<?xml version="1.0" encoding="UTF-8"?><?xml-stylesheet type="text/xsl" media="screen" href="/App_Themes/default/rss.xslt"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:trackback="http://madskills.com/public/xml/rss/module/trackback/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:media="http://search.yahoo.com/mrss/" xmlns:evnet="http://www.mscommunities.com/rssmodule/"><channel><title>Entries tagged with xbox - Channel 9</title><atom:link rel="self" type="application/rss+xml" href="http://channel9.msdn.com/tags/xbox/feed/zune/default.aspx" /><image><url>http://mschnlnine.vo.llnwd.net/d1/Dev/App_Themes/C9/images/feedimage.png</url><title>Entries tagged with xbox - Channel 9</title><link>http://channel9.msdn.com/tags/Xbox/</link></image><description>xbox</description><link>http://channel9.msdn.com/tags/Xbox/</link><language>en-us</language><pubDate>Fri, 09 Oct 2009 16:39:28 GMT</pubDate><lastBuildDate>Fri, 09 Oct 2009 16:39:28 GMT</lastBuildDate><generator>EvNet (EvNet, Version=1.0.3599.6114, Culture=neutral, PublicKeyToken=null)</generator><item><title>Ping 34: Family Guy &amp; Windows 7, Microsoft fights crimes with COFEE, Video Maps, SkyTV on Xbox</title><description>&lt;img src="http://ecn.channel9.msdn.com/o9/ch9/1/4/3/7/9/4/LauraPing34_85_ch9.png" border="0" /&gt;Clint Rutkas joined Ping again this week and he did a GREAT job! He brought with him a bunch of stories that had 'Softies everywhere buzzing:&lt;br /&gt;
&lt;br /&gt;
&lt;a href="http://adage.com/madisonandvine/article?article_id=139644"&gt;Family Guy teams up with Windows 7&lt;/a&gt;&lt;br /&gt;
&lt;a href="http://blog.seattlepi.com/microsoft/archives/181948.asp"&gt;Microsoft fights crimes&lt;/a&gt;&lt;br /&gt;
&lt;a href="http://www.reghardware.co.uk/2009/10/15/sky_player_launch/"&gt;SkyTV coming to UK Xboxes&lt;/a&gt;&lt;br /&gt;
&lt;a href="http://www.technologyreview.com/computing/23711/"&gt;Video Maps of the future- cool stuff!&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;&lt;img src="http://channel9.msdn.com/497341/WebViewBug.aspx?EVT=0" height="1" width="1" alt="" /&gt;</description><comments>http://channel9.msdn.com/shows/PingShow/Ping-34-Family-Guy--Windows-7-Microsoft-fights-crimes-with-COFEE-Video-Maps-SkyTV-on-Xbox/</comments><link>http://channel9.msdn.com/shows/PingShow/Ping-34-Family-Guy--Windows-7-Microsoft-fights-crimes-with-COFEE-Video-Maps-SkyTV-on-Xbox/</link><pubDate>Tue, 20 Oct 2009 00:22:00 GMT</pubDate><guid isPermaLink="false">http://ecn.channel9.msdn.com/o9/ch9/1/4/3/7/9/4/LauraPing34_2MB_ch9.wmv</guid><evnet:views>24927</evnet:views><evnet:viewtrackingurl>http://channel9.msdn.com/497341/WebViewBug.aspx?EVT=0</evnet:viewtrackingurl><evnet:previewtext>Clint Rutkas joined Ping again this week and he did a GREAT job! He brought with him a bunch of stories that had 'Softies everywhere buzzing:

Family Guy teams up with Windows 7
Microsoft fights crimes
SkyTV coming to UK Xboxes
Video Maps of the future- cool stuff!
</evnet:previewtext><media:thumbnail url="http://ecn.channel9.msdn.com/o9/ch9/1/4/3/7/9/4/LauraPing34_320_ch9.png" height="240" width="320" /><media:thumbnail url="http://ecn.channel9.msdn.com/o9/ch9/1/4/3/7/9/4/LauraPing34_85_ch9.png" height="64" width="85" /><media:group><media:content url="http://ecn.channel9.msdn.com/o9/ch9/1/4/3/7/9/4/LauraPing34_ch9.mp4" expression="full" duration="725" fileSize="121910678" type="video/mp4" medium="video" /><media:content url="http://ecn.channel9.msdn.com/o9/ch9/1/4/3/7/9/4/LauraPing34_ch9.mp3" expression="full" duration="725" fileSize="5804885" type="audio/mp3" medium="audio" /><media:content url="http://ecn.channel9.msdn.com/o9/ch9/1/4/3/7/9/4/LauraPing34_ch9.mp4" expression="full" duration="725" fileSize="121910678" type="video/mp4" medium="video" /><media:content isDefault="true" url="http://ecn.channel9.msdn.com/o9/ch9/1/4/3/7/9/4/LauraPing34_ch9.wma" expression="full" duration="725" fileSize="5874787" type="audio/x-ms-wma" medium="audio" /><media:content isDefault="true" url="http://ecn.channel9.msdn.com/o9/ch9/1/4/3/7/9/4/LauraPing34_ch9.wmv" expression="full" duration="725" fileSize="159199677" type="video/x-ms-wmv" medium="video" /><media:content url="http://ecn.channel9.msdn.com/o9/ch9/1/4/3/7/9/4/LauraPing34_2MB_ch9.wmv" expression="full" duration="725" fileSize="208977819" type="video/x-ms-wmv" medium="video" /><media:content url="http://ecn.channel9.msdn.com/o9/ch9/1/4/3/7/9/4/LauraPing34_Zune_ch9.wmv" expression="full" duration="725" fileSize="144881708" type="video/x-ms-wmv" medium="video" /><media:content url="http://ecn.channel9.msdn.com/o9/ch9/1/4/3/7/9/4/LauraPing34_512_ch9.png" expression="full" duration="725" type="image/jpeg" medium="image" /><media:content url="http://ss.channel9.msdn.com/ch9/1/4/3/7/9/4/LauraPing34.ism/Manifest" expression="full" duration="725" type="video/x-ms-wmv" medium="video" /></media:group><enclosure url="http://ecn.channel9.msdn.com/o9/ch9/1/4/3/7/9/4/LauraPing34_2MB_ch9.wmv" length="208977819" type="video/x-ms-wmv" /><dc:creator>Laura Foy</dc:creator><slash:comments>11</slash:comments><wfw:commentRss>http://channel9.msdn.com/shows/PingShow/Ping-34-Family-Guy--Windows-7-Microsoft-fights-crimes-with-COFEE-Video-Maps-SkyTV-on-Xbox/RSS/</wfw:commentRss><trackback:ping>http://channel9.msdn.com/497341/Trackback.aspx</trackback:ping><category>COFEE</category><category>Family Guy</category><category>ping</category><category>SkyTV</category><category>Video Maps</category><category>Windows 7</category><category>Xbox</category></item><item><title>Ping 30: Bing Images, Xbox anywhere, Browsers &amp; Battery life</title><description>&lt;img src="http://ecn.channel9.msdn.com/o9/ch9/5/5/3/3/9/4/Ping30_85_ch9.png" border="0" /&gt;Believe it or not us 'Softies found some really interesting news stories that did NOT have anything to do with Kanye West or the VMA's. Here's what really mattered at Microsoft Campus this week:&lt;br /&gt;
&lt;br /&gt;
&lt;a href="http://www.crunchgear.com/2009/09/14/using-the-right-browser-may-improve-your-battery-life/"&gt;Browsers &amp;amp; Batteries&lt;/a&gt;&lt;br /&gt;
&lt;a href="http://www.makeuseof.com/tag/how-to-set-a-bing-wallpaper-desktop-slideshow-in-windows-7/"&gt;Bing images put to good use&lt;/a&gt;&lt;br /&gt;
&lt;a href="http://news.moneycentral.msn.com/provider/providerarticle.aspx?feed=AP&amp;amp;date=20090916&amp;amp;id=10032258"&gt;Xbox Anywhere&lt;/a&gt;&lt;br /&gt;
&lt;a href="http://www.onten.net/blogs/laura/Remote-Gaming-Play-YOUR-Xbox-from-anywhere-in-the-world/"&gt;The Xbox Anywhere Channel 10 story&lt;/a&gt;&lt;br /&gt;
&lt;a href="http://www.bing.com/visualsearch?q=Digital+cameras&amp;amp;g=digital_cameras&amp;amp;FORM=Z9GE"&gt;Bing announces Visual Search&lt;br /&gt;
&lt;/a&gt;&lt;a href="http://www.engadget.com/2009/09/15/lenovo-introduces-multitouch-x200-tablet-and-t400s-laptop/"&gt;Lenovo Multi-Touch&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
Who should we have on next??&lt;img src="http://channel9.msdn.com/493355/WebViewBug.aspx?EVT=0" height="1" width="1" alt="" /&gt;</description><comments>http://channel9.msdn.com/shows/PingShow/Ping-30-Bing-Images-Xbox-anywhere-Browsers--Battery-life/</comments><link>http://channel9.msdn.com/shows/PingShow/Ping-30-Bing-Images-Xbox-anywhere-Browsers--Battery-life/</link><pubDate>Mon, 21 Sep 2009 20:21:00 GMT</pubDate><guid isPermaLink="false">http://ecn.channel9.msdn.com/o9/ch9/5/5/3/3/9/4/Ping30_2MB_ch9.wmv</guid><evnet:views>27138</evnet:views><evnet:viewtrackingurl>http://channel9.msdn.com/493355/WebViewBug.aspx?EVT=0</evnet:viewtrackingurl><evnet:previewtext>Believe it or not us 'Softies found some really interesting news stories that did NOT have anything to do with Kanye West or the VMA's. Here's what really mattered at Microsoft Campus this week:

Browsers &amp;amp; Batteries
Bing images put to good use
