4/ThisWeekC9Sept26_ch9.mp4" expression="full" duration="1840" fileSize="93616174" type="video/mp4" medium="video" /><media:content isDefault="true" url="http://mschnlnine.vo.llnwd.net/d1/ch9/4/4/9/9/2/4/ThisWeekC9Sept26_ch9.wma" expression="full" duration="1840" fileSize="14890079" type="audio/x-ms-wma" medium="audio" /><media:content isDefault="true" url="http://mschnlnine.vo.llnwd.net/d1/ch9/4/4/9/9/2/4/ThisWeekC9Sept26_ch9.wmv" expression="full" duration="1840" fileSize="106824689" type="video/x-ms-wmv" medium="video" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/ch9/4/4/9/9/2/4/ThisWeekC9Sept26_2MB_ch9.wmv" expression="full" duration="1840" fileSize="516952985" type="video/x-ms-wmv" medium="video" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/ch9/4/4/9/9/2/4/ThisWeekC9Sept26_Zune_ch9.wmv" expression="full" duration="1840" fileSize="146352749" type="video/x-ms-wmv" medium="video" /></media:group><enclosure url="http://mschnlnine.vo.llnwd.net/d1/ch9/4/4/9/9/2/4/ThisWeekC9Sept26_ch9.wmv" length="106824689" type="video/x-ms-wmv" /><dc:creator>Dan Fernandez</dc:creator><slash:comments>10</slash:comments><wfw:commentRss>http://channel9.msdn.com/shows/This+Week+On+Channel+9/This-Week-on-C9-New-Live-Search-features-freebies-why-TDD-fails-and-Duke-Nukem/RSS/</wfw:commentRss><trackback:ping>http://channel9.msdn.com/429944/Trackback.aspx</trackback:ping><category>Live Services</category><category>Popfly</category><category>SQL 2008</category><category>XNA</category></item><item><title>Rob Miles: Very Silly Interview</title><description>&lt;img src="http://mschnlnine.vo.llnwd.net/d1/ch9/7/4/8/7/0/4/TechEdRobMiles_small_ch9.jpg" border="0" /&gt;Rob Miles is a professor at University of Hull who’s an expert in XNA, the .NET Micro Framework, and silliness. In this interview, Rob talks about some of his student projects, his approach to learning, Rob’s Web site, VerySillyGames.com and more.&lt;br /&gt;&lt;img src="http://channel9.msdn.com/407847/WebViewBug.aspx?EVT=0" height="1" width="1" alt="" /&gt;</description><comments>http://channel9.msdn.com/posts/Dan/Rob-Miles-Very-Silly-Interview/</comments><link>http://channel9.msdn.com/posts/Dan/Rob-Miles-Very-Silly-Interview/</link><pubDate>Thu, 05 Jun 2008 15:23:00 GMT</pubDate><guid isPermaLink="false">http://mschnlnine.vo.llnwd.net/d1/ch9/7/4/8/7/0/4/TechEdRobMiles_ch9.wmv</guid><evnet:views>28237</evnet:views><evnet:viewtrackingurl>http://channel9.msdn.com/407847/WebViewBug.aspx?EVT=0</evnet:viewtrackingurl><evnet:previewtext>Rob Miles is a professor at University of Hull who’s an expert in XNA, the .NET Micro Framework, and silliness. In this interview, Rob talks about some of his student projects, his approach to learning, Rob’s Web site, VerySillyGames.com and more.</evnet:previewtext><media:thumbnail url="http://channel9.msdn.com/Link/50d9da5a-89dc-495f-a280-e288dddb4a51/" height="240" width="320" /><media:thumbnail url="http://mschnlnine.vo.llnwd.net/d1/ch9/7/4/8/7/0/4/TechEdRobMiles_small_ch9.jpg" height="64" width="85" /><media:group><media:content url="http://mschnlnine.vo.llnwd.net/d1/ch9/7/4/8/7/0/4/TechEdRobMiles_ch9.mp4" expression="full" duration="862" fileSize="46863139" type="video/mp4" medium="video" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/ch9/7/4/8/7/0/4/TechEdRobMiles_ch9.mp3" expression="full" duration="862" fileSize="6897580" type="audio/mp3" medium="audio" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/ch9/7/4/8/7/0/4/TechEdRobMiles_ch9.mp4" expression="full" duration="862" fileSize="46863139" type="video/mp4" medium="video" /><media:content isDefault="true" url="http://mschnlnine.vo.llnwd.net/d1/ch9/7/4/8/7/0/4/TechEdRobMiles_ch9.wma" expression="full" duration="862" fileSize="6983353" type="audio/x-ms-wma" medium="audio" /><media:content isDefault="true" url="http://mschnlnine.vo.llnwd.net/d1/ch9/7/4/8/7/0/4/TechEdRobMiles_ch9.wmv" expression="full" duration="862" fileSize="54659663" type="video/x-ms-wmv" medium="video" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/ch9/7/4/8/7/0/4/TechEdRobMiles_2MB_ch9.wmv" expression="full" duration="862" fileSize="268851117" type="video/x-ms-wmv" medium="video" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/ch9/7/4/8/7/0/4/TechEdRobMiles_Zune_ch9.wmv" expression="full" duration="862" fileSize="68362683" type="video/x-ms-wmv" medium="video" /></media:group><enclosure url="http://mschnlnine.vo.llnwd.net/d1/ch9/7/4/8/7/0/4/TechEdRobMiles_ch9.wmv" length="54659663" type="video/x-ms-wmv" /><dc:creator>Dan Fernandez</dc:creator><slash:comments>5</slash:comments><wfw:commentRss>http://channel9.msdn.com/posts/Dan/Rob-Miles-Very-Silly-Interview/RSS/</wfw:commentRss><trackback:ping>http://channel9.msdn.com/407847/Trackback.aspx</trackback:ping><category>Micro Framework</category><category>Tech Ed</category><category>XNA</category></item><item><title>This Week on Channel 9: XNA Community Games Beta, New &amp;quot;Pointing Device,&amp;quot; Algorithms and Optimizations, &amp;quot;Desert Island Tools&amp;quot;</title><description>&lt;P&gt;This Week on Channel 9, Brian and Ed cover:&lt;BR&gt;&lt;BR&gt;- &lt;a href="http://beta.channel9.msdn.com/"&gt;Channel 9 v4 beta&lt;/a&gt; (0:35)&lt;BR&gt;- Beta of &lt;a href="http://blogs.msdn.com/xna/archive/2008/05/20/announcing-community-games-on-xbox-live-beta.aspx"&gt;Community Games on Xbox LIVE&lt;/a&gt;&amp;nbsp;(2:10)&lt;BR&gt;- &lt;a href="http://mtaulty.com/CommunityServer/blogs/mike_taultys_blog/archive/2008/05/15/10402.aspx"&gt;Silverlight 2 beta 1 screencasts &lt;/a&gt;by Mike Taulty and Mike Ormond (4:35)&lt;BR&gt;- Innovative&amp;nbsp;Pointing Device, &lt;a href="http://www.placetopee.be/"&gt;"Place to Pee"&lt;/a&gt; (5:35)&lt;BR&gt;- &lt;a href="http://channel9.msdn.com/Showpost.aspx?postid=405045&gt;Preview of Dynamix AX 2009&lt;/a&gt; (7:28)&lt;BR&gt;- "Desert Island Tools" featuring top tools pics from &lt;a href="http://www.sharplogic.com/blogs/ed/"&gt;Ed Kaim&lt;/a&gt;, &lt;a href="http://www.scotthanselman.com/"&gt;Scott Hanselman&lt;/a&gt;, and &lt;a href="http://betterthaneveryone.com/"&gt;Clint Rutkas&lt;/a&gt;: (9:25)&lt;BR&gt;&lt;STRONG&gt;Ed:&lt;/STRONG&gt; (11:40)&lt;BR&gt;1. &lt;a href="http://www.codeplex.com/scriptsharp"&gt;Script#&lt;/a&gt;&lt;BR&gt;2. &lt;a href="http://getfirebug.com/"&gt;Firebug&lt;/a&gt;&lt;BR&gt;3. &lt;a href="http://www.codeplex.com/Sandcastle"&gt;Sandcastle&lt;/a&gt;&lt;BR&gt;4. &lt;a href="http://www.aisto.com/roeder/dotnet/"&gt;Reflector&lt;/a&gt;&lt;BR&gt;5. &lt;a href="http://www.microsoft.com/downloads/details.aspx?familyid=E59C3964-672D-4511-BB3E-2D5E1DB91038&amp;amp;displaylang=en"&gt;IE 7 Developer Toolbar&lt;/a&gt;&lt;BR&gt;&lt;STRONG&gt;Scott: &lt;/STRONG&gt;(13:07)&lt;BR&gt;1. &lt;a href="http://technet.microsoft.com/en-us/sysinternals/bb897434.aspx"&gt;ZoomIt&lt;/a&gt;&lt;BR&gt;2. &lt;a href="http://www.newsgator.com/Individuals/FeedDemon/Default.aspx"&gt;FeedDemon&lt;/a&gt;&lt;BR&gt;3. &lt;a href="http://del.icio.us/"&gt;del.icio.us&lt;BR&gt;&lt;/a&gt;4. &lt;a href="https://www.mesh.com/Welcome/Welcome.aspx"&gt;Live Mesh&lt;/a&gt;&lt;BR&gt;5. &lt;a href="http://they.misled.us/dark-room"&gt;Dark Room&lt;/a&gt;&lt;BR&gt;More of Scott's favorites &lt;a href="http://www.hanselman.com/tools"&gt;here&lt;/a&gt;.&lt;BR&gt;&lt;STRONG&gt;Clint: &lt;/STRONG&gt;(15:35)&lt;BR&gt;1. &lt;a href="http://www.jetbrains.com/resharper/"&gt;ReSharper&lt;/a&gt;&lt;BR&gt;2. &lt;a href="http://www.realtimesoft.com/ultramon/"&gt;Ultramon&lt;/a&gt;&lt;BR&gt;3. &lt;a href="http://getfirebug.com/"&gt;Firebug&lt;/a&gt;&lt;BR&gt;4. &lt;a href="http://synergy2.sourceforge.net/"&gt;Synergy&lt;/a&gt;&lt;BR&gt;5. &lt;a href="http://get.live.com/writer/overview"&gt;Windows Live Writer&lt;/a&gt; &lt;BR&gt;More of Clint's favorites &lt;a href="http://betterthaneveryone.com/archive/2008/05/18/my-batman-utility-belt.aspx"&gt;here&lt;/a&gt;.&lt;BR&gt;&lt;BR&gt;- Ed's pick of the week, &lt;a href="http://channel9.msdn.com/Showpost.aspx?postid=405345&gt;Russell Hadley: The Route to C++ Code Optimization&lt;/a&gt;. (19:20)&lt;BR&gt;- Brian's pick of the week, &lt;a href="http://blogs.msdn.com/mswanson"&gt;Mike Swanson&lt;/a&gt;'s&amp;nbsp;&lt;a href="http://channel9.msdn.com/Showpost.aspx?postid=405619&gt;Genetic Session Scheduler&lt;/a&gt; and &lt;a href="http://www.codeproject.com/script/Articles/MemberArticles.aspx?amid=1637810"&gt;Mladen Jankovic&lt;/a&gt;'s &lt;a href="http://www.codeproject.com/KB/library/geneticlibrary.aspx"&gt;Genetic Algorithm Library&lt;/a&gt;. (22:50)&lt;BR&gt;- Scott showing off his awesome monitor rig (27:00)&lt;BR&gt;&lt;BR&gt;&lt;BR&gt;&lt;a href="http://mschnlnine.vo.llnwd.net/d1/ch9/0/ThisWeekChannel9052308_ch9.wmv"&gt;- Low res version&lt;/a&gt;&lt;BR&gt;&lt;a href="http://mschnlnine.vo.llnwd.net/d1/ch9/0/ThisWeekChannel9052308_ch9.mp4"&gt;- MP4 version&lt;/a&gt;&lt;/P&gt;&lt;img src="http://channel9.msdn.com/405222/WebViewBug.aspx?EVT=0" height="1" width="1" alt="" /&gt;</description><comments>http://channel9.msdn.com/shows/This+Week+On+Channel+9/This-Week-on-Channel-9-XNA-Community-Games-Beta-New-quotPointing-Devicequot-Algorithms-and-Optimizat/</comments><link>http://channel9.msdn.com/shows/This+Week+On+Channel+9/This-Week-on-Channel-9-XNA-Community-Games-Beta-New-quotPointing-Devicequot-Algorithms-and-Optimizat/</link><pubDate>Sat, 24 May 2008 00:28:31 GMT</pubDate><guid isPermaLink="false">http://mschnlnine.vo.llnwd.net/d1/ch9/0/ThisWeekChannel9052308_2MB_ch9.wmv</guid><evnet:views>26584</evnet:views><evnet:viewtrackingurl>http://channel9.msdn.com/405222/WebViewBug.aspx?EVT=0</evnet:viewtrackingurl><evnet:previewtext>&lt;P&gt;This Week on Channel 9, Brian and Ed cover:&lt;BR&gt;&lt;BR&gt;- &lt;a href="http://beta.channel9.msdn.com/"&gt;Channel 9 v4 beta&lt;/a&gt; (0:35)&lt;BR&gt;- Beta of &lt;a href="http://blogs.msdn.com/xna/archive/2008/05/20/announcing-community-games-on-xbox-live-beta.aspx"&gt;Community Games on Xbox LIVE&lt;/a&gt;&amp;nbsp;(2:10)&lt;BR&gt;- &lt;a href="http://mtaulty.com/CommunityServer/blogs/mike_taultys_blog/archive/2008/05/15/10402.aspx"&gt;Silverlight 2 beta 1 screencasts &lt;/a&gt;by Mike Taulty and Mike Ormond (4:35)&lt;BR&gt;- Innovative&amp;nbsp;Pointing Device, &lt;a href="http://www.placetopee.be/"&gt;"Place to Pee"&lt;/a&gt; (5:35)&lt;BR&gt;</evnet:previewtext><media:thumbnail url="http://channel9.msdn.com/Link/0a8aa617-2fd5-42bc-a7d5-42f1ede4dc88/" height="240" width="320" /><media:thumbnail url="http://channel9.msdn.com/Link/ed899665-b482-4158-8099-98e45a950228/" height="240" width="320" /><media:thumbnail url="http://channel9.msdn.com/Link/19f471dc-958e-41ca-a35d-eb6550e7020c/" height="240" width="320" /><media:thumbnail url="http://channel9.msdn.com/Link/91cec826-8e29-4e34-9a91-9521dd50e2cb/" height="240" width="320" /><media:thumbnail url="http://channel9.msdn.com/Link/f8f30c50-b991-4e84-8774-89332c8d0ce6/" height="240" width="320" /><media:thumbnail url="http://channel9.msdn.com/Link/a17b30d7-c5cc-4250-821b-aeb8982167a5/" height="240" width="320" /><media:thumbnail url="http://channel9.msdn.com/Link/3b6a687b-7641-4808-982f-beebb6c3b456/" height="240" width="320" /><media:thumbnail url="http://channel9.msdn.com/Link/6c01262d-6829-4938-98f6-c7234d357c4e/" height="240" width="320" /><media:thumbnail url="http://channel9.msdn.com/Link/bdee0104-6abe-46cd-8da8-ce349fc6e52a/" height="240" width="320" /><media:thumbnail url="http://channel9.msdn.com/Link/4ad6e710-0248-4d72-9576-4e09a9f05b82/" height="240" width="320" /><media:thumbnail url="http://channel9.msdn.com/Link/a0fc35ea-6ddb-4197-a3e3-5c4fc88aa1ba/" height="240" width="320" /><media:thumbnail url="http://channel9.msdn.com/Link/cf4964a8-c621-4850-8509-6187fd04535c/" height="64" width="85" /><media:thumbnail url="http://channel9.msdn.com/Link/c72ebc2f-c648-4a37-95d4-771f989866ba/" height="64" width="85" /><media:thumbnail url="http://channel9.msdn.com/Link/36afd295-c5aa-4742-859f-791302e956b9/" height="64" width="85" /><media:thumbnail url="http://channel9.msdn.com/Link/c8829d8a-cad5-4bba-ac9f-04ac21ad3e66/" height="64" width="85" /><media:thumbnail url="http://channel9.msdn.com/Link/b7503f46-7a1a-4058-a4d4-114dc8499205/" height="64" width="85" /><media:thumbnail url="http://channel9.msdn.com/Link/5305cd17-82c4-4cd5-8c15-373e1da80a7f/" height="64" width="85" /><media:thumbnail url="http://channel9.msdn.com/Link/aa8fe471-95f8-4e8a-89a4-99ea7c2dccb5/" height="64" width="85" /><media:thumbnail url="http://channel9.msdn.com/Link/2f8df2e3-c664-4957-aae1-9cc02ff687b6/" height="64" width="85" /><media:thumbnail url="http://channel9.msdn.com/Link/3a3f8cc6-b842-4425-ab0a-9daac475488b/" height="64" width="85" /><media:thumbnail url="http://channel9.msdn.com/Link/70d5bb46-fe38-4d2d-8e18-facc538acf4e/" height="64" width="85" /><media:thumbnail url="http://channel9.msdn.com/Link/fa694057-b335-4d08-9df4-fbf0cecff004/" height="64" width="85" /><media:group><media:content url="http://mschnlnine.vo.llnwd.net/d1/ch9/0/ThisWeekChannel9052308_ch9.mp3" expression="full" duration="1646" type="audio/mp3" medium="audio" /><media:content isDefault="true" url="http://mschnlnine.vo.llnwd.net/d1/ch9/0/ThisWeekChannel9052308_ch9.wma" expression="full" duration="1646" type="audio/x-ms-wma" medium="audio" /><media:content isDefault="true" url="http://mschnlnine.vo.llnwd.net/d1/ch9/0/ThisWeekChannel9052308_2MB_ch9.wmv" expression="full" duration="1646" type="video/x-ms-wmv" medium="video" /></media:group><enclosure url="http://mschnlnine.vo.llnwd.net/d1/ch9/0/ThisWeekChannel9052308_2MB_ch9.wmv" length="1" type="video/x-ms-wmv" /><dc:creator>Brian Keller</dc:creator><slash:comments>12</slash:comments><wfw:commentRss>http://channel9.msdn.com/shows/This+Week+On+Channel+9/This-Week-on-Channel-9-XNA-Community-Games-Beta-New-quotPointing-Devicequot-Algorithms-and-Optimizat/RSS/</wfw:commentRss><trackback:ping>http://channel9.msdn.com/405222/Trackback.aspx</trackback:ping><category>Visual Studio</category><category>XNA</category></item><item><title>This Week on C9: May 9th, New tools, new records and ratings, flying pigs, and a .NET app to Pwn Rock Band</title><description>This Week on Channel 9, Brian and Dan cover:&lt;BR&gt;&lt;BR&gt;- Brian Keller back this week (0 - 0:50)&lt;BR&gt;- Microsoft&amp;nbsp;&lt;a href="http://www.microsoft.com/presspass/press/2008/may08/05-03letter.mspx"&gt;withdraws proposal from Yahoo&lt;/a&gt;&amp;nbsp;(0:50 - 1:24)&lt;BR&gt;- Expression Studio 2 now available (1:24 - 2:40)&lt;BR&gt;- &lt;a href="http://blogs.msdn.com/xna/archive/2008/05/07/announcing-xna-game-studio-3-0-community-technical-preview-ctp.aspx"&gt;XNA Game Studio CTP now available &lt;/a&gt;so you can build Zune game (2:40 - 4:00)&lt;BR&gt;- &lt;a href="http://www.microsoft.com/downloads/details.aspx?FamilyID=68C48DAD-BC34-40BE-8D85-6BB4F56F5110&amp;amp;displaylang=en"&gt;Windows XP SP3&lt;/a&gt; now available (4:00 - &amp;nbsp;4:39)&lt;BR&gt;- &lt;a href="http://www.computerworld.com/action/article.do?command=viewArticleBasic&amp;amp;articleId=9082558&amp;amp;intsrc=hm_list"&gt;Windows Live rated #1 for tools, SDKs, and Web services&lt;/a&gt;&amp;nbsp;(4:39 - 5:59)&lt;BR&gt;- SQL Server 2008 sets new TPC performance records (5:59 - 7:50)&lt;BR&gt;- Brian ponders building a Guiness Book of World Records for geeks (7:50 - 7:58)&lt;BR&gt;- Scott Guthrie and Bob Muglia named in eWeek's Top 100 most influential people in IT (7:58&amp;nbsp;- 8:50)&lt;BR&gt;- System Center Operations Manager releases cross-platform extensions for Unix, Solaris, Linux and more, including &lt;a href="http://coolthingoftheday.blogspot.com/2008/05/humor-microsoft-will-be-build-for-cross.html"&gt;flying pig swag&lt;/a&gt;&amp;nbsp;(via &lt;a href="http://www.coolthingoftheday.blogspot.com/"&gt;Greg Duncan&lt;/a&gt;) (8:50 - 9:46)&lt;BR&gt;- Brian talks about the Pink Floyd pig sniper when the pig got away (9:46 - 11:11)&lt;BR&gt;- Dan's Pick of the Week: &lt;a href="http://www.purepwnage.com/index.php?GUID=75489"&gt;Pure Pwnage&lt;/a&gt; builds a way to win Rock Band with a 99% score using &lt;a href="http://blogs.msdn.com/coding4fun/archive/2006/12/07/1230660.aspx"&gt;Brian Peek's Holiday Lights program&lt;/a&gt;&amp;nbsp;(11:11 - 12:24)&lt;BR&gt;- Brian's Pick of the Week: Multi-part series on how &lt;a href="http://blogs.msdn.com/teams_wit_tools/archive/2008/05/06/how-microsoft-devdiv-uses-tfs-chapter-6-tracking-multiple-projects.aspx"&gt;Microsoft