Xbox Anywhere
The Xbox Anywhere Channel 10&amp;#8230;</evnet:previewtext><media:thumbnail url="http://ecn.channel9.msdn.com/o9/ch9/5/5/3/3/9/4/Ping30_320_ch9.png" height="240" width="320" /><media:thumbnail url="http://ecn.channel9.msdn.com/o9/ch9/5/5/3/3/9/4/Ping30_85_ch9.png" height="64" width="85" /><media:group><media:content url="http://ecn.channel9.msdn.com/o9/ch9/5/5/3/3/9/4/Ping30_ch9.mp4" expression="full" duration="756" fileSize="79645695" type="video/mp4" medium="video" /><media:content url="http://ecn.channel9.msdn.com/o9/ch9/5/5/3/3/9/4/Ping30_ch9.mp3" expression="full" duration="756" fileSize="6055662" type="audio/mp3" medium="audio" /><media:content url="http://ecn.channel9.msdn.com/o9/ch9/5/5/3/3/9/4/Ping30_ch9.mp4" expression="full" duration="756" fileSize="79645695" type="video/mp4" medium="video" /><media:content isDefault="true" url="http://ecn.channel9.msdn.com/o9/ch9/5/5/3/3/9/4/Ping30_ch9.wma" expression="full" duration="756" fileSize="6130127" type="audio/x-ms-wma" medium="audio" /><media:content isDefault="true" url="http://ecn.channel9.msdn.com/o9/ch9/5/5/3/3/9/4/Ping30_ch9.wmv" expression="full" duration="756" fileSize="156576163" type="video/x-ms-wmv" medium="video" /><media:content url="http://ecn.channel9.msdn.com/o9/ch9/5/5/3/3/9/4/Ping30_2MB_ch9.wmv" expression="full" duration="756" fileSize="210426005" type="video/x-ms-wmv" medium="video" /><media:content url="http://ecn.channel9.msdn.com/o9/ch9/5/5/3/3/9/4/Ping30_Zune_ch9.wmv" expression="full" duration="756" fileSize="91536091" type="video/x-ms-wmv" medium="video" /><media:content url="http://ecn.channel9.msdn.com/o9/ch9/5/5/3/3/9/4/Ping30_512_ch9.png" expression="full" duration="756" type="image/jpeg" medium="image" /></media:group><enclosure url="http://ecn.channel9.msdn.com/o9/ch9/5/5/3/3/9/4/Ping30_2MB_ch9.wmv" length="210426005" type="video/x-ms-wmv" /><dc:creator>Laura Foy</dc:creator><slash:comments>21</slash:comments><wfw:commentRss>http://channel9.msdn.com/shows/PingShow/Ping-30-Bing-Images-Xbox-anywhere-Browsers--Battery-life/RSS/</wfw:commentRss><trackback:ping>http://channel9.msdn.com/493355/Trackback.aspx</trackback:ping><category>bing</category><category>IE8</category><category>image search</category><category>lenovo</category><category>ping</category><category>Windows 7</category><category>Xbox</category></item><item><title>Ping 28: Free Win7, Zunes, Xbox, Interface of the future</title><description>&lt;img src="http://ecn.channel9.msdn.com/o9/ch9/7/2/2/0/9/4/Ping28_85_ch9.png" border="0" /&gt;Even with Labor Day weekend ahead of us the 'Softies were still hyped about these stories:&lt;br /&gt;
&lt;br /&gt;
&lt;a href="http://venturebeat.com/2009/09/02/speech-touchscreen-been-there-done-that-whats-the-user-interface-of-tomorrow/"&gt;Interface of the future&lt;/a&gt;&lt;br /&gt;
&lt;a href="http://lifehacker.com/5350611/microsoft-offers-90+day-trial-of-windows-7-enterprise-rtm"&gt;Free Windows&lt;/a&gt;&lt;br /&gt;
&lt;a href="http://www.computerworld.com/s/article/9137454/Microsoft_to_drop_all_Zunes_except_for_HD_model?taxonomyId=15"&gt;Zune&lt;/a&gt;&lt;br /&gt;
&lt;a href="http://www.howtogeek.com/howto/3784/change-the-windows-7-taskbar-to-work-like-vista/"&gt;I'm bringing Vista back&lt;/a&gt;&lt;br /&gt;
&lt;a href="http://news.digitaltrends.com/news-article/20765/beatles-stones-super-mario-big-autumn-for-games"&gt;Gaming lives! &lt;/a&gt;&lt;img src="http://channel9.msdn.com/490227/WebViewBug.aspx?EVT=0" height="1" width="1" alt="" /&gt;</description><comments>http://channel9.msdn.com/shows/PingShow/Ping-28-Free-Win7-Zunes-Xbox-Interface-of-the-future/</comments><link>http://channel9.msdn.com/shows/PingShow/Ping-28-Free-Win7-Zunes-Xbox-Interface-of-the-future/</link><pubDate>Mon, 07 Sep 2009 14:39:00 GMT</pubDate><guid isPermaLink="false">http://ecn.channel9.msdn.com/o9/ch9/7/2/2/0/9/4/Ping28_2MB_ch9.wmv</guid><evnet:views>35347</evnet:views><evnet:viewtrackingurl>http://channel9.msdn.com/490227/WebViewBug.aspx?EVT=0</evnet:viewtrackingurl><evnet:previewtext>Even with Labor Day weekend ahead of us the 'Softies were still hyped about these stories:

Interface of the future
Free Windows
Zune
I'm bringing Vista back
Gaming lives! </evnet:previewtext><media:thumbnail url="http://ecn.channel9.msdn.com/o9/ch9/7/2/2/0/9/4/Ping28_320_ch9.png" height="240" width="320" /><media:thumbnail url="http://ecn.channel9.msdn.com/o9/ch9/7/2/2/0/9/4/Ping28_85_ch9.png" height="64" width="85" /><media:group><media:content url="http://ecn.channel9.msdn.com/o9/ch9/7/2/2/0/9/4/Ping28_ch9.mp4" expression="full" duration="759" fileSize="83663035" type="video/mp4" medium="video" /><media:content url="http://ecn.channel9.msdn.com/o9/ch9/7/2/2/0/9/4/Ping28_ch9.mp3" expression="full" duration="759" fileSize="6074468" type="audio/mp3" medium="audio" /><media:content url="http://ecn.channel9.msdn.com/o9/ch9/7/2/2/0/9/4/Ping28_ch9.mp4" expression="full" duration="759" fileSize="83663035" type="video/mp4" medium="video" /><media:content isDefault="true" url="http://ecn.channel9.msdn.com/o9/ch9/7/2/2/0/9/4/Ping28_ch9.wma" expression="full" duration="759" fileSize="6145153" type="audio/x-ms-wma" medium="audio" /><media:content isDefault="true" url="http://ecn.channel9.msdn.com/o9/ch9/7/2/2/0/9/4/Ping28_ch9.wmv" expression="full" duration="759" fileSize="161072211" type="video/x-ms-wmv" medium="video" /><media:content url="http://ecn.channel9.msdn.com/o9/ch9/7/2/2/0/9/4/Ping28_2MB_ch9.wmv" expression="full" duration="759" fileSize="208010023" type="video/x-ms-wmv" medium="video" /><media:content url="http://ecn.channel9.msdn.com/o9/ch9/7/2/2/0/9/4/Ping28_Zune_ch9.wmv" expression="full" duration="759" fileSize="95296139" type="video/x-ms-wmv" medium="video" /><media:content url="http://ecn.channel9.msdn.com/o9/ch9/7/2/2/0/9/4/Ping28_512_ch9.png" expression="full" duration="759" type="image/jpeg" medium="image" /></media:group><enclosure url="http://ecn.channel9.msdn.com/o9/ch9/7/2/2/0/9/4/Ping28_2MB_ch9.wmv" length="208010023" type="video/x-ms-wmv" /><dc:creator>Laura Foy</dc:creator><slash:comments>11</slash:comments><wfw:commentRss>http://channel9.msdn.com/shows/PingShow/Ping-28-Free-Win7-Zunes-Xbox-Interface-of-the-future/RSS/</wfw:commentRss><trackback:ping>http://channel9.msdn.com/490227/Trackback.aspx</trackback:ping><category>ping</category><category>win7</category><category>Xbox</category><category>Zune</category></item><item><title>Inside Xbox:  Forza 3 Dyno Session and Interview with Content Manager John Wendl</title><description>&lt;img src="http://ecn.channel9.msdn.com/o9/ch9/1/5/2/9/8/4/Forza3DynoSessionLongVersion_85_ch9.png" border="0" /&gt;There's no fun in "All work and no play", which is exactly why most of us own &lt;a href="http://www.xbox.com/en-US/hardware/compare101.htm"&gt;Xbox 360's&lt;/a&gt;.    When the Xbox was released in 2001 in North America there was a lot of skepticism about the console that was competing against the PS2 and Gamecube.  And now over eight years later the &lt;a href="http://www.xbox.com/en-US/hardware/compare101.htm"&gt;Xbox 360 &lt;/a&gt;is an enormous success with game developers frequently stating it's their favorite console to develop for.  Since the &lt;a href="http://www.xbox.com/en-US/hardware/compare101.htm"&gt;Xbox 360&lt;/a&gt; is much more than just a gaming console, I'm teaming up with the Xbox team to bring you a new series called "Inside Xbox". You can also watch shorter versions of the videos you will see here, on Channel 9, on "Xbox Live".  Each show will be diving deep into a topic- something you don't get to see anywhere else.  &lt;br /&gt;
&lt;br /&gt;