uses Team Foundation Server&lt;/a&gt;&lt;BR&gt;&lt;BR&gt;- &lt;a href="http://mschnlnine.vo.llnwd.net/d1/ch9/0/ThisWeekC9May9Final_ch9.wmv"&gt;Low res version&lt;BR&gt;&lt;/a&gt;- &lt;a href="http://mschnlnine.vo.llnwd.net/d1/ch9/0/ThisWeekC9May9Final_ch9.mp4"&gt;MP4 version&lt;BR&gt;&lt;/a&gt;&lt;img src="http://channel9.msdn.com/402413/WebViewBug.aspx?EVT=0" height="1" width="1" alt="" /&gt;</description><comments>http://channel9.msdn.com/shows/This+Week+On+Channel+9/This-Week-on-C9-May-9th-New-tools-new-records-and-ratings-flying-pigs-and-a-NET-app-to-Pwn-Rock-Band/</comments><link>http://channel9.msdn.com/shows/This+Week+On+Channel+9/This-Week-on-C9-May-9th-New-tools-new-records-and-ratings-flying-pigs-and-a-NET-app-to-Pwn-Rock-Band/</link><pubDate>Fri, 09 May 2008 20:35:54 GMT</pubDate><guid isPermaLink="false">http://mschnlnine.vo.llnwd.net/d1/ch9/0/ThisWeekC9May9Final_2MB_ch9.wmv</guid><evnet:views>13534</evnet:views><evnet:viewtrackingurl>http://channel9.msdn.com/402413/WebViewBug.aspx?EVT=0</evnet:viewtrackingurl><evnet:previewtext>This Week on Channel 9, Brian and Dan cover:&lt;BR&gt;&lt;BR&gt;- Brian Keller back this week (0 - 0:50)&lt;BR&gt;- Microsoft&amp;nbsp;&lt;a href="http://www.microsoft.com/presspass/press/2008/may08/05-03letter.mspx"&gt;withdraws proposal from Yahoo&lt;/a&gt;&amp;nbsp;(0:50 - 1:24)&lt;BR&gt;- Expression Studio 2 now available (1:24 - 2:40)&lt;BR&gt;- &lt;a href="http://blogs.msdn.com/xna/archive/2008/05/07/announcing-xna-game-studio-3-0-community-technical-preview-ctp.aspx"&gt;XNA Game Studio CTP now available &lt;/a&gt;so you can build Zune game (2:40 - 4:00)&lt;BR&gt;</evnet:previewtext><media:thumbnail url="http://channel9.msdn.com/Link/df7ec683-4989-4b2d-803a-0d2e47bb3800/" height="240" width="320" /><media:thumbnail url="http://channel9.msdn.com/Link/87c2cdcd-120d-4408-8678-1f5c4fbedd63/" height="240" width="320" /><media:thumbnail url="http://channel9.msdn.com/Link/47d22868-de2f-4751-aecd-bdf01bfcadb5/" height="240" width="320" /><media:thumbnail url="http://channel9.msdn.com/Link/3f244d60-3a44-4ec0-8fa0-ec19dd56d259/" height="240" width="320" /><media:thumbnail url="http://channel9.msdn.com/Link/1e3ea199-681d-4061-8edc-f68e7a9a14c3/" height="240" width="320" /><media:thumbnail url="http://channel9.msdn.com/Link/d1e79643-179d-4ea7-9436-efea38ef6c0f/" height="64" width="85" /><media:thumbnail url="http://channel9.msdn.com/Link/d012538b-8812-41ce-b1cf-c2fdceb313be/" height="64" width="85" /><media:thumbnail url="http://channel9.msdn.com/Link/4f6de536-a036-44c6-b8bc-0949d08ea525/" height="64" width="85" /><media:thumbnail url="http://channel9.msdn.com/Link/9db45d76-0314-4dc8-a477-899428ff7524/" height="64" width="85" /><media:thumbnail url="http://channel9.msdn.com/Link/551b228e-fa69-4400-b53f-aa9293b09186/" height="64" width="85" /><media:group><media:content url="http://mschnlnine.vo.llnwd.net/d1/ch9/0/ThisWeekC9May9Final_ch9.mp3" expression="full" duration="925" type="audio/mp3" medium="audio" /><media:content isDefault="true" url="http://mschnlnine.vo.llnwd.net/d1/ch9/0/ThisWeekC9May9Final_ch9.wma" expression="full" duration="925" type="audio/x-ms-wma" medium="audio" /><media:content isDefault="true" url="http://mschnlnine.vo.llnwd.net/d1/ch9/0/ThisWeekC9May9Final_2MB_ch9.wmv" expression="full" duration="925" type="video/x-ms-wmv" medium="video" /></media:group><enclosure url="http://mschnlnine.vo.llnwd.net/d1/ch9/0/ThisWeekC9May9Final_2MB_ch9.wmv" length="1" type="video/x-ms-wmv" /><dc:creator>Dan Fernandez</dc:creator><slash:comments>20</slash:comments><wfw:commentRss>http://channel9.msdn.com/shows/This+Week+On+Channel+9/This-Week-on-C9-May-9th-New-tools-new-records-and-ratings-flying-pigs-and-a-NET-app-to-Pwn-Rock-Band/RSS/</wfw:commentRss><trackback:ping>http://channel9.msdn.com/402413/Trackback.aspx</trackback:ping><category>Expression</category><category>Live Services</category><category>SQL Server</category><category>XNA</category><category>Zune</category></item><item><title>Mike Klucher: XNA Framework games running on Zune</title><description>&lt;P&gt;Mike Klucher talks about building XNA Framework&amp;nbsp;games for the Zune and shows the soon-to-be-released CTP that enables developers to build Zune projects, adds a new menu on your Zune for games, and also enables device debugging directly from Visual Studio. &lt;BR&gt;&lt;BR&gt;For more information, go to &lt;a href="http://creators.xna.com"&gt;creators.xna.com&lt;/a&gt;.&lt;BR&gt;&lt;BR&gt;&lt;BR&gt;&lt;a href="http://mschnlnine.vo.llnwd.net/d1/ch9/0/XNAZune_ch9.wmv"&gt;Low res version&lt;/a&gt;&lt;BR&gt;&lt;a href="http://mschnlnine.vo.llnwd.net/d1/ch9/0/XNAZune_ch9.mp4"&gt;MP4 version&lt;/a&gt;&lt;/P&gt;&lt;img src="http://channel9.msdn.com/400137/WebViewBug.aspx?EVT=0" height="1" width="1" alt="" /&gt;</description><comments>http://channel9.msdn.com/posts/Dan/Mike-Klucher-XNA-Framework-games-running-on-Zune/</comments><link>http://channel9.msdn.com/posts/Dan/Mike-Klucher-XNA-Framework-games-running-on-Zune/</link><pubDate>Mon, 28 Apr 2008 22:15:48 GMT</pubDate><guid isPermaLink="false">http://mschnlnine.vo.llnwd.net/d1/ch9/0/XNAZune_2MB_ch9.wmv</guid><evnet:views>18024</evnet:views><evnet:viewtrackingurl>http://channel9.msdn.com/400137/WebViewBug.aspx?EVT=0</evnet:viewtrackingurl><evnet:previewtext>&lt;P&gt;Mike Klucher talks about building XNA Framework&amp;nbsp;games for the Zune and shows the soon-to-be-released CTP that enables developers to build Zune projects, adds a new menu on your Zune for games, and also enables device debugging directly from Visual Studio. &lt;BR&gt;&lt;BR&gt;For more information, go to &lt;a href="http://creators.xna.com"&gt;creators.xna.com&lt;/a&gt;.&lt;BR&gt;&lt;BR&gt;&lt;BR&gt;&lt;a href="http://mschnlnine.vo.llnwd.net/d1/ch9/0/XNAZune_ch9.wmv"&gt;Low res version&lt;/a&gt;&lt;BR&gt;&lt;a href="http://mschnlnine.vo.llnwd.net/d1/ch9/0/XNAZune_ch9.mp4"&gt;MP4 version&lt;/a&gt;&lt;/P&gt;</evnet:previewtext><media:thumbnail url="http://channel9.msdn.com/Link/909a38ba-7fce-4410-a1b3-c3b541a3c1b8/" height="240" width="320" /><media:thumbnail url="http://channel9.msdn.com/Link/c66e682f-3c03-42c4-a47c-feca56c55082/" height="240" width="320" /><media:thumbnail url="http://channel9.msdn.com/Link/293bc572-087f-4e04-ba49-93bda0592ce3/" height="240" width="320" /><media:thumbnail url="http://channel9.msdn.com/Link/2a374420-6501-4b4a-8e8c-6735e7f38029/" height="240" width="320" /><media:thumbnail url="http://channel9.msdn.com/Link/2a6fb9ca-4119-4bb6-b268-475c40f7fb86/" height="240" width="320" /><media:thumbnail url="http://channel9.msdn.com/Link/7a831ce7-555c-49a2-abea-61e8610eaae2/" height="64" width="85" /><media:thumbnail url="http://channel9.msdn.com/Link/ee60bb66-1b05-459d-b5dd-28ea7d8c24cc/" height="64" width="85" /><media:thumbnail url="http://channel9.msdn.com/Link/fb83837a-021f-41fb-a942-2ca5db186c52/" height="64" width="85" /><media:thumbnail url="http://channel9.msdn.com/Link/489402bb-6841-4ef7-9e83-75006221b5af/" height="64" width="85" /><media:thumbnail url="http://channel9.msdn.com/Link/09898b8d-5f1d-4f95-a9ef-b96fcd4d8b2b/" height="64" width="85" /><media:group><media:content url="http://mschnlnine.vo.llnwd.net/d1/ch9/0/XNAZune_ch9.mp3" expression="full" duration="1013" type="audio/mp3" medium="audio" /><media:content isDefault="true" url="http://mschnlnine.vo.llnwd.net/d1/ch9/0/XNAZune_ch9.wma" expression="full" duration="1013" type="audio/x-ms-wma" medium="audio" /><media:content isDefault="true" url="http://mschnlnine.vo.llnwd.net/d1/ch9/0/XNAZune_2MB_ch9.wmv" expression="full" duration="1013" type="video/x-ms-wmv" medium="video" /></media:group><enclosure url="http://mschnlnine.vo.llnwd.net/d1/ch9/0/XNAZune_2MB_ch9.wmv" length="1" type="video/x-ms-wmv" /><dc:creator>Dan Fernandez</dc:creator><slash:comments>16</slash:comments><wfw:commentRss>http://channel9.msdn.com/posts/Dan/Mike-Klucher-XNA-Framework-games-running-on-Zune/RSS/</wfw:commentRss><trackback:ping>http://channel9.msdn.com/400137/Trackback.aspx</trackback:ping><category>XNA</category><category>Zune</category></item><item><title>GDC08: James Silva, XNA, XBOX Arcade, Zune Gaming, Renegade Dishwasher Samurai Angst and Revenge</title><description>&lt;P&gt;James Silva was one of the stars of GDC 2008, presenting his good work in a keynote where good things were announced by the XNA People...&amp;nbsp;&lt;BR&gt;&lt;BR&gt;James created the winning entry in a recent XNA contest. His game is based on his experience as a dishwasher in a restaurant where he wasn't afforded proper respect. The result of this legitimate angst&amp;nbsp;is a game written on the XNA platform (managed XNA, specifically, fully written in C#)&amp;nbsp;Dishwasher Death Samurai :) I caught up with James and a few XNA People, Program Managers Mitch Walker and Michael&amp;nbsp;Klucher,&amp;nbsp;to discuss James' game, XNA (what does XNA stand for, anyway? What does XNA encompass from a platform perspective? What does the recent XBox Live Arcade announcement mean? We also get to see a game written using the XNA framework running on a Zune (very cool!). And there's more...&lt;BR&gt;&lt;BR&gt;Tune in.&lt;BR&gt;&lt;BR&gt;Enjoy.&lt;BR&gt;&lt;BR&gt;&lt;a href="http://mschnlnine.vo.llnwd.net/d1/ch9/0/GDC08_XNA_Dishwasher_XBOXArcade_512kbs.wmv"&gt;Low res version here. &lt;/a&gt;&lt;/P&gt;&lt;img src="http://channel9.msdn.com/249621/WebViewBug.aspx?EVT=0" height="1" width="1" alt="" /&gt;</description><comments>http://channel9.msdn.com/posts/Charles/GDC08-James-Silva-XNA-XBOX-Arcade-Zune-Gaming-Renegade-Dishwasher-Samurai-Angst-and-Revenge/</comments><link>http://channel9.msdn.com/posts/Charles/GDC08-James-Silva-XNA-XBOX-Arcade-Zune-Gaming-Renegade-Dishwasher-Samurai-Angst-and-Revenge/</link><pubDate>Tue, 26 Feb 2008 21:06:05 GMT</pubDate><guid isPermaLink="false">http://mschnlnine.vo.llnwd.net/d1/ch9/0/GDC08_XNA_Dishwasher_XBOXArcade.wmv</guid><evnet:views>9356</evnet:views><evnet:viewtrackingurl>http://channel9.msdn.com/249621/WebViewBug.aspx?EVT=0</evnet:viewtrackingurl><evnet:previewtext>James Silva was one of the stars of GDC 2008, presenting his good work in a keynote where good things were announced by the XNA People...&amp;nbsp;James created the winning entry in a recent XNA contest. His game is based on his experience as a dishwasher in a restaurant where he wasn't afforded proper respect. The result of this legitimate angst&amp;nbsp;is a game written on the XNA platform (managed XNA, specifically, fully written in C#)&amp;nbsp;Dishwasher Death Samurai &lt;img src='/emoticons/C9/emotion-1.gif' alt='Smiley' /&gt; I caught up with James and a few XNA People, Program Managers Mitch Walker and Michael&amp;nbsp;Klucher,&amp;nbsp;to discuss James' game,&amp;#8230;</evnet:previewtext><media:thumbnail url="http://channel9.msdn.com/Link/03bdc560-3181-4926-8d01-59f550e17b24/" height="240" width="320" /><media:thumbnail url="http://channel9.msdn.com/Link/e016c766-b98d-4d75-9021-0c056ffbaa26/" height="240" width="320" /><media:thumbnail url="http://channel9.msdn.com/Link/93206233-578a-4286-9336-e513a5ec0f0f/" height="64" width="85" /><media:thumbnail url="http://channel9.msdn.com/Link/8c895788-400a-4daf-8e3c-8e0ade051046/" height="64" width="85" /><media:group><media:content url="http://mschnlnine.vo.llnwd.net/d1/ch9/0/GDC08XNADishwasher_ch9.mp3" expression="full" duration="2061" type="audio/mp3" medium="audio" /><media:content isDefault="true" url="http://mschnlnine.vo.llnwd.net/d1/ch9/0/GDC08XNADishwasher_ch9.wma" expression="full" duration="2061" type="audio/x-ms-wma" medium="audio" /><media:content isDefault="true" url="http://mschnlnine.vo.llnwd.net/d1/ch9/0/GDC08_XNA_Dishwasher_XBOXArcade.wmv" expression="full" duration="2061" type="video/x-ms-wmv" medium="video" /></media:group><enclosure url="http://mschnlnine.vo.llnwd.net/d1/ch9/0/GDC08_XNA_Dishwasher_XBOXArcade.wmv" length="1" type="video/x-ms-wmv" /><dc:creator>Charles</dc:creator><slash:comments>4</slash:comments><wfw:commentRss>http://channel9.msdn.com/posts/Charles/GDC08-James-Silva-XNA-XBOX-Arcade-Zune-Gaming-Renegade-Dishwasher-Samurai-Angst-and-Revenge/RSS/</wfw:commentRss><trackback:ping>http://channel9.msdn.com/249621/Trackback.aspx</trackback:ping><category>GDC2008</category><category>Programming</category><category>Xbox</category><category>XNA</category></item><item><title>This Week on Channel 9: Feb 22 with Ed Kaim!</title><description>&lt;P&gt;"Special" guest host Ed Kaim is in the studio as Dan is down covering GDC.&lt;BR&gt;&lt;BR&gt;This week's episode includes&lt;BR&gt;&lt;BR&gt;&lt;/P&gt;- Microsoft announces &lt;a href="http://downloads.channel8.msdn.com"&gt;DreamSpark &lt;/a&gt;- Free software for students&lt;BR&gt;- &lt;a href="http://channel8.msdn.com/Posts/2047/"&gt;Max Zuckerman &lt;/a&gt;interviews Bill Gates on what he would do if he was 17 again.&lt;BR&gt;- XNA announces &lt;a href="http://creators.xna.com/whatsnew.aspx"&gt;Community Arcade&lt;/a&gt; which enables anyone to submit a game, get it peer-reviewed, and shared with the Xbox Live community&lt;BR&gt;- XNA also announced that you'll be able to &lt;a href="http://video.msn.com/video.aspx?mkt=en-US&amp;amp;brand=&amp;amp;vid=a97849b2-c46d-41d3-b3d5-69060d4d95f4"&gt;build games for Zune &lt;/a&gt;with XNA Game Studio 3.0 including wireless multiplayer &lt;BR&gt;- Xbox also announced that publishers who have an XDK will now have access to a set of XNA APIs that enable leaderboard, matchmaking, achievements, and more, found via &lt;a href="http://coolthingoftheday.blogspot.com/2008/02/xbox-live-arcade-extensions-for-xna.html"&gt;Greg Duncan&lt;/a&gt;&lt;BR&gt;- &lt;a href="http://skydrive.live.com/"&gt;Windows Live SkyDrive&lt;/a&gt; is out of beta and increased it's size to 5GB. Also see &lt;a href="http://blogs.msdn.com/angus_logan/"&gt;Angus Logan's Blog&lt;/a&gt;&amp;nbsp;and &lt;a href="http://dev.live.com/"&gt;http://dev.live.com&lt;/a&gt;. &lt;BR&gt;- VS DB Pro team releases Power Tools - custom data generators, SQL Static analysis, data generation wizard, and more, via &lt;a href="http://blogs.msdn.com/gertd/"&gt;Gert Drapers&lt;/a&gt;&lt;BR&gt;- &lt;a href="http://msmvps.com/blogs/john.skeet"&gt;Visualize LINQ &lt;/a&gt;Expression Evaluation - Utility that enables you to visually see and step through LINQ expressions from John Skeet&lt;BR&gt;- Brian's pick of the week: William Stacey fixes the VS SLN problem with 1 line of PowerShell&lt;BR&gt;- Ed's Pick of the week: &lt;a href="http://projects.nikhilk.net/Projects/ScriptSharp.aspx"&gt;Nikhil Kothari's Script#&lt;/a&gt;&lt;img src="http://channel9.msdn.com/249619/WebViewBug.aspx?EVT=0" height="1" width="1" alt="" /&gt;</description><comments>http://channel9.msdn.com/shows/This+Week+On+Channel+9/This-Week-on-Channel-9-Feb-22-with-Ed-Kaim/</comments><link>http://channel9.msdn.com/shows/This+Week+On+Channel+9/This-Week-on-Channel-9-Feb-22-with-Ed-Kaim/</link><pubDate>Fri, 22 Feb 2008 19:31:38 GMT</pubDate><guid isPermaLink="false">http://mschnlnine.vo.llnwd.net/d1/ch9/0/ThisWeekOnC9-Feb22.wmv</guid><evnet:views>13457</evnet:views><evnet:viewtrackingurl>http://channel9.msdn.com/249619/WebViewBug.aspx?EVT=0</evnet:viewtrackingurl><evnet:previewtext>&lt;P&gt;"Special" guest host Ed Kaim is in the studio as Dan is down covering GDC.&lt;BR&gt;&lt;BR&gt;This week's episode includes&lt;BR&gt;&lt;BR&gt;&lt;/P&gt;- Microsoft announces &lt;a href="http://downloads.channel8.msdn.com"&gt;DreamSpark &lt;/a&gt;- Free software for students&lt;BR&gt;- &lt;a href="http://channel8.msdn.com/Posts/2047/"&gt;Max Zuckerman &lt;/a&gt;interviews Bill Gates on what he would do if he was 17 again.