For the series premiere I teamed up with "Turn 10" for a behind-the-scenes look at Dyno Testing for the upcoming Forza 3 &lt;a href="http://www.xbox.com/en-US/hardware/compare101.htm"&gt;Xbox 360&lt;/a&gt; game.  We bring in a Ford GT and capture the specs and audio which will eventually end up in the game.  I also have a chat with content director John Wendl and talk about the challenges of developing for the &lt;a href="http://www.xbox.com/en-US/hardware/compare101.htm"&gt;360&lt;/a&gt;, we discuss the new engine and simply talk tech:  Visible Tire Deformation, Polygons, Game Engines and Rendering.    &lt;br /&gt;
&lt;br /&gt;
If you have any further show ideas you would like to see for this series let me know.  Some future ideas I have are a look at Project Natal, the technology inside of the &lt;a href="http://www.xbox.com/en-US/hardware/compare101.htm"&gt;Xbox 360 &lt;/a&gt;(let's crack one of these babies open, voiding the warranty of course) let's talk to the devs behind Halo ODST and let's connect your Xbox to your Windows Home Server.  This isn't a game review show it's a show for those that want way more than that.&lt;img src="http://channel9.msdn.com/489251/WebViewBug.aspx?EVT=0" height="1" width="1" alt="" /&gt;</description><comments>http://channel9.msdn.com/posts/Tina/Inside-Xbox-Forza-3-Dyno-Session-and-Interview-with-Content-Manager-John-Wendl/</comments><link>http://channel9.msdn.com/posts/Tina/Inside-Xbox-Forza-3-Dyno-Session-and-Interview-with-Content-Manager-John-Wendl/</link><pubDate>Fri, 04 Sep 2009 05:47:00 GMT</pubDate><guid isPermaLink="false">http://ecn.channel9.msdn.com/o9/ch9/8/4/4/0/9/4/Forza3newaudio_2MB_ch9.wmv</guid><evnet:views>22620</evnet:views><evnet:viewtrackingurl>http://channel9.msdn.com/489251/WebViewBug.aspx?EVT=0</evnet:viewtrackingurl><evnet:previewtext>There's no fun in "All work and no play", which is exactly why most of us own &lt;a href="http://www.xbox.com/en-US/hardware/compare101.htm"&gt;Xbox 360's&lt;/a&gt;. When the Xbox was released in 2001 in North America there was a lot of skepticism about the console that was competing against the PS2 and Gamecube. And now over eight years later the &lt;a href="http://www.xbox.com/en-US/hardware/compare101.htm"&gt;Xbox 360 &lt;/a&gt;is an enormous success with game developers frequently stating it's their favorite console to develop for. Since the &lt;a href="http://www.xbox.com/en-US/hardware/compare101.htm"&gt;Xbox 360&lt;/a&gt; is much more than just a gaming console, I'm teaming up with the Xbox team to bring you a new series called "Inside Xbox". You can also watch shorter versions of the videos you will see here, on Channel 9, on "Xbox Live". Each show will be diving deep into a topic- something you don't get to see anywhere else. &lt;br /&gt;
&lt;br /&gt;
For the series premiere I teamed up with "Turn 10" for a behind-the-scenes look at Dyno Testing for the upcoming Forza 3 &lt;a href="http://www.xbox.com/en-US/hardware/compare101.htm"&gt;Xbox 360&lt;/a&gt; game. We bring in a Ford GT and capture the specs and audio which will eventually end up in the game. I also have a chat with content director John Wendl and talk about the challenges of developing for the &lt;a href="http://www.xbox.com/en-US/hardware/compare101.htm"&gt;360&lt;/a&gt;, we discuss the new engine and simply talk tech: Visible Tire Deformation, Polygons, Game Engines and Rendering. &lt;br /&gt;</evnet:previewtext><media:thumbnail url="http://ecn.channel9.msdn.com/o9/ch9/1/5/2/9/8/4/Forza3DynoSessionLongVersion_320_ch9.png" height="240" width="320" /><media:thumbnail url="http://ecn.channel9.msdn.com/o9/ch9/1/5/2/9/8/4/Forza3DynoSessionLongVersion_85_ch9.png" height="64" width="85" /><media:group><media:content url="http://ecn.channel9.msdn.com/o9/ch9/8/4/4/0/9/4/Forza3newaudio_ch9.mp4" expression="full" duration="902" fileSize="108842278" type="video/mp4" medium="video" /><media:content url="http://ecn.channel9.msdn.com/o9/ch9/8/4/4/0/9/4/Forza3newaudio_ch9.mp3" expression="full" duration="902" fileSize="7219896" type="audio/mp3" medium="audio" /><media:content url="http://ecn.channel9.msdn.com/o9/ch9/8/4/4/0/9/4/Forza3newaudio_ch9.mp4" expression="full" duration="902" fileSize="108842278" type="video/mp4" medium="video" /><media:content isDefault="true" url="http://ecn.channel9.msdn.com/o9/ch9/8/4/4/0/9/4/Forza3newaudio_ch9.wma" expression="full" duration="902" fileSize="7304697" type="audio/x-ms-wma" medium="audio" /><media:content isDefault="true" url="http://ecn.channel9.msdn.com/o9/ch9/8/4/4/0/9/4/Forza3newaudio_ch9.wmv" expression="full" duration="902" fileSize="198402213" type="video/x-ms-wmv" medium="video" /><media:content url="http://ecn.channel9.msdn.com/o9/ch9/8/4/4/0/9/4/Forza3newaudio_2MB_ch9.wmv" expression="full" duration="902" fileSize="714851689" type="video/x-ms-wmv" medium="video" /><media:content url="http://ecn.channel9.msdn.com/o9/ch9/8/4/4/0/9/4/Forza3newaudio_Zune_ch9.wmv" expression="full" duration="902" fileSize="125730141" type="video/x-ms-wmv" medium="video" /><media:content url="http://ecn.channel9.msdn.com/o9/ch9/1/5/2/9/8/4/Forza3DynoSessionLongVersion_512_ch9.png" expression="full" duration="902" type="image/jpeg" medium="image" /></media:group><enclosure url="http://ecn.channel9.msdn.com/o9/ch9/8/4/4/0/9/4/Forza3newaudio_2MB_ch9.wmv" length="714851689" type="video/x-ms-wmv" /><dc:creator>tina10</dc:creator><slash:comments>11</slash:comments><wfw:commentRss>http://channel9.msdn.com/posts/Tina/Inside-Xbox-Forza-3-Dyno-Session-and-Interview-with-Content-Manager-John-Wendl/RSS/</wfw:commentRss><trackback:ping>http://channel9.msdn.com/489251/Trackback.aspx</trackback:ping><category>Forza</category><category>Forza 3</category><category>Simulation</category><category>Xbox</category></item><item><title>Ping 22: Microsoft &amp; Linux BFF's! Xbox handheld coming, Bing Jingle, Win a Surface</title><description>&lt;img src="http://mschnlnine.vo.llnwd.net/d1/ch9/3/2/1/1/8/4/Ping22_small_ch9.png" border="0" /&gt;In the middle of the summer you might think Microsoft would take a break and kick-back but clearly that's not how we roll. In addition to Office 2010 and Windows 7- Microsoft made news in a few other ways...&lt;br /&gt;
&lt;br /&gt;
&lt;a href="http://news.cnet.com/8301-13579_3-10291682-37.html"&gt;Microsoft hired the Apple guy?&lt;/a&gt; &lt;br /&gt;
&lt;a href="http://www.networkworld.com/news/2009/072009-microsoft-linux-source-code.html?ts0hb&amp;amp;story=mslinux"&gt;Linux is my homeboy&lt;br /&gt;
&lt;/a&gt;&lt;a href="http://games.kikizo.com/news/200907/portable-xbox-a-matter-of-when.asp"&gt;Xbox Handheld coming your way&lt;/a&gt;&lt;br /&gt;
&lt;a href="http://news.cnet.com/8301-27076_3-10289104-248.html?part=rss&amp;amp;tag=feed&amp;amp;subj=Webware"&gt;Sue the spammers&lt;/a&gt;&lt;br /&gt;
&lt;a href="http://www.bing.com/community/blogs/search/archive/2009/07/20/ever-get-a-catchy-jingle-stuck-in-your-head.aspx"&gt;Bing Jingle = BINGLE&lt;br /&gt;
&lt;/a&gt;&lt;a href="http://partner.surface.com/EN/Pages/DeveloperChallenge.aspx"&gt;Win your own Surface&lt;br /&gt;
&lt;/a&gt;&lt;br /&gt;&lt;img src="http://channel9.msdn.com/481123/WebViewBug.aspx?EVT=0" height="1" width="1" alt="" /&gt;</description><comments>http://channel9.msdn.com/shows/PingShow/Ping-22-Microsoft--Linux-BFFs-Xbox-handheld-coming-Bing-Jingle-Win-a-Surface/</comments><link>http://channel9.msdn.com/shows/PingShow/Ping-22-Microsoft--Linux-BFFs-Xbox-handheld-coming-Bing-Jingle-Win-a-Surface/</link><pubDate>Mon, 27 Jul 2009 18:15:00 GMT</pubDate><guid isPermaLink="false">http://mschnlnine.vo.llnwd.net/d1/ch9/6/8/2/1/8/4/Ping22Revised_2MB_ch9.wmv</guid><evnet:views>50425</evnet:views><evnet:viewtrackingurl>http://channel9.msdn.com/481123/WebViewBug.aspx?EVT=0</evnet:viewtrackingurl><evnet:previewtext>In the middle of the summer you might think Microsoft would take a break and kick-back but clearly that's not how we roll. In addition to Office 2010 and Windows 7- Microsoft made news in a few other ways...

Microsoft hired the Apple guy? 