&lt;BR&gt;- XNA announces &lt;a href="http://creators.xna.com/whatsnew.aspx"&gt;Community Arcade&lt;/a&gt; which enables anyone to submit a game, get it peer-reviewed, and shared with the Xbox Live community&lt;BR&gt;</evnet:previewtext><media:thumbnail url="http://channel9.msdn.com/Link/24857985-55c7-44b5-99d8-32c3d42d317b/" height="240" width="320" /><media:thumbnail url="http://channel9.msdn.com/Link/86a1ad10-71b2-4bce-b91e-0615731b817f/" height="240" width="320" /><media:thumbnail url="http://channel9.msdn.com/Link/c73216e8-01ff-4425-a517-06fab2de9001/" height="64" width="85" /><media:thumbnail url="http://channel9.msdn.com/Link/8e8a634c-63f3-4c69-8c61-ca4c3acd592b/" height="64" width="85" /><media:group><media:content url="http://mschnlnine.vo.llnwd.net/d1/ch9/0/ThisWeekOnC9Feb22_ch9.mp3" expression="full" duration="1407" type="audio/mp3" medium="audio" /><media:content isDefault="true" url="http://mschnlnine.vo.llnwd.net/d1/ch9/0/ThisWeekOnC9Feb22_ch9.wma" expression="full" duration="1407" type="audio/x-ms-wma" medium="audio" /><media:content isDefault="true" url="http://mschnlnine.vo.llnwd.net/d1/ch9/0/ThisWeekOnC9-Feb22.wmv" expression="full" duration="1407" type="video/x-ms-wmv" medium="video" /></media:group><enclosure url="http://mschnlnine.vo.llnwd.net/d1/ch9/0/ThisWeekOnC9-Feb22.wmv" length="1" type="video/x-ms-wmv" /><dc:creator>Dan Fernandez</dc:creator><slash:comments>15</slash:comments><wfw:commentRss>http://channel9.msdn.com/shows/This+Week+On+Channel+9/This-Week-on-Channel-9-Feb-22-with-Ed-Kaim/RSS/</wfw:commentRss><trackback:ping>http://channel9.msdn.com/249619/Trackback.aspx</trackback:ping><category>LINQ</category><category>Live Services</category><category>Windows Live</category><category>Xbox</category><category>XNA</category></item><item><title>Your way, Your play, XNA: Modify a 2D Game in 10 minutes</title><description>&lt;P&gt;Introduction to Gaming:&amp;nbsp; Modify your first 2D Game using XNA Games Studio Express.&lt;/P&gt;
&lt;P&gt;I walk you through some of the key gaming concepts and then add in Collision Detection and Score Keeping to the game.&lt;/P&gt;
&lt;P&gt;Please visit my blog, &lt;BR&gt;&lt;a href="http://go.microsoft.com/?linkid=7735516"&gt;Springboard:&amp;nbsp; From Mortarboard to Onboard, practical skills for employment.&lt;/a&gt;&lt;/P&gt;
&lt;P&gt;Resources:&lt;BR&gt;&lt;a href="http://go.microsoft.com/?linkid=7735499"&gt;Original 2D Project&lt;/a&gt;&lt;BR&gt;&lt;a href="http://go.microsoft.com/?linkid=7735496"&gt;XNA Creators Club&lt;/a&gt;&lt;BR&gt;&lt;a href="http://go.microsoft.com/?linkid=7735498"&gt;XNA Team Blog&lt;BR&gt;TorqueX &lt;/a&gt;(Drag &amp;amp; Drop Game Components)&lt;BR&gt;&lt;/P&gt;&lt;img src="http://channel9.msdn.com/258944/WebViewBug.aspx?EVT=0" height="1" width="1" alt="" /&gt;</description><comments>http://channel9.msdn.com/posts/HilaryPike/Your-way-Your-play-XNA-Modify-a-2D-Game-in-10-minutes/</comments><link>http://channel9.msdn.com/posts/HilaryPike/Your-way-Your-play-XNA-Modify-a-2D-Game-in-10-minutes/</link><pubDate>Tue, 13 Nov 2007 16:54:10 GMT</pubDate><guid isPermaLink="false">http://channel9.msdn.com/posts/HilaryPike/Your-way-Your-play-XNA-Modify-a-2D-Game-in-10-minutes/</guid><evnet:views>3913</evnet:views><evnet:viewtrackingurl>http://channel9.msdn.com/258944/WebViewBug.aspx?EVT=0</evnet:viewtrackingurl><evnet:previewtext>&lt;P&gt;Introduction to Gaming:&amp;nbsp; Modify your first 2D Game using XNA Games Studio Express.&lt;/P&gt;
&lt;P&gt;I walk you through some of the key gaming concepts and then add in Collision Detection and Score Keeping to the game.&lt;/P&gt;
&lt;P&gt;Please visit my blog, &lt;BR&gt;&lt;a href="http://go.microsoft.com/?linkid=7735516"&gt;Springboard:&amp;nbsp; From Mortarboard to Onboard, practical skills for employment.&lt;/a&gt;&lt;/P&gt;
&lt;P&gt;Resources:&lt;BR&gt;&lt;a href="http://go.microsoft.com/?linkid=7735499"&gt;Original 2D Project&lt;/a&gt;&lt;BR&gt;&lt;a href="http://go.microsoft.com/?linkid=7735496"&gt;XNA Creators Club&lt;/a&gt;&lt;BR&gt;&lt;a href="http://go.microsoft.com/?linkid=7735498"&gt;XNA Team Blog&lt;BR&gt;</evnet:previewtext><media:thumbnail url="http://channel9.msdn.com/Link/2d130bef-9730-4226-b680-17dff846d544/" height="240" width="320" /><media:thumbnail url="http://channel9.msdn.com/Link/94ad03a1-e556-4add-bcf7-255ef323ad9a/" height="240" width="320" /><media:thumbnail url="http://channel9.msdn.com/Link/d0adce0c-af84-441f-ab58-ef89704ff4e3/" height="240" width="320" /><media:thumbnail url="http://channel9.msdn.com/Link/acfe263e-3b01-4381-838d-9fbd239ac678/" height="240" width="320" /><media:thumbnail url="http://channel9.msdn.com/Link/5efd5bfc-022e-4ca5-bf3d-3f0a13225c34/" height="64" width="85" /><media:thumbnail url="http://channel9.msdn.com/Link/f93c171d-cbd5-4ba8-9501-5192b264025c/" height="64" width="85" /><media:thumbnail url="http://channel9.msdn.com/Link/ee635065-4794-45eb-936c-54e778234806/" height="64" width="85" /><media:thumbnail url="http://channel9.msdn.com/Link/a3b0def5-aad4-419b-b495-7e4de02cd219/" height="64" width="85" /><media:group><media:content isDefault="true" url="http://mschnlnine.vo.llnwd.net/d1/ch9/4/4/9/8/5/2/356225_Modify2DGame.wmv" expression="full" type="video/x-ms-wmv" medium="video" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/ch9/4/4/9/8/5/2/356225.jpg" expression="full" type="image/jpeg" medium="image" /></media:group><enclosure url="http://mschnlnine.vo.llnwd.net/d1/ch9/4/4/9/8/5/2/356225_Modify2DGame.wmv" length="1" type="video/x-ms-wmv" /><dc:creator>HilaryPike</dc:creator><slash:comments>2</slash:comments><wfw:commentRss>http://channel9.msdn.com/posts/HilaryPike/Your-way-Your-play-XNA-Modify-a-2D-Game-in-10-minutes/RSS/</wfw:commentRss><trackback:ping>http://channel9.msdn.com/258944/Trackback.aspx</trackback:ping><category>CSharp</category><category>XNA</category></item><item><title>geekSpeak - XNA game development with Nick Landry</title><description>&lt;P&gt;Have you ever wanted to write a game?&amp;nbsp; Find out how from XNA expert Nick Landry.&amp;nbsp; &lt;BR&gt;&lt;BR&gt;In this installment of the interactive developer-to-developer talk show geekSpeak, watch and listen to Nick as he shows you how to use the XNA game studio to write a simple game.&lt;BR&gt;&lt;BR&gt;During his (mostly code) demonstrations, he walks you through as much of the entire process as the recorded hour allows.&amp;nbsp; As he steps through the code, he answers attendee questions, in typical, on-the-fly, geekSpeak fashion.&lt;BR&gt;&lt;BR&gt;Enjoy!&lt;/P&gt;&lt;img src="http://channel9.msdn.com/258118/WebViewBug.aspx?EVT=0" height="1" width="1" alt="" /&gt;</description><comments>http://channel9.msdn.com/shows/geekSpeak/geekSpeak-XNA-game-development-with-Nick-Landry/</comments><link>http://channel9.msdn.com/shows/geekSpeak/geekSpeak-XNA-game-development-with-Nick-Landry/</link><pubDate>Tue, 09 Oct 2007 18:46:06 GMT</pubDate><guid isPermaLink="false">http://channel9.msdn.com/shows/geekSpeak/geekSpeak-XNA-game-development-with-Nick-Landry/</guid><evnet:views>3909</evnet:views><evnet:viewtrackingurl>http://channel9.msdn.com/258118/WebViewBug.aspx?EVT=0</evnet:viewtrackingurl><evnet:previewtext>&lt;P&gt;Have you ever wanted to write a game?&amp;nbsp; Find out how from XNA expert Nick Landry.&amp;nbsp; &lt;BR&gt;&lt;BR&gt;In this installment of the interactive developer-to-developer talk show geekSpeak, watch and listen to Nick as he shows you how to use the XNA game studio to write a simple game.&lt;BR&gt;&lt;BR&gt;During his (mostly code) demonstrations, he walks you through as much of the entire process as the recorded hour allows.&amp;nbsp; As he steps through the code, he answers attendee questions, in typical, on-the-fly, geekSpeak fashion.&lt;BR&gt;&lt;BR&gt;Enjoy!&lt;/P&gt;</evnet:previewtext><media:thumbnail url="http://channel9.msdn.com/Link/09cee8c7-1468-4f27-9365-50da2bc2d7ee/" height="240" width="320" /><media:thumbnail url="http://channel9.msdn.com/Link/b1950623-6b8f-4615-8f91-bf2712529ea2/" height="240" width="320" /><media:thumbnail url="http://channel9.msdn.com/Link/513d3f31-42e9-4cc5-8987-1f7f6d79786f/" height="240" width="320" /><media:thumbnail url="http://channel9.msdn.com/Link/4743f3e0-17d7-4a38-ac66-f686eeaeb037/" height="64" width="85" /><media:thumbnail url="http://channel9.msdn.com/Link/0272f8a9-59d4-45ae-a427-097591358aec/" height="64" width="85" /><media:thumbnail url="http://channel9.msdn.com/Link/7e2dcd5f-3dc0-4401-bff4-0e62e70fdbb8/" height="64" width="85" /><media:group><media:content isDefault="true" url="http://mschnlnine.vo.llnwd.net/d1/ch9/8/1/1/8/5/2/346841_XNA_Landry.wmv" expression="full" duration="3598" type="video/x-ms-wmv" medium="video" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/ch9/8/1/1/8/5/2/346841.jpg" expression="full" type="image/jpeg" medium="image" /></media:group><enclosure url="http://mschnlnine.vo.llnwd.net/d1/ch9/8/1/1/8/5/2/346841_XNA_Landry.wmv" length="1" type="video/x-ms-wmv" /><dc:creator>llangit</dc:creator><slash:comments>0</slash:comments><wfw:commentRss>http://channel9.msdn.com/shows/geekSpeak/geekSpeak-XNA-game-development-with-Nick-Landry/RSS/</wfw:commentRss><trackback:ping>http://channel9.msdn.com/258118/Trackback.aspx</trackback:ping><category>XNA</category></item><item><title>XNA Development Part 4: Facing (or Aiming at) Your Opponent</title><description>Jennifer Marsman walks through sample code detailing how to make one sprite turn to face another in your Windows or XBOX 360 game using the XNA Framework.