Linux is my homeboy
Xbox Handheld coming your way
Sue the&amp;#8230;</evnet:previewtext><media:thumbnail url="http://mschnlnine.vo.llnwd.net/d1/ch9/3/2/1/1/8/4/Ping22_large_ch9.png" height="240" width="320" /><media:thumbnail url="http://mschnlnine.vo.llnwd.net/d1/ch9/3/2/1/1/8/4/Ping22_small_ch9.png" height="64" width="85" /><media:group><media:content url="http://mschnlnine.vo.llnwd.net/d1/ch9/6/8/2/1/8/4/Ping22Revised_ch9.mp4" expression="full" duration="780" fileSize="88429666" type="video/mp4" medium="video" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/ch9/3/2/1/1/8/4/Ping22_ch9.mp3" expression="full" duration="780" fileSize="6241443" type="audio/mp3" medium="audio" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/ch9/6/8/2/1/8/4/Ping22Revised_ch9.mp4" expression="full" duration="780" fileSize="88429666" type="video/mp4" medium="video" /><media:content isDefault="true" url="http://mschnlnine.vo.llnwd.net/d1/ch9/3/2/1/1/8/4/Ping22_ch9.wma" expression="full" duration="780" fileSize="6319385" type="audio/x-ms-wma" medium="audio" /><media:content isDefault="true" url="http://mschnlnine.vo.llnwd.net/d1/ch9/6/8/2/1/8/4/Ping22Revised_ch9.wmv" expression="full" duration="780" fileSize="166384491" type="video/x-ms-wmv" medium="video" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/ch9/6/8/2/1/8/4/Ping22Revised_2MB_ch9.wmv" expression="full" duration="780" fileSize="236826141" type="video/x-ms-wmv" medium="video" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/ch9/3/2/1/1/8/4/Ping22_Zune_ch9.wmv" expression="full" duration="780" fileSize="105680433" type="video/x-ms-wmv" medium="video" /></media:group><enclosure url="http://mschnlnine.vo.llnwd.net/d1/ch9/6/8/2/1/8/4/Ping22Revised_2MB_ch9.wmv" length="236826141" type="video/x-ms-wmv" /><dc:creator>Laura Foy</dc:creator><slash:comments>14</slash:comments><wfw:commentRss>http://channel9.msdn.com/shows/PingShow/Ping-22-Microsoft--Linux-BFFs-Xbox-handheld-coming-Bing-Jingle-Win-a-Surface/RSS/</wfw:commentRss><trackback:ping>http://channel9.msdn.com/481123/Trackback.aspx</trackback:ping><category>bing</category><category>Gaming</category><category>handheld</category><category>Linux</category><category>ping</category><category>Surface</category><category>Xbox</category></item><item><title>Northeast Roadshow – XNA Game Development</title><description>&lt;img src="http://mschnlnine.vo.llnwd.net/d1/ch9/8/3/0/2/7/4/XNAGameDevelopment_small_ch9.png" border="0" /&gt;Let’s talk games!  In this screencast, Chris Bowen (&lt;a href="http://blogs.msdn.com/cbowen"&gt;http://blogs.msdn.com/cbowen&lt;/a&gt;) tours the world of XNA, from the components of the XNA Framework, the &lt;a href="http://creators.xna.com/en-US"&gt;XNA Creators Club Online&lt;/a&gt;, and resources for learning to create games.  The bulk of the screencast focuses using XNA Game Studio, which can create games for Windows, XBOX 360, and Zune, to create a simple 2D game from scratch.  Of course, it isn’t a fancy game (in the least), but you’ll soon have a working understanding of XNA.  It’s up to you to take it from there to create the next smash hit!&lt;br /&gt;
&lt;br /&gt;
Slides and code from the session are available on the &lt;a href="https://code.msdn.microsoft.com/Release/ProjectReleases.aspx?ProjectName=northeast&amp;amp;ReleaseId=2491"&gt;Northeast Roadshow Code Gallery&lt;/a&gt;.&lt;img src="http://channel9.msdn.com/472038/WebViewBug.aspx?EVT=0" height="1" width="1" alt="" /&gt;</description><comments>http://channel9.msdn.com/posts/dpeeast/Northeast-Roadshow-XNA-Game-Development/</comments><link>http://channel9.msdn.com/posts/dpeeast/Northeast-Roadshow-XNA-Game-Development/</link><pubDate>Thu, 04 Jun 2009 14:55:00 GMT</pubDate><guid isPermaLink="false">http://mschnlnine.vo.llnwd.net/d1/ch9/8/3/0/2/7/4/XNAGameDevelopment_2MB_ch9.wmv</guid><evnet:views>1600</evnet:views><evnet:viewtrackingurl>http://channel9.msdn.com/472038/WebViewBug.aspx?EVT=0</evnet:viewtrackingurl><evnet:previewtext>Northeast Roadshow – XNA Game DevelopmentLet’s talk games!  In this screencast, Chris Bowen (http://blogs.msdn.com/cbowen) tours the world of XNA, from the components of the XNA Framework, the XNA Creators Club Online, and resources for learning to create games.  The bulk of the screencast focuses using XNA Game Studio, which can create games for Windows, XBOX 360, and Zune, to create a simple 2D game from scratch.  Of course, it isn’t a fancy game (in the least), but you’ll soon have a working understanding of XNA.  It’s up to you to take it from there to create the next smash hit!Slides and code from the session are available on the Northeast Roadshow Code Gallery.</evnet:previewtext><media:thumbnail url="http://mschnlnine.vo.llnwd.net/d1/ch9/8/3/0/2/7/4/XNAGameDevelopment_large_ch9.png" height="240" width="320" /><media:thumbnail url="http://mschnlnine.vo.llnwd.net/d1/ch9/8/3/0/2/7/4/XNAGameDevelopment_small_ch9.png" height="64" width="85" /><media:group><media:content url="http://mschnlnine.vo.llnwd.net/d1/ch9/8/3/0/2/7/4/XNAGameDevelopment_ch9.mp4" expression="full" duration="3087" fileSize="97340091" type="video/mp4" medium="video" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/ch9/8/3/0/2/7/4/XNAGameDevelopment_ch9.mp3" expression="full" duration="3087" fileSize="24700491" type="audio/mp3" medium="audio" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/ch9/8/3/0/2/7/4/XNAGameDevelopment_ch9.mp4" expression="full" duration="3087" fileSize="97340091" type="video/mp4" medium="video" /><media:content isDefault="true" url="http://mschnlnine.vo.llnwd.net/d1/ch9/8/3/0/2/7/4/XNAGameDevelopment_ch9.wma" expression="full" duration="3087" fileSize="49934473" type="audio/x-ms-wma" medium="audio" /><media:content isDefault="true" url="http://mschnlnine.vo.llnwd.net/d1/ch9/8/3/0/2/7/4/XNAGameDevelopment_2MB_ch9.wmv" expression="full" duration="3087" fileSize="94516665" type="video/x-ms-wmv" medium="video" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/ch9/8/3/0/2/7/4/XNAGameDevelopment_2MB_ch9.wmv" expression="full" duration="3087" fileSize="94516665" type="video/x-ms-wmv" medium="video" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/ch9/8/3/0/2/7/4/XNAGameDevelopment_Zune_ch9.wmv" expression="full" duration="3087" fileSize="90839945" type="video/x-ms-wmv" medium="video" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/ch9/8/3/0/2/7/4/XNAGameDevelopment_2MB_ch9.wmv" expression="full" duration="3087" fileSize="94516665" type="video/x-ms-asf" medium="video" /></media:group><enclosure url="http://mschnlnine.vo.llnwd.net/d1/ch9/8/3/0/2/7/4/XNAGameDevelopment_2MB_ch9.wmv" length="94516665" type="video/x-ms-wmv" /><dc:creator>Brian Johnson</dc:creator><slash:comments>1</slash:comments><wfw:commentRss>http://channel9.msdn.com/posts/dpeeast/Northeast-Roadshow-XNA-Game-Development/RSS/</wfw:commentRss><trackback:ping>http://channel9.msdn.com/472038/Trackback.aspx</trackback:ping><category>.NET</category><category>cbowen</category><category>dpeeast</category><category>Gaming</category><category>northeast</category><category>Xbox</category><category>XNA</category></item><item><title>Ping 13:  XBOX tags cheaters, MyPhone, Wolfram Alpha, Netfix on Media Center</title><description>&lt;img src="http://mschnlnine.vo.llnwd.net/d1/ch9/0/3/5/0/7/4/ping13v2_small_ch9.png" border="0" /&gt;When Microsofties weren't planning barbecues for this beautiful Memorial Day- they were out making headlines. Here's what the buzz was this week:&lt;br /&gt;
&lt;br /&gt;
&lt;a href="http://www.edge-online.com/news/microsoft-to-brand-cheaters%E2%80%99-gamercards"&gt;Cheaters suck!&lt;/a&gt;&lt;br /&gt;
&lt;a href="http://news.cnet.com/8301-1023_3-10245258-93.html?tag=newsEditorsPicksArea.0"&gt;Media center get NetFlix&lt;/a&gt;&lt;br /&gt;
&lt;a href="http://www.techtree.com/India/News/Microsofts_My_Phone_Service_Goes_Public/551-102181-580.html"&gt;MyPhone on your phone&lt;/a&gt;&lt;br /&gt;
&lt;a href="http://"&gt;What's a Wolfram Alpha?&lt;/a&gt;&lt;br /&gt;
...and more. Check it out and tell us what you think!&lt;img src="http://channel9.msdn.com/470530/WebViewBug.aspx?EVT=0" height="1" width="1" alt="" /&gt;</description><comments>http://channel9.msdn.com/shows/PingShow/Ping-13-XBOX-tags-cheaters-MyPhone-Wolphram-Alpha-Netfix-on-Media-Center/</comments><link>http://channel9.msdn.com/shows/PingShow/Ping-13-XBOX-tags-cheaters-MyPhone-Wolphram-Alpha-Netfix-on-Media-Center/</link><pubDate>Mon, 25 May 2009 18:14:00 GMT</pubDate><guid isPermaLink="false">http://mschnlnine.vo.llnwd.net/d1/ch9/0/3/5/0/7/4/ping13v2_2MB_ch9.wmv</guid><evnet:views>35471</evnet:views><evnet:viewtrackingurl>http://channel9.msdn.com/470530/WebViewBug.aspx?EVT=0</evnet:viewtrackingurl><evnet:previewtext>When Microsofties weren't planning barbecues for this beautiful Memorial Day- they were out making headlines. Here's what the buzz was this week:

Cheaters suck!