&amp;nbsp;&lt;img src="http://channel9.msdn.com/258004/WebViewBug.aspx?EVT=0" height="1" width="1" alt="" /&gt;</description><comments>http://channel9.msdn.com/shows/Code+To+Live/XNA-Development-Part-4-Facing-or-Aiming-at-Your-Opponent/</comments><link>http://channel9.msdn.com/shows/Code+To+Live/XNA-Development-Part-4-Facing-or-Aiming-at-Your-Opponent/</link><pubDate>Fri, 05 Oct 2007 00:00:24 GMT</pubDate><guid isPermaLink="false">http://channel9.msdn.com/shows/Code+To+Live/XNA-Development-Part-4-Facing-or-Aiming-at-Your-Opponent/</guid><evnet:views>4982</evnet:views><evnet:viewtrackingurl>http://channel9.msdn.com/258004/WebViewBug.aspx?EVT=0</evnet:viewtrackingurl><evnet:previewtext>Jennifer Marsman walks through sample code detailing how to make one sprite turn to face another in your Windows or XBOX 360 game using the XNA Framework.&amp;nbsp;</evnet:previewtext><media:thumbnail url="http://channel9.msdn.com/Link/afa364af-bced-4605-9894-cee902d790f8/" height="240" width="320" /><media:thumbnail url="http://channel9.msdn.com/Link/4bf12c40-8635-4868-ac07-dcf31e8c123a/" height="240" width="320" /><media:thumbnail url="http://channel9.msdn.com/Link/5d5315ea-37c7-4d1b-9e20-ee712bead65d/" height="240" width="320" /><media:thumbnail url="http://channel9.msdn.com/Link/e2583454-ad9f-4861-b18d-0984d31ff485/" height="64" width="85" /><media:thumbnail url="http://channel9.msdn.com/Link/1a364b9a-1b2a-489c-be82-80799e7a51ca/" height="64" width="85" /><media:thumbnail url="http://channel9.msdn.com/Link/311e39dd-934c-46e2-8e5b-e447368a6973/" height="64" width="85" /><media:group><media:content isDefault="true" url="http://mschnlnine.vo.llnwd.net/d1/ch9/4/0/0/8/5/2/346022_XNAPart4-FacingOpponent.wmv" expression="full" duration="751" type="video/x-ms-wmv" medium="video" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/ch9/4/0/0/8/5/2/346022.jpg" expression="full" type="image/jpeg" medium="image" /></media:group><enclosure url="http://mschnlnine.vo.llnwd.net/d1/ch9/4/0/0/8/5/2/346022_XNAPart4-FacingOpponent.wmv" length="1" type="video/x-ms-wmv" /><dc:creator>Jennifer Marsman</dc:creator><slash:comments>0</slash:comments><wfw:commentRss>http://channel9.msdn.com/shows/Code+To+Live/XNA-Development-Part-4-Facing-or-Aiming-at-Your-Opponent/RSS/</wfw:commentRss><trackback:ping>http://channel9.msdn.com/258004/Trackback.aspx</trackback:ping><category>Xbox</category><category>XNA</category></item><item><title>XNA Development Part 1 Getting Started with the XNA Framework</title><description>Jennifer Marsman shows you the software needed to get started using the XNA Framework to develop games for Windows and the XBOX 360.&lt;img src="http://channel9.msdn.com/257954/WebViewBug.aspx?EVT=0" height="1" width="1" alt="" /&gt;</description><comments>http://channel9.msdn.com/shows/Code+To+Live/XNA-Development-Part-1-Getting-Started-with-the-XNA-Framework/</comments><link>http://channel9.msdn.com/shows/Code+To+Live/XNA-Development-Part-1-Getting-Started-with-the-XNA-Framework/</link><pubDate>Tue, 02 Oct 2007 23:11:00 GMT</pubDate><guid isPermaLink="false">http://channel9.msdn.com/shows/Code+To+Live/XNA-Development-Part-1-Getting-Started-with-the-XNA-Framework/</guid><evnet:views>6334</evnet:views><evnet:viewtrackingurl>http://channel9.msdn.com/257954/WebViewBug.aspx?EVT=0</evnet:viewtrackingurl><evnet:previewtext>Jennifer Marsman shows you the software needed to get started using the XNA Framework to develop games for Windows and the XBOX 360.</evnet:previewtext><media:thumbnail url="http://channel9.msdn.com/Link/e95084b5-1844-4ef4-9847-b1f4bfa5d098/" height="240" width="320" /><media:thumbnail url="http://channel9.msdn.com/Link/e1356509-a29e-468d-bf3e-824dce84f50d/" height="240" width="320" /><media:thumbnail url="http://channel9.msdn.com/Link/23fbdd29-4b9a-4705-8d9c-4fa321d30803/" height="240" width="320" /><media:thumbnail url="http://channel9.msdn.com/Link/6c3f1e4c-e539-44ca-8c68-8c1ff470c34c/" height="64" width="85" /><media:thumbnail url="http://channel9.msdn.com/Link/7b09b2bc-3c9a-4af9-ab73-16941a83335f/" height="64" width="85" /><media:thumbnail url="http://channel9.msdn.com/Link/1368cf4b-f4d1-4fea-ac5b-256de5951750/" height="64" width="85" /><media:group><media:content url="http://mschnlnine.vo.llnwd.net/d1/ch9/4/5/9/7/5/2/345485_XNAPart1-GettingStarted.wmv" expression="full" duration="221" fileSize="4103613" type="video/x-ms-wmv" medium="video" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/ch9/4/5/9/7/5/2/345485.jpg" expression="full" type="image/jpeg" medium="image" /></media:group><dc:creator>Jennifer Marsman</dc:creator><slash:comments>0</slash:comments><wfw:commentRss>http://channel9.msdn.com/shows/Code+To+Live/XNA-Development-Part-1-Getting-Started-with-the-XNA-Framework/RSS/</wfw:commentRss><trackback:ping>http://channel9.msdn.com/257954/Trackback.aspx</trackback:ping><category>Xbox</category><category>XNA</category></item><item><title>XNA Development Part 2: Differences Between Windows and XBOX Game Development</title><description>Jennifer Marsman discusses the differences between developing a Windows game and an XBOX 360 game using the XNA Framework.&amp;nbsp;&lt;img src="http://channel9.msdn.com/257951/WebViewBug.aspx?EVT=0" height="1" width="1" alt="" /&gt;</description><comments>http://channel9.msdn.com/shows/Code+To+Live/XNA-Development-Part-2-Differences-Between-Windows-and-XBOX-Game-Development/</comments><link>http://channel9.msdn.com/shows/Code+To+Live/XNA-Development-Part-2-Differences-Between-Windows-and-XBOX-Game-Development/</link><pubDate>Tue, 02 Oct 2007 20:27:32 GMT</pubDate><guid isPermaLink="false">http://channel9.msdn.com/shows/Code+To+Live/XNA-Development-Part-2-Differences-Between-Windows-and-XBOX-Game-Development/</guid><evnet:views>5690</evnet:views><evnet:viewtrackingurl>http://channel9.msdn.com/257951/WebViewBug.aspx?EVT=0</evnet:viewtrackingurl><evnet:previewtext>Jennifer Marsman discusses the differences between developing a Windows game and an XBOX 360 game using the XNA Framework.&amp;nbsp;</evnet:previewtext><media:thumbnail url="http://channel9.msdn.com/Link/d8e97245-d8e5-4401-9601-bd3f70e21312/" height="240" width="320" /><media:thumbnail url="http://channel9.msdn.com/Link/14b4417a-0042-4ea9-89e5-bd4169ad404c/" height="240" width="320" /><media:thumbnail url="http://channel9.msdn.com/Link/adeb811c-41ba-468e-bfb2-e63ffe86bb37/" height="240" width="320" /><media:thumbnail url="http://channel9.msdn.com/Link/7956ce27-be85-4a9c-aab0-18addb94c8da/" height="64" width="85" /><media:thumbnail url="http://channel9.msdn.com/Link/93724b77-37c5-4d39-9e5a-77dfb4917844/" height="64" width="85" /><media:thumbnail url="http://channel9.msdn.com/Link/34604684-ad0e-4e92-8a37-6d5cfe78fae5/" height="64" width="85" /><media:group><media:content isDefault="true" url="http://mschnlnine.vo.llnwd.net/d1/ch9/1/5/9/7/5/2/345461_XNAPart2-Differences.wmv" expression="full" duration="403" type="video/x-ms-wmv" medium="video" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/ch9/1/5/9/7/5/2/345461.jpg" expression="full" type="image/jpeg" medium="image" /></media:group><enclosure url="http://mschnlnine.vo.llnwd.net/d1/ch9/1/5/9/7/5/2/345461_XNAPart2-Differences.wmv" length="1" type="video/x-ms-wmv" /><dc:creator>Jennifer Marsman</dc:creator><slash:comments>0</slash:comments><wfw:commentRss>http://channel9.msdn.com/shows/Code+To+Live/XNA-Development-Part-2-Differences-Between-Windows-and-XBOX-Game-Development/RSS/</wfw:commentRss><trackback:ping>http://channel9.msdn.com/257951/Trackback.aspx</trackback:ping><category>Xbox</category><category>XNA</category></item><item><title>geekSpeak schedule for October 2007</title><description>&lt;P&gt;We've got a great line-up for October.&amp;nbsp; Join us live each Wednesday from noon to 1pm.&amp;nbsp; Ask expert guests (working developers) tough questions about how they are using new technologies.&amp;nbsp; Click on the links below to register for the live webcasts.&amp;nbsp; We'll post recorded webcasts to &lt;a href="/Shows/geekSpeak" target=_blank&gt;geekSpeak on Channel 9&lt;/a&gt; as well.&lt;/P&gt;