Media center get NetFlix
MyPhone on your phone
What's a Wolfram Alpha?
...and more. Check it out and tell us what you think!</evnet:previewtext><media:thumbnail url="http://mschnlnine.vo.llnwd.net/d1/ch9/0/3/5/0/7/4/ping13v2_large_ch9.png" height="240" width="320" /><media:thumbnail url="http://mschnlnine.vo.llnwd.net/d1/ch9/0/3/5/0/7/4/ping13v2_small_ch9.png" height="64" width="85" /><media:group><media:content url="http://mschnlnine.vo.llnwd.net/d1/ch9/0/3/5/0/7/4/ping13v2_ch9.mp4" expression="full" duration="623" fileSize="61450472" type="video/mp4" medium="video" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/ch9/0/3/5/0/7/4/ping13v2_ch9.mp3" expression="full" duration="623" fileSize="4986750" type="audio/mp3" medium="audio" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/ch9/0/3/5/0/7/4/ping13v2_ch9.mp4" expression="full" duration="623" fileSize="61450472" type="video/mp4" medium="video" /><media:content isDefault="true" url="http://mschnlnine.vo.llnwd.net/d1/ch9/0/3/5/0/7/4/ping13v2_ch9.wma" expression="full" duration="623" fileSize="10104437" type="audio/x-ms-wma" medium="audio" /><media:content isDefault="true" url="http://mschnlnine.vo.llnwd.net/d1/ch9/0/3/5/0/7/4/ping13v2_ch9.wmv" expression="full" duration="623" fileSize="37849181" type="video/x-ms-wmv" medium="video" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/ch9/0/3/5/0/7/4/ping13v2_2MB_ch9.wmv" expression="full" duration="623" fileSize="190185205" type="video/x-ms-wmv" medium="video" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/ch9/0/3/5/0/7/4/ping13v2_Zune_ch9.wmv" expression="full" duration="623" fileSize="88265161" type="video/x-ms-wmv" medium="video" /></media:group><enclosure url="http://mschnlnine.vo.llnwd.net/d1/ch9/0/3/5/0/7/4/ping13v2_2MB_ch9.wmv" length="190185205" type="video/x-ms-wmv" /><dc:creator>Laura Foy</dc:creator><slash:comments>15</slash:comments><wfw:commentRss>http://channel9.msdn.com/shows/PingShow/Ping-13-XBOX-tags-cheaters-MyPhone-Wolphram-Alpha-Netfix-on-Media-Center/RSS/</wfw:commentRss><trackback:ping>http://channel9.msdn.com/470530/Trackback.aspx</trackback:ping><category>media center</category><category>myphone</category><category>netflix</category><category>ping</category><category>wolfram alpha</category><category>Xbox</category></item><item><title>Ping 10: Microsoft Tags, Six Degrees of Live Messenger, Xbox bundle &amp; more...</title><description>&lt;img src="http://mschnlnine.vo.llnwd.net/d1/ch9/8/6/9/6/6/4/ping10_small_ch9.png" border="0" /&gt;Another fun filled week of Microsoft news. This week we take on:&lt;br /&gt;
&lt;br /&gt;
&lt;a href="http://www.dailygalaxy.com/my_weblog/2009/04/are-we-really-s.html"&gt;Six Degrees&lt;/a&gt;&lt;br /&gt;
&lt;a href="http://research.microsoft.com/en-us/um/people/horvitz/"&gt;Get to know Eric Horvitz&lt;/a&gt;&lt;br /&gt;
&lt;a href="http://www.gomonews.com/environmental-group-uses-microsoft-tag-mobile-barcodes-to-raise-awareness/"&gt;Tagging for the environment&lt;/a&gt;&lt;br /&gt;
&lt;a href="http://majornelson.com/archive/2009/04/20/announcing-the-xbox-360-game-of-the-year-bundle.aspx"&gt;Xbox Bundles&lt;br /&gt;
&lt;/a&gt;&lt;a href="http://www.duncanchannon.com/2009/04/hard-rock-collection-collects-webby/"&gt;Webbys!&lt;br /&gt;
&lt;/a&gt;&lt;br /&gt;
and more....&lt;img src="http://channel9.msdn.com/466968/WebViewBug.aspx?EVT=0" height="1" width="1" alt="" /&gt;</description><comments>http://channel9.msdn.com/shows/PingShow/Ping-10-Microsoft-Tags-Six-Degrees-of-Live-Messenger-Xbox-bundle--more/</comments><link>http://channel9.msdn.com/shows/PingShow/Ping-10-Microsoft-Tags-Six-Degrees-of-Live-Messenger-Xbox-bundle--more/</link><pubDate>Tue, 28 Apr 2009 17:16:00 GMT</pubDate><guid isPermaLink="false">http://mschnlnine.vo.llnwd.net/d1/ch9/8/6/9/6/6/4/ping10_2MB_ch9.wmv</guid><evnet:views>25579</evnet:views><evnet:viewtrackingurl>http://channel9.msdn.com/466968/WebViewBug.aspx?EVT=0</evnet:viewtrackingurl><evnet:previewtext>Another fun filled week of Microsoft news. This week we take on:

Six Degrees
Get to know Eric Horvitz
Tagging for the environment
Xbox Bundles
Webbys!

and more....</evnet:previewtext><media:thumbnail url="http://mschnlnine.vo.llnwd.net/d1/ch9/8/6/9/6/6/4/ping10_large_ch9.png" height="240" width="320" /><media:thumbnail url="http://mschnlnine.vo.llnwd.net/d1/ch9/8/6/9/6/6/4/ping10_small_ch9.png" height="64" width="85" /><media:group><media:content url="http://mschnlnine.vo.llnwd.net/d1/ch9/8/6/9/6/6/4/ping10_ch9.mp4" expression="full" duration="776" fileSize="83212855" type="video/mp4" medium="video" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/ch9/8/6/9/6/6/4/ping10_ch9.mp3" expression="full" duration="776" fileSize="6216783" type="audio/mp3" medium="audio" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/ch9/8/6/9/6/6/4/ping10_ch9.mp4" expression="full" duration="776" fileSize="83212855" type="video/mp4" medium="video" /><media:content isDefault="true" url="http://mschnlnine.vo.llnwd.net/d1/ch9/8/6/9/6/6/4/ping10_ch9.wma" expression="full" duration="776" fileSize="12579733" type="audio/x-ms-wma" medium="audio" /><media:content isDefault="true" url="http://mschnlnine.vo.llnwd.net/d1/ch9/8/6/9/6/6/4/ping10_ch9.wmv" expression="full" duration="776" fileSize="47274099" type="video/x-ms-wmv" medium="video" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/ch9/8/6/9/6/6/4/ping10_2MB_ch9.wmv" expression="full" duration="776" fileSize="235854090" type="video/x-ms-wmv" medium="video" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/ch9/8/6/9/6/6/4/ping10_Zune_ch9.wmv" expression="full" duration="776" fileSize="109706079" type="video/x-ms-wmv" medium="video" /></media:group><enclosure url="http://mschnlnine.vo.llnwd.net/d1/ch9/8/6/9/6/6/4/ping10_2MB_ch9.wmv" length="235854090" type="video/x-ms-wmv" /><dc:creator>Laura Foy</dc:creator><slash:comments>8</slash:comments><wfw:commentRss>http://channel9.msdn.com/shows/PingShow/Ping-10-Microsoft-Tags-Six-Degrees-of-Live-Messenger-Xbox-bundle--more/RSS/</wfw:commentRss><trackback:ping>http://channel9.msdn.com/466968/Trackback.aspx</trackback:ping><category>messenger</category><category>ping</category><category>tag</category><category>Xbox</category></item><item><title>This Week on C9: Xbox &amp; Zune get updates, C9 gets custom CSS, and autonomous trucks!</title><description>&lt;img src="http://mschnlnine.vo.llnwd.net/d1/ch9/9/3/6/4/4/4/ThisWeekC9Nov21_small_ch9.jpg" border="0" /&gt;This week on Channel 9, Dan and Brian are joined by Steve Velat, a PhD student at Univ. of Florida working on cool autonomous robots. This week's news includes:&lt;br /&gt;
&lt;br /&gt;
- &lt;a href="http://store.microsoft.com"&gt;Microsoft store&lt;/a&gt; launches (1:00 - 1:40)&lt;br /&gt;
- &lt;a href="http://www.xbox.com"&gt;The New Xbox Experience&lt;/a&gt; is now available including new services like NetFlix, new avatars, and XNA Community games (1:51 - 3:37)&lt;br /&gt;
- &lt;a href="http://www.liveside.net/main/archive/2008/11/18/microsoft-discontinues-windows-live-onecare-offers-lightweight-alternative-for-free.aspx"&gt;Windows Live OneCare is discontinued&lt;/a&gt;, but Morro will be a free lightweight offering...60% of developed nations don't have up-to-date security protection (higher in emerging markets) (3:37 - 5:09)&lt;br /&gt;
- &lt;a href="http://www.microsoft.com/presspass/press/2008/nov08/11-19ZunePassPR.mspx"&gt;Zune Pass update&lt;/a&gt; means that every month you can own 10 songs (5:09 - 6:23)&lt;br /&gt;
- &lt;a href="http://www.shahine.com/omar/WindowsLivePeopleAndThePast12Months.aspx"&gt;Omar Shahine discusses Windows Live updates&lt;/a&gt;, and New York Times declares Microsoft the winner of Social Inbox 2.0 (6:23 - 7:40)&lt;br /&gt;
- &lt;a href="http://dev.live.com/blogs/devlive/archive/2008/11/13/434.aspx"&gt;Live Search API&lt;/a&gt; adds XML, JSON APIs, removes query limit, and enables you to specify Web, news, images, phonebook, Encarta Instant Answers, etc for search results (7:40 - 9:17)&lt;br /&gt;
- CodeProject article shows building a &lt;a href="http://www.codeproject.com/KB/recipes/lego_pan_tilt_camera.aspx"&gt;Pan &amp;amp; Tilt camera with object tracking&lt;/a&gt; using LEGO NXT (9:17 - 10:25)&lt;br /&gt;
- The 9 guy, Brian, and Dan make it on to &lt;a href="http://www.microspotting.com/2008/11/you-are-the-empire"&gt;Microspotting&lt;/a&gt; (10:25 - 11:12)&lt;br /&gt;
- Rico Mariani, the architect for Visual Studio tooling, discusses the &lt;a href="http://blogs.msdn.com/ricom/archive/2008/11/18/the-visual-studio-tech-roadmap-starring-visual-studio-2010.aspx"&gt;Visual Studio Technology Roadmap&lt;/a&gt; (11:12 - 13:10)&lt;br /&gt;
- &lt;a href="http://www.informit.com/podcasts/channel.aspx?c=3761c00b-ef8f-4385-9b08-a6e1c7a9a35f"&gt;OnMicrosoft video site launches&lt;/a&gt;, includes interviews with the Microsoft product teams (13:10 - 14:00)&lt;br /&gt;
- Channel 9 dev team adds &lt;a href="http://channel9.msdn.com/forums/Coffeehouse/443794-C9-Theme-Thread/"&gt;user-generated CSS extensions and Jamie's built some cool ones already&lt;/a&gt; (14:00 - 15:00)&lt;br /&gt;
- Charles has a two-part video series with Brian Beckman on state monads and concurrency, &lt;a href="http://channel9.msdn.com/shows/Going+Deep/Brian-Beckman-The-Zen-of-Expressing-State-The-State-Monad/"&gt;Part 1&lt;/a&gt; and &lt;a href="http://channel9.msdn.com/shows/Going+Deep/Brian-Beckman-The-Zen-of-Stateless-State-The-State-Monad-Part-2/"&gt;Part 2&lt;/a&gt; (15:00 - 15:46)&lt;br /&gt;
- Dan's pick of the week: Dan declares &lt;a href="http://channel9.msdn.comwww.worldofwarcraft.comshape="&gt;Wrath of the Lich King&lt;/a&gt; is the most extensible and popular game on the planet. (15:46 - 18:15)&lt;br /&gt;
- Brian's pick of the week: Greg Duncan's find on &lt;a href="http://coolthingoftheday.blogspot.com/2008/11/extending-team-members-feature-in-vsts.html"&gt;extending VSTS Power Tools with Skype&lt;/a&gt; to talk directly to teammates (18:15 - 19:20)&lt;br /&gt;
- Steve's pick of the week: Robotic Assisted Convoy Operation - A video clip of automated transport vehicles using IR emitters to drive actual convoy trucks  (19:20 - end)&lt;img src="http://channel9.msdn.com/444639/WebViewBug.aspx?EVT=0" height="1" width="1" alt="" /&gt;</description><comments>http://channel9.msdn.com/shows/This+Week+On+Channel+9/This-Week-on-C9-Xbox--Zune-get-updates-C9-gets-custom-CSS-and-autonomous-trucks/</comments><link>http://channel9.msdn.com/shows/This+Week+On+Channel+9/This-Week-on-C9-Xbox--Zune-get-updates-C9-gets-custom-CSS-and-autonomous-trucks/</link><pubDate>Sat, 22 Nov 2008 18:33:00 GMT</pubDate><guid isPermaLink="false">http://mschnlnine.vo.llnwd.net/d1/ch9/9/3/6/4/4/4/ThisWeekC9Nov21_2MB_ch9.wmv</guid><evnet:views>82252</evnet:views><evnet:viewtrackingurl>http://channel9.msdn.com/444639/WebViewBug.aspx?EVT=0</evnet:viewtrackingurl><evnet:previewtext>This week on Channel 9, Dan and Brian are joined by Steve Velat, a PhD student at Univ. of Florida working on cool robotics projects. This week's news includes:&lt;br /&gt;
&lt;br /&gt;
- The new Xbox experience launches including new avatars and Netflix streaming &lt;br /&gt;
- Zune Pass now gives you 10 free downloads a month &lt;br /&gt;
- Channel 9 now has user-generated CSS including some cool styles built by Jamie&lt;br /&gt;
- Steve's pick of the week shows off autonomous trucks running C# for transporting military vehicles</evnet:previewtext><media:thumbnail url="http://mschnlnine.vo.llnwd.net/d1/ch9/9/3/6/4/4/4/ThisWeekC9Nov21_large_ch9.jpg" height="240" width="320" /><media:thumbnail url="http://mschnlnine.vo.llnwd.net/d1/ch9/9/3/6/4/4/4/ThisWeekC9Nov21_small_ch9.jpg" height="64" width="85" /><media:group><media:content url="http://mschnlnine.vo.llnwd.net/d1/ch9/9/3/6/4/4/4/ThisWeekC9Nov21_ch9.mp4" expression="full" duration="1486" fileSize="303826022" type="video/mp4" medium="video" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/ch9/9/3/6/4/4/4/ThisWeekC9Nov21_ch9.mp3" expression="full" duration="1486" fileSize="11896291" type="audio/mp3" medium="audio" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/ch9/9/3/6/4/4/4/ThisWeekC9Nov21_ch9.mp4" expression="full" duration="1486" fileSize="303826022" type="video/mp4" medium="video" /><media:content isDefault="true" url="http://mschnlnine.vo.llnwd.net/d1/ch9/9/3/6/4/4/4/ThisWeekC9Nov21_ch9.wma" expression="full" duration="1486" fileSize="24058017" type="audio/x-ms-wma" medium="audio" /><media:content isDefault="true" url="http://mschnlnine.vo.llnwd.net/d1/ch9/9/3/6/4/4/4/ThisWeekC9Nov21_ch9.wmv" expression="full" duration="1486" fileSize="87006359" type="video/x-ms-wmv" medium="video" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/ch9/9/3/6/4/4/4/ThisWeekC9Nov21_2MB_ch9.wmv" expression="full" duration="1486" fileSize="433522019" type="video/x-ms-wmv" medium="video" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/ch9/9/3/6/4/4/4/ThisWeekC9Nov21_Zune_ch9.wmv" expression="full" duration="1486" fileSize="191454339" type="video/x-ms-wmv" medium="video" /></media:group><enclosure url="http://mschnlnine.vo.llnwd.net/d1/ch9/9/3/6/4/4/4/ThisWeekC9Nov21_2MB_ch9.wmv" length="433522019" type="video/x-ms-wmv" /><dc:creator>Dan Fernandez</dc:creator><slash:comments>10</slash:comments><wfw:commentRss>http://channel9.msdn.com/shows/This+Week+On+Channel+9/This-Week-on-C9-Xbox--Zune-get-updates-C9-gets-custom-CSS-and-autonomous-trucks/RSS/</wfw:commentRss><trackback:ping>http://channel9.msdn.com/444639/Trackback.aspx</trackback:ping><category>Channel9 Team</category><category>Live Services</category><category>Robotics</category><category>Xbox</category></item><item><title>GDC: Interview with the N+ Team</title><description>This interview is with the team that &lt;a href="http://www.xbox.com/en-US/games/n/nplusxboxlivearcade/default.htm"&gt;built N+, &lt;/a&gt;a new Xbox Live Arcade Game where you control an acrobatic stick figure ninja through hundreds of levels. N+ includes multiplayer, co-op, and even user-generated levels that can be shared peer-to-peer amongst other Xbox Live users. It's hard to go wrong when you mix together a cool physics engine with a stick-figure ninja fighting evil robots. &lt;BR&gt;&lt;BR&gt;&lt;BR&gt;&lt;img src="http://channel9.msdn.com/249703/WebViewBug.aspx?EVT=0" height="1" width="1" alt="" /&gt;</description><comments>http://channel9.msdn.com/posts/Dan/GDC-Interview-with-the-N-Team/</comments><link>http://channel9.msdn.com/posts/Dan/GDC-Interview-with-the-N-Team/</link><pubDate>Mon, 14 Apr 2008 16:10:57 GMT</pubDate><guid isPermaLink="false">http://mschnlnine.vo.llnwd.net/d1/ch9/0/NPlusTeam_2MB_ch9.wmv</guid><evnet:views>9505</evnet:views><evnet:viewtrackingurl>http://channel9.msdn.com/249703/WebViewBug.aspx?EVT=0</evnet:viewtrackingurl><evnet:previewtext>This interview is with the team that &lt;a href="http://www.xbox.com/en-US/games/n/nplusxboxlivearcade/default.htm"&gt;built N+, &lt;/a&gt;a new Xbox Live Arcade Game where you control an acrobatic stick figure ninja through hundreds of levels. N+ includes multiplayer, co-op, and even user-generated levels that can be shared peer-to-peer amongst other Xbox Live users. It's hard to go wrong when you mix together a cool physics engine with a stick-figure ninja fighting evil robots. &lt;BR&gt;&lt;BR&gt;&lt;BR&gt;</evnet:previewtext><media:thumbnail