&lt;P&gt;Oct 3 - Nick Landry - &lt;A href="http://msevents.microsoft.com/CUI/EventDetail.aspx?EventID=1032352468&amp;amp;Culture=en-US" target=_blank&gt;XNA Game programming&lt;/A&gt; 
&lt;P&gt;Oct 10 - Paul Stork - &lt;A href="http://msevents.microsoft.com/CUI/EventDetail.aspx?EventID=1032352323&amp;amp;Culture=en-US" target=_blank&gt;Using SharePoint features&lt;/A&gt; 
&lt;P&gt;Oct 17 - Aaron Elder -&amp;nbsp;&lt;A href="http://msevents.microsoft.com/CUI/EventDetail.aspx?EventID=1032352329&amp;amp;Culture=en-US" target=_blank&gt;Custom Development on Microsoft Dynamics CRM&lt;/A&gt; 
&lt;P&gt;Oct 24 - Dariusz Parys - &lt;A href="http://msevents.microsoft.com/CUI/EventDetail.aspx?EventID=1032352637&amp;amp;Culture=en-US" target=_blank&gt;Programming for High-Performance Computing Environments&lt;/A&gt; 
&lt;P&gt;Oct 31 - Bart de Smet - &lt;A href="http://msevents.microsoft.com/CUI/EventDetail.aspx?EventID=1032352641&amp;amp;Culture=en-US" target=_blank&gt;Using LINQ to SharePoint&lt;/A&gt;&lt;/P&gt;&lt;img src="http://channel9.msdn.com/257897/WebViewBug.aspx?EVT=0" height="1" width="1" alt="" /&gt;</description><comments>http://channel9.msdn.com/shows/geekSpeak/geekSpeak-schedule-for-October-2007/</comments><link>http://channel9.msdn.com/shows/geekSpeak/geekSpeak-schedule-for-October-2007/</link><pubDate>Sat, 29 Sep 2007 17:23:07 GMT</pubDate><guid isPermaLink="false">http://channel9.msdn.com/shows/geekSpeak/geekSpeak-schedule-for-October-2007/</guid><evnet:views>4256</evnet:views><evnet:viewtrackingurl>http://channel9.msdn.com/257897/WebViewBug.aspx?EVT=0</evnet:viewtrackingurl><evnet:previewtext>We've got a great line-up for October.&amp;nbsp; Join us live each Wednesday from noon to 1pm.&amp;nbsp; Ask expert guests (working developers) tough questions about how they are using new technologies.&amp;nbsp; Click on the links below to register for the live webcasts.&amp;nbsp; We'll post recorded webcasts to geekSpeak on Channel 9 as well.
Oct 3 - Nick Landry - XNA Game programming 
Oct 10 - Paul Stork - Using SharePoint features 
Oct 17 - Aaron Elder -&amp;nbsp;Custom Development on Microsoft Dynamics CRM 
Oct 24 - Dariusz Parys - Programming for High-Performance Computing Environments 
Oct 31 - Bart de Smet - Using LINQ to SharePoint</evnet:previewtext><dc:creator>llangit</dc:creator><slash:comments>0</slash:comments><wfw:commentRss>http://channel9.msdn.com/shows/geekSpeak/geekSpeak-schedule-for-October-2007/RSS/</wfw:commentRss><trackback:ping>http://channel9.msdn.com/257897/Trackback.aspx</trackback:ping><category>ASP.NET</category><category>CRM</category><category>Dynamics</category><category>LINQ</category><category>Sharepoint</category><category>XNA</category></item><item><title>XNA Development Part 3: The Five Essential Gaming Methods</title><description>&lt;SPAN&gt;Jennifer Marsman walks through the essential methods that you need to understand in order to develop a Windows or XBOX 360 game using the XNA Framework.&lt;/SPAN&gt;&lt;img src="http://channel9.msdn.com/257862/WebViewBug.aspx?EVT=0" height="1" width="1" alt="" /&gt;</description><comments>http://channel9.msdn.com/shows/Code+To+Live/XNA-Development-Part-3-The-Five-Essential-Gaming-Methods/</comments><link>http://channel9.msdn.com/shows/Code+To+Live/XNA-Development-Part-3-The-Five-Essential-Gaming-Methods/</link><pubDate>Thu, 27 Sep 2007 14:40:56 GMT</pubDate><guid isPermaLink="false">http://channel9.msdn.com/shows/Code+To+Live/XNA-Development-Part-3-The-Five-Essential-Gaming-Methods/</guid><evnet:views>6460</evnet:views><evnet:viewtrackingurl>http://channel9.msdn.com/257862/WebViewBug.aspx?EVT=0</evnet:viewtrackingurl><evnet:previewtext>&lt;SPAN&gt;Jennifer Marsman walks through the essential methods that you need to understand in order to develop a Windows or XBOX 360 game using the XNA Framework.&lt;/SPAN&gt;</evnet:previewtext><media:thumbnail url="http://channel9.msdn.com/Link/1ff22226-d1e6-4caf-9708-325a19e97d3e/" height="240" width="320" /><media:thumbnail url="http://channel9.msdn.com/Link/bbee463d-a1aa-4cb1-8c13-8780a5757a0c/" height="240" width="320" /><media:thumbnail url="http://channel9.msdn.com/Link/efc819e7-982f-486b-8c2e-b9978e1f6cf0/" height="240" width="320" /><media:thumbnail url="http://channel9.msdn.com/Link/1c057378-230c-4a83-bb00-49254ff3289b/" height="64" width="85" /><media:thumbnail url="http://channel9.msdn.com/Link/a80d24bb-783e-4660-898d-549b514889ba/" height="64" width="85" /><media:thumbnail url="http://channel9.msdn.com/Link/921a6e6e-3ca3-4646-8e80-8615065bf6fa/" height="64" width="85" /><media:group><media:content isDefault="true" url="http://mschnlnine.vo.llnwd.net/d1/ch9/2/6/8/7/5/2/344439_XNAPart3-EssentialGamingMethods.wmv" expression="full" duration="726" type="video/x-ms-wmv" medium="video" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/ch9/2/6/8/7/5/2/344439.jpg" expression="full" type="image/jpeg" medium="image" /></media:group><enclosure url="http://mschnlnine.vo.llnwd.net/d1/ch9/2/6/8/7/5/2/344439_XNAPart3-EssentialGamingMethods.wmv" length="1" type="video/x-ms-wmv" /><dc:creator>joshholmes</dc:creator><slash:comments>0</slash:comments><wfw:commentRss>http://channel9.msdn.com/shows/Code+To+Live/XNA-Development-Part-3-The-Five-Essential-Gaming-Methods/RSS/</wfw:commentRss><trackback:ping>http://channel9.msdn.com/257862/Trackback.aspx</trackback:ping><category>Xbox</category><category>XNA</category></item><item><title>Code to Live: Dave Redding and John Stevens on XNA and Independent Gaming</title><description>&lt;P&gt;In this inaugural show, hosts &lt;a href="http://www.geekswithblogs.net/thesenator"&gt;Steve Loethen&lt;/a&gt; and &lt;a href="http://www.joshholmes.com/"&gt;Josh Holmes&lt;/a&gt; interview &lt;a href="http://www.geekswithblogs.com/davenet"&gt;Dave Redding&lt;/a&gt; and &lt;a href="http://www.last-straw-games.com"&gt;John Stevens&amp;nbsp;&lt;/a&gt; about XNA and game development. &lt;BR&gt;&lt;/P&gt;
&lt;P&gt;&lt;/P&gt;
&lt;P&gt;Technorati Tags: &lt;a href="http://technorati.com/tags/CodeToLive"&gt;CodeToLive&lt;/a&gt;, &lt;a href="http://technorati.com/tags/XNA"&gt;XNA&lt;/a&gt;, &lt;a href="http://technorati.com/tags/XBox"&gt;XBox&lt;/a&gt;&lt;/P&gt;&lt;img src="http://channel9.msdn.com/257791/WebViewBug.aspx?EVT=0" height="1" width="1" alt="" /&gt;</description><comments>http://channel9.msdn.com/shows/Code+To+Live/Code-to-Live-Dave-Redding-and-John-Stevens-on-XNA-and-Independent-Gaming/</comments><link>http://channel9.msdn.com/shows/Code+To+Live/Code-to-Live-Dave-Redding-and-John-Stevens-on-XNA-and-Independent-Gaming/</link><pubDate>Mon, 24 Sep 2007 16:34:13 GMT</pubDate><guid isPermaLink="false">http://channel9.msdn.com/shows/Code+To+Live/Code-to-Live-Dave-Redding-and-John-Stevens-on-XNA-and-Independent-Gaming/</guid><evnet:views>10146</evnet:views><evnet:viewtrackingurl>http://channel9.msdn.com/257791/WebViewBug.aspx?EVT=0</evnet:viewtrackingurl><evnet:previewtext>&lt;P&gt;In this inaugural show, hosts &lt;a href="http://www.geekswithblogs.net/thesenator"&gt;Steve Loethen&lt;/a&gt; and &lt;a href="http://www.joshholmes.com/"&gt;Josh Holmes&lt;/a&gt; interview &lt;a href="http://www.geekswithblogs.com/davenet"&gt;Dave Redding&lt;/a&gt; and &lt;a href="http://www.last-straw-games.com"&gt;John Stevens&amp;nbsp;&lt;/a&gt; about XNA and game development. &lt;BR&gt;&lt;/P&gt;
&lt;P&gt;&lt;/P&gt;
&lt;P&gt;Technorati Tags: &lt;a href="http://technorati.com/tags/CodeToLive"&gt;CodeToLive&lt;/a&gt;, &lt;a href="http://technorati.com/tags/XNA"&gt;XNA&lt;/a&gt;, &lt;a href="http://technorati.com/tags/XBox"&gt;XBox&lt;/a&gt;&lt;/P&gt;</evnet:previewtext><media:thumbnail url="http://channel9.msdn.com/Link/e9f167c5-2202-42fe-939b-d1aa82e71873/" height="240" width="320" /><media:thumbnail url="http://channel9.msdn.com/Link/c7683dab-2af3-4181-992a-c4d7e25dac1c/" height="240" width="320" /><media:thumbnail url="http://channel9.msdn.com/Link/3abf347b-5319-4dc1-b029-682da08a3adc/" height="240" width="320" /><media:thumbnail url="http://channel9.msdn.com/Link/6ec9b9a5-cbff-468a-9dd0-c11994d42cf4/" height="64" width="85" /><media:thumbnail url="http://channel9.msdn.com/Link/a38e339f-ed78-433f-a375-42eef8e43ca0/" height="64" width="85" /><media:thumbnail url="http://channel9.msdn.com/Link/94503618-6939-44bd-b6b2-ca7572625dc6/" height="64" width="85" /><media:group><media:content isDefault="true" url="http://mschnlnine.vo.llnwd.net/d1/ch9/1/9/7/7/5/2/343704_CodeToLiveXNAShow.wmv" expression="full" type="video/x-ms-wmv" medium="video" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/ch9/1/9/7/7/5/2/343704.jpg" expression="full" type="image/jpeg" medium="image" /></media:group><enclosure url="http://mschnlnine.vo.llnwd.net/d1/ch9/1/9/7/7/5/2/343704_CodeToLiveXNAShow.wmv" length="1" type="video/x-ms-wmv" /><dc:creator>joshholmes</dc:creator><slash:comments>7</slash:comments><wfw:commentRss>http://channel9.msdn.com/shows/Code+To+Live/Code-to-Live-Dave-Redding-and-John-Stevens-on-XNA-and-Independent-Gaming/RSS/</wfw:commentRss><trackback:ping>http://channel9.msdn.com/257791/Trackback.aspx</trackback:ping><category>Xbox</category><category>XNA</category></item><item><title>What is Code to Live?</title><description>&lt;P&gt;Coding isn’t just a paycheck, it’s who we are! Tour the US with your hosts Steve Loethen and Josh Holmes as they interview fellow code warriors and get to the bottom of the coolest software in the world – yours. &lt;SPAN&gt;&lt;/SPAN&gt;&lt;/P&gt;&lt;img src="http://channel9.msdn.com/257781/WebViewBug.aspx?EVT=0" height="1" width="1" alt="" /&gt;</description><comments>http://channel9.msdn.com/shows/Code+To+Live/What-is-Code-to-Live/</comments><link>http://channel9.msdn.com/shows/Code+To+Live/What-is-Code-to-Live/</link><pubDate>Mon, 24 Sep 2007 03:11:12 GMT</pubDate><guid isPermaLink="false">http://channel9.msdn.com/shows/Code+To+Live/What-is-Code-to-Live/</guid><evnet:views>5210</evnet:views><evnet:viewtrackingurl>http://channel9.msdn.com/257781/WebViewBug.aspx?EVT=0</evnet:viewtrackingurl><evnet:previewtext>&lt;P&gt;Coding isn’t just a paycheck, it’s who we are! Tour the US with your hosts Steve Loethen and Josh Holmes as they interview fellow code warriors and get to the bottom of the coolest software in the world – yours. &lt;SPAN&gt;&lt;/SPAN&gt;&lt;/P&gt;</evnet:previewtext><media:thumbnail url="http://channel9.msdn.com/Link/9fecce9d-3dc2-468a-9a79-308afc17cfe3/" height="240" width="320" /><media:thumbnail url="http://channel9.msdn.com/Link/4c15cd45-3ae1-4dd6-8925-3a6bd4251268/" height="240" width="320" /><media:thumbnail url="http://channel9.msdn.com/Link/2cefba74-a841-4a06-b02f-b9d8aaf7667c/" height="240" width="320" /><media:thumbnail url="http://channel9.msdn.com/Link/19c8d797-9215-427a-b9e5-d5b19db38b87/" height="64" width="85" /><media:thumbnail url="http://channel9.msdn.com/Link/03b434b5-625d-48f2-90df-412cc993b472/" height="64" width="85" /><media:thumbnail url="http://channel9.msdn.com/Link/cde2f2f7-2e98-4854-8ed4-88d0f2a10ead/" height="64" width="85" /><media:group><media:content isDefault="true" url="http://mschnlnine.vo.llnwd.net/d1/ch9/1/8/7/7/5/2/343595_CodeToLiveTrailer.wmv" expression="full" duration="144" type="video/x-ms-wmv" medium="video" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/ch9/1/8/7/7/5/2/343595.jpg" expression="full" type="image/jpeg" medium="image" /></media:group><enclosure url="http://mschnlnine.vo.llnwd.net/d1/ch9/1/8/7/7/5/2/343595_CodeToLiveTrailer.wmv" length="1" type="video/x-ms-wmv" /><dc:creator>joshholmes</dc:creator><slash:comments>1</slash:comments><wfw:commentRss>http://channel9.msdn.com/shows/Code+To+Live/What-is-Code-to-Live/RSS/</wfw:commentRss><trackback:ping>http://channel9.msdn.com/257781/Trackback.aspx</trackback:ping><category>Xbox</category><category>XNA</category></item><item><title>Microsoft Research TechFest - XNA, a depth-sensing camera, an LCD projector, and some genius</title><description>&lt;P&gt;There was one booth at &lt;a href="http://research.microsoft.com/aboutmsr/techfest/default.aspx"&gt;TechFest&lt;/a&gt; that was constantly jammed with people. Everybody wanted to interview &lt;a href="http://research.microsoft.com/~awilson/"&gt;Andy Wilson&lt;/a&gt;.&lt;BR&gt;&lt;BR&gt;I'm not quite sure what to call his work. I can think of all sorts of adjectives with which to describe it, but an actual name escapes me.&lt;BR&gt;&lt;BR&gt;I will say that I had never seen anything like it.&lt;BR&gt;&lt;BR&gt;Without a name, then, I'll just say that it's the world's coolest example of real-time terrain generation with &lt;a href="http://blogs.msdn.com/xna/"&gt;XNA&lt;/a&gt;&amp;nbsp;through the use of a depth-sensing video camera and real world objects.&lt;BR&gt;&lt;BR&gt;It's also probably the world's &lt;EM&gt;only&lt;/EM&gt; example of real-time terrain generation with XNA&amp;nbsp;through the use of a depth-sensing video camera and real world objects.&lt;BR&gt;&lt;BR&gt;And even that mouthful isn't enough to describe everything you'll see in this relatively short video.&lt;BR&gt;&lt;BR&gt;Something to keep in mind while watching is that this was Andy's &lt;EM&gt;first&lt;/EM&gt; XNA project.&lt;BR&gt;&lt;BR&gt;It made me question whether or not I actually know anything at all about coding...&lt;/P&gt;&lt;img src="http://channel9.msdn.com/249298/WebViewBug.aspx?EVT=0" height="1" width="1" alt="" /&gt;</description><comments>http://channel9.msdn.com/posts/Rory/Microsoft-Research-TechFest-XNA-a-depth-sensing-camera-an-LCD-projector-and-some-genius/</comments><link>http://channel9.msdn.com/posts/Rory/Microsoft-Research-TechFest-XNA-a-depth-sensing-camera-an-LCD-projector-and-some-genius/</link><pubDate>Mon, 12 Mar 2007 18:50:05 GMT</pubDate><guid isPermaLink="false">http://channel9.msdn.com/posts/Rory/Microsoft-Research-TechFest-XNA-a-depth-sensing-camera-an-LCD-projector-and-some-genius/</guid><evnet:views>45374</evnet:views><evnet:viewtrackingurl>http://channel9.msdn.com/249298/WebViewBug.aspx?EVT=0</evnet:viewtrackingurl><evnet:previewtext>There was one booth at TechFest that was constantly jammed with people. Everybody wanted to interview Andy Wilson.I'm not quite sure what to call his work. I can think of all sorts of adjectives with which to describe it, but an actual name escapes me.I will say that I had never seen anything like it.Without a name, then, I'll just say that it's the world's coolest example of real-time terrain generation with XNA&amp;nbsp;through the use of a depth-sensing video camera and real world objects.It's also probably the world's only example of real-time terrain generation with XNA&amp;nbsp;through the use&amp;#8230;</evnet:previewtext><media:thumbnail url="http://channel9.msdn.com/Link/af9c35d6-ae41-4ed7-9036-31511a47ea29/" height="240" width="320" /><media:thumbnail url="http://channel9.msdn.com/Link/4659b838-fa47-4579-8987-36ea0e09aa95/" height="240" width="320" /><media:thumbnail url="http://channel9.msdn.com/Link/72e39905-b9e7-4ca8-9f2d-7eff612cdd95/" height="64" width="85" /><media:thumbnail url="http://channel9.msdn.com/Link/90c062e7-277d-4df5-a618-996ef86002c5/" height="64" width="85" /><media:content isDefault="true" url="http://mschnlnine.vo.llnwd.net/d1/ch9/7/8/5/0/9/2/RB_TechFest_4.wmv" expression="full" duration="793" type="video/x-ms-wmv" medium="video" /><enclosure url="http://mschnlnine.vo.llnwd.net/d1/ch9/7/8/5/0/9/2/RB_TechFest_4.wmv" length="1" type="video/x-ms-wmv" /><dc:creator>Rory</dc:creator><slash:comments>12</slash:comments><wfw:commentRss>http://channel9.msdn.com/posts/Rory/Microsoft-Research-TechFest-XNA-a-depth-sensing-camera-an-LCD-projector-and-some-genius/RSS/</wfw:commentRss><trackback:ping>http://channel9.msdn.com/249298/Trackback.aspx</trackback:ping><category>Hardware</category><category>MS Research</category><category>TechFest</category><category>XNA</category></item></channel></rss>