url="http://channel9.msdn.com/Link/404514dc-ea88-4409-a7e4-c488bda400fe/" height="240" width="320" /><media:thumbnail url="http://channel9.msdn.com/Link/5f5263e7-fa4b-4357-ba1c-76c1aa53c249/" height="240" width="320" /><media:thumbnail url="http://channel9.msdn.com/Link/07f5cf24-dbd8-4be8-8ac2-488f58af7d89/" height="64" width="85" /><media:thumbnail url="http://channel9.msdn.com/Link/dd76052f-7c8f-4e72-8a72-6bb69b493857/" height="64" width="85" /><media:group><media:content url="http://mschnlnine.vo.llnwd.net/d1/ch9/0/NPlusTeam_ch9.mp3" expression="full" duration="873" type="audio/mp3" medium="audio" /><media:content isDefault="true" url="http://mschnlnine.vo.llnwd.net/d1/ch9/0/NPlusTeam_ch9.wma" expression="full" duration="873" type="audio/x-ms-wma" medium="audio" /><media:content isDefault="true" url="http://mschnlnine.vo.llnwd.net/d1/ch9/0/NPlusTeam_2MB_ch9.wmv" expression="full" duration="873" type="video/x-ms-wmv" medium="video" /></media:group><enclosure url="http://mschnlnine.vo.llnwd.net/d1/ch9/0/NPlusTeam_2MB_ch9.wmv" length="1" type="video/x-ms-wmv" /><dc:creator>Dan Fernandez</dc:creator><slash:comments>2</slash:comments><wfw:commentRss>http://channel9.msdn.com/posts/Dan/GDC-Interview-with-the-N-Team/RSS/</wfw:commentRss><trackback:ping>http://channel9.msdn.com/249703/Trackback.aspx</trackback:ping><category>GDC2008</category><category>Xbox</category></item><item><title>This Week on Channel 9: March 28th Episode</title><description>This Week on Channel 9 with guest host Ed Kaim, we cover&lt;BR&gt;&lt;BR&gt;-&amp;nbsp; Microsoft Partners &lt;a href="http://dev.live.com/blogs/devlive/archive/2008/03/25/237.aspx"&gt;with Top Social Networks&lt;/a&gt; (0:50 - 2:50)&lt;BR&gt;- ASP.NET MVC Source &lt;a href="http://weblogs.asp.net/scottgu/archive/2008/03/21/asp-net-mvc-source-code-now-available.aspx"&gt;available for download&lt;/a&gt; (2:50 - &amp;nbsp;3:50)&lt;BR&gt;- Silverlight version of &lt;a href="http://www.microsoft.com/express"&gt;Visual Studio Express site&lt;/a&gt; launches (3:50 -&amp;nbsp;5:06)&amp;nbsp;&lt;BR&gt;- Martin Maly whiteboards how a &lt;a href="http://channel9.msdn.com/Showpost.aspx?postid=392011&gt;statement in IronPython &lt;/a&gt;is converted into IL and an Expression Tree (5:06 - 9:27)&lt;BR&gt;- Giles Thomas shows using the &lt;a href="http://channel9.msdn.com/Showpost.aspx?postid=392037&gt;ResolverOne spreadsheet&lt;/a&gt; to call a .NET class (9:27 - 11:20)&lt;BR&gt;- Scott Austin discusses how &lt;a href="http://channel9.msdn.com/Showpost.aspx?postid=392965&gt;Xbox Live Arcade games &lt;/a&gt;are enable user-generated content for things like maps (11:20 - 14:05)&lt;BR&gt;- James Newton-King releases &lt;a href="http://www.codeplex.com/json"&gt;JSON.NET to CodePlex &lt;/a&gt;a simple wrapper to serialize JavaScript classes into .NET classes (14:05 - 16:20)&lt;BR&gt;- Derek Bartram's Code Project &lt;a href="http://www.codeproject.com/KB/WPF/wizarddialog.aspx"&gt;WPF Wizard Dialog &lt;/a&gt;(16:20 - 17:49)&lt;BR&gt;- &lt;a href="http://ui-patterns.com"&gt;UI Patterns&lt;/a&gt; Web site, via &lt;a href="http://www.dotnetkicks.com"&gt;dotnetkicks.com&lt;/a&gt;&amp;nbsp;(17:49 - 18:40)&lt;BR&gt;- Dan's Pick of the Week: Eric Hadden's Code Project &lt;a href="http://www.codeproject.com/KB/miscctrl/imapi2.aspx"&gt;wrapper for burning CD/DVD Media&lt;/a&gt; (18:40 - 20:00)&lt;BR&gt;- Ed's Pick of the Week: &lt;a href="http://dev.live.com/blogs/sls/"&gt;Silverlight Streaming Ads Pilot&lt;/a&gt; where you host videos for free and make money&amp;nbsp;(20:00 - 22:29)&lt;BR&gt;&lt;BR&gt;&lt;img src="http://channel9.msdn.com/249685/WebViewBug.aspx?EVT=0" height="1" width="1" alt="" /&gt;</description><comments>http://channel9.msdn.com/shows/This+Week+On+Channel+9/This-Week-on-Channel-9-March-28th-Episode/</comments><link>http://channel9.msdn.com/shows/This+Week+On+Channel+9/This-Week-on-Channel-9-March-28th-Episode/</link><pubDate>Fri, 28 Mar 2008 16:58:22 GMT</pubDate><guid isPermaLink="false">http://mschnlnine.vo.llnwd.net/d1/ch9/0/ThisWeekMar28_2MB_ch9.wmv</guid><evnet:views>11018</evnet:views><evnet:viewtrackingurl>http://channel9.msdn.com/249685/WebViewBug.aspx?EVT=0</evnet:viewtrackingurl><evnet:previewtext>This Week on Channel 9 with guest host Ed Kaim, we cover&lt;BR&gt;&lt;BR&gt;-&amp;nbsp; Microsoft Partners &lt;a href="http://dev.live.com/blogs/devlive/archive/2008/03/25/237.aspx"&gt;with Top Social Networks&lt;/a&gt; (0:50 - 2:50)&lt;BR&gt;- ASP.NET MVC Source &lt;a href="http://weblogs.asp.net/scottgu/archive/2008/03/21/asp-net-mvc-source-code-now-available.aspx"&gt;available for download&lt;/a&gt; (2:50 - &amp;nbsp;3:50)&lt;BR&gt;- Silverlight version of &lt;a href="http://www.microsoft.com/express"&gt;Visual Studio Express site&lt;/a&gt; launches (3:50 -&amp;nbsp;5:06)&amp;nbsp;&lt;BR&gt;</evnet:previewtext><media:thumbnail url="http://channel9.msdn.com/Link/269f067a-6057-4579-8855-7e5863494d33/" height="240" width="320" /><media:thumbnail url="http://channel9.msdn.com/Link/417e845d-a1c3-445d-85ac-078e3a68807e/" height="240" width="320" /><media:thumbnail url="http://channel9.msdn.com/Link/bc0eb49f-57bb-4e8f-adc7-8c8f498cd1bb/" height="64" width="85" /><media:thumbnail url="http://channel9.msdn.com/Link/ec058647-be1f-4e17-839e-a6d8d8742d6b/" height="64" width="85" /><media:group><media:content url="http://mschnlnine.vo.llnwd.net/d1/ch9/0/ThisWeekMar28_ch9.mp3" expression="full" duration="1348" type="audio/mp3" medium="audio" /><media:content isDefault="true" url="http://mschnlnine.vo.llnwd.net/d1/ch9/0/ThisWeekMar28_ch9.wma" expression="full" duration="1348" type="audio/x-ms-wma" medium="audio" /><media:content isDefault="true" url="http://mschnlnine.vo.llnwd.net/d1/ch9/0/ThisWeekMar28_2MB_ch9.wmv" expression="full" duration="1348" type="video/x-ms-wmv" medium="video" /></media:group><enclosure url="http://mschnlnine.vo.llnwd.net/d1/ch9/0/ThisWeekMar28_2MB_ch9.wmv" length="1" type="video/x-ms-wmv" /><dc:creator>Dan Fernandez</dc:creator><slash:comments>4</slash:comments><wfw:commentRss>http://channel9.msdn.com/shows/This+Week+On+Channel+9/This-Week-on-Channel-9-March-28th-Episode/RSS/</wfw:commentRss><trackback:ping>http://channel9.msdn.com/249685/Trackback.aspx</trackback:ping><category>DLR</category><category>GDC2008</category><category>Silverlight Streaming</category><category>WPF</category><category>Xbox</category></item><item><title>Scott Austin - GDC: Interesting uses of Xbox Live Arcade</title><description>Scott Austin is the Business Manager of Xbox Live Arcade and he works with developers and game publishers who are looking at pushing the boundaries of what's possible on Xbox Live arcade. You'll here Scott talk about what recent game developers are building new styles of gameplay, incorporating the time dimension, enabling sharing user generated content like sharing custom maps, leaderboard storage to enable "spectator" mode for casual games, or new input devices like enabling motion-detection cameras to play games like pinball.&lt;img src="http://channel9.msdn.com/249683/WebViewBug.aspx?EVT=0" height="1" width="1" alt="" /&gt;</description><comments>http://channel9.msdn.com/posts/Dan/Scott-Austin-GDC-Interesting-uses-of-Xbox-Live-Arcade/</comments><link>http://channel9.msdn.com/posts/Dan/Scott-Austin-GDC-Interesting-uses-of-Xbox-Live-Arcade/</link><pubDate>Thu, 27 Mar 2008 16:08:46 GMT</pubDate><guid isPermaLink="false">http://mschnlnine.vo.llnwd.net/d1/ch9/0/ScottAustinXboxLiveArcade_2MB_ch9.wmv</guid><evnet:views>8354</evnet:views><evnet:viewtrackingurl>http://channel9.msdn.com/249683/WebViewBug.aspx?EVT=0</evnet:viewtrackingurl><evnet:previewtext>Scott Austin is the Business Manager of Xbox Live Arcade and he works with developers and game publishers who are looking at pushing the boundaries of what's possible on Xbox Live arcade. You'll here Scott talk about what recent game developers are building new styles of gameplay, incorporating the time dimension, enabling sharing user generated content like sharing custom maps, leaderboard storage to enable "spectator" mode for casual games, or new input devices like enabling motion-detection cameras to play games like pinball.</evnet:previewtext><media:thumbnail url="http://channel9.msdn.com/Link/dd1428b4-acf0-4a90-97bb-c424467ba0d5/" height="240" width="320" /><media:thumbnail url="http://channel9.msdn.com/Link/546f3726-a645-44d2-a23e-5e35d57a40fb/" height="240" width="320" /><media:thumbnail url="http://channel9.msdn.com/Link/eba10f42-d5ed-44b9-93aa-eb6adc950502/" height="64" width="85" /><media:thumbnail url="http://channel9.msdn.com/Link/7fd787cd-f45e-4380-bdf4-f3605becaa24/" height="64" width="85" /><media:group><media:content url="http://mschnlnine.vo.llnwd.net/d1/ch9/0/ScottAustinXboxLiveArcade_ch9.mp3" expression="full" duration="798" type="audio/mp3" medium="audio" /><media:content isDefault="true" url="http://mschnlnine.vo.llnwd.net/d1/ch9/0/ScottAustinXboxLiveArcade_ch9.wma" expression="full" duration="798" type="audio/x-ms-wma" medium="audio" /><media:content isDefault="true" url="http://mschnlnine.vo.llnwd.net/d1/ch9/0/ScottAustinXboxLiveArcade_2MB_ch9.wmv" expression="full" duration="798" type="video/x-ms-wmv" medium="video" /></media:group><enclosure url="http://mschnlnine.vo.llnwd.net/d1/ch9/0/ScottAustinXboxLiveArcade_2MB_ch9.wmv" length="1" type="video/x-ms-wmv" /><dc:creator>Dan Fernandez</dc:creator><slash:comments>1</slash:comments><wfw:commentRss>http://channel9.msdn.com/posts/Dan/Scott-Austin-GDC-Interesting-uses-of-Xbox-Live-Arcade/RSS/</wfw:commentRss><trackback:ping>http://channel9.msdn.com/249683/Trackback.aspx</trackback:ping><category>Xbox</category></item><item><title>GDC08: James Silva, XNA, XBOX Arcade, Zune Gaming, Renegade Dishwasher Samurai Angst and Revenge</title><description>&lt;P&gt;James Silva was one of the stars of GDC 2008, presenting his good work in a keynote where good things were announced by the XNA People...&amp;nbsp;&lt;BR&gt;&lt;BR&gt;James created the winning entry in a recent XNA contest. His game is based on his experience as a dishwasher in a restaurant where he wasn't afforded proper respect. The result of this legitimate angst&amp;nbsp;is a game written on the XNA platform (managed XNA, specifically, fully written in C#)&amp;nbsp;Dishwasher Death Samurai :) I caught up with James and a few XNA People, Program Managers Mitch Walker and Michael&amp;nbsp;Klucher,&amp;nbsp;to discuss James' game, XNA (what does XNA stand for, anyway? What does XNA encompass from a platform perspective? What does the recent XBox Live Arcade announcement mean? We also get to see a game written using the XNA framework running on a Zune (very cool!). And there's more...&lt;BR&gt;&lt;BR&gt;Tune in.&lt;BR&gt;&lt;BR&gt;Enjoy.&lt;BR&gt;&lt;BR&gt;&lt;a href="http://mschnlnine.vo.llnwd.net/d1/ch9/0/GDC08_XNA_Dishwasher_XBOXArcade_512kbs.wmv"&gt;Low res version here. &lt;/a&gt;&lt;/P&gt;&lt;img src="http://channel9.msdn.com/249621/WebViewBug.aspx?EVT=0" height="1" width="1" alt="" /&gt;</description><comments>http://channel9.msdn.com/posts/Charles/GDC08-James-Silva-XNA-XBOX-Arcade-Zune-Gaming-Renegade-Dishwasher-Samurai-Angst-and-Revenge/</comments><link>http://channel9.msdn.com/posts/Charles/GDC08-James-Silva-XNA-XBOX-Arcade-Zune-Gaming-Renegade-Dishwasher-Samurai-Angst-and-Revenge/</link><pubDate>Tue, 26 Feb 2008 21:06:05 GMT</pubDate><guid isPermaLink="false">http://mschnlnine.vo.llnwd.net/d1/ch9/0/GDC08_XNA_Dishwasher_XBOXArcade.wmv</guid><evnet:views>9356</evnet:views><evnet:viewtrackingurl>http://channel9.msdn.com/249621/WebViewBug.aspx?EVT=0</evnet:viewtrackingurl><evnet:previewtext>James Silva was one of the stars of GDC 2008, presenting his good work in a keynote where good things were announced by the XNA People...&amp;nbsp;James created the winning entry in a recent XNA contest. His game is based on his experience as a dishwasher in a restaurant where he wasn't afforded proper respect. The result of this legitimate angst&amp;nbsp;is a game written on the XNA platform (managed XNA, specifically, fully written in C#)&amp;nbsp;Dishwasher Death Samurai &lt;img src='/emoticons/C9/emotion-1.gif' alt='Smiley' /&gt; I caught up with James and a few XNA People, Program Managers Mitch Walker and Michael&amp;nbsp;Klucher,&amp;nbsp;to discuss James' game,&amp;#8230;</evnet:previewtext><media:thumbnail url="http://channel9.msdn.com/Link/03bdc560-3181-4926-8d01-59f550e17b24/" height="240" width="320" /><media:thumbnail url="http://channel9.msdn.com/Link/e016c766-b98d-4d75-9021-0c056ffbaa26/" height="240" width="320" /><media:thumbnail url="http://channel9.msdn.com/Link/93206233-578a-4286-9336-e513a5ec0f0f/" height="64" width="85" /><media:thumbnail url="http://channel9.msdn.com/Link/8c895788-400a-4daf-8e3c-8e0ade051046/" height="64" width="85" /><media:group><media:content url="http://mschnlnine.vo.llnwd.net/d1/ch9/0/GDC08XNADishwasher_ch9.mp3" expression="full" duration="2061" type="audio/mp3" medium="audio" /><media:content isDefault="true" url="http://mschnlnine.vo.llnwd.net/d1/ch9/0/GDC08XNADishwasher_ch9.wma" expression="full" duration="2061" type="audio/x-ms-wma" medium="audio" /><media:content isDefault="true" url="http://mschnlnine.vo.llnwd.net/d1/ch9/0/GDC08_XNA_Dishwasher_XBOXArcade.wmv" expression="full" duration="2061" type="video/x-ms-wmv" medium="video" /></media:group><enclosure url="http://mschnlnine.vo.llnwd.net/d1/ch9/0/GDC08_XNA_Dishwasher_XBOXArcade.wmv" length="1" type="video/x-ms-wmv" /><dc:creator>Charles</dc:creator><slash:comments>4</slash:comments><wfw:commentRss>http://channel9.msdn.com/posts/Charles/GDC08-James-Silva-XNA-XBOX-Arcade-Zune-Gaming-Renegade-Dishwasher-Samurai-Angst-and-Revenge/RSS/</wfw:commentRss><trackback:ping>http://channel9.msdn.com/249621/Trackback.aspx</trackback:ping><category>GDC2008</category><category>Programming</category><category>Xbox</category><category>XNA</category></item><item><title>This Week on Channel 9: Feb 22 with Ed Kaim!</title><description>&lt;P&gt;"Special" guest host Ed Kaim is in the studio as Dan is down covering GDC.&lt;BR&gt;&lt;BR&gt;This week's episode includes&lt;BR&gt;&lt;BR&gt;&lt;/P&gt;- Microsoft announces &lt;a href="http://downloads.channel8.msdn.com"&gt;DreamSpark &lt;/a&gt;- Free software for students&lt;BR&gt;- &lt;a href="http://channel8.msdn.com/Posts/2047/"&gt;Max Zuckerman &lt;/a&gt;interviews Bill Gates on what he would do if he was 17 again.&lt;BR&gt;- XNA announces &lt;a href="http://creators.xna.com/whatsnew.aspx"&gt;Community Arcade&lt;/a&gt; which enables anyone to submit a game, get it peer-reviewed, and shared with the Xbox Live community&lt;BR&gt;- XNA also announced that you'll be able to &lt;a href="http://video.msn.com/video.aspx?mkt=en-US&amp;amp;brand=&amp;amp;vid=a97849b2-c46d-41d3-b3d5-69060d4d95f4"&gt;build games for Zune &lt;/a&gt;with XNA Game Studio 3.0 including wireless multiplayer &lt;BR&gt;- Xbox also announced that publishers who have an XDK will now have access to a set of XNA APIs that enable leaderboard, matchmaking, achievements, and more, found via &lt;a href="http://coolthingoftheday.blogspot.com/2008/02/xbox-live-arcade-extensions-for-xna.html"&gt;Greg Duncan&lt;/a&gt;&lt;BR&gt;- &lt;a href="http://skydrive.live.com/"&gt;Windows Live SkyDrive&lt;/a&gt; is out of beta and increased it's size to 5GB. Also see &lt;a href="http://blogs.msdn.com/angus_logan/"&gt;Angus Logan's Blog&lt;/a&gt;&amp;nbsp;and &lt;a href="http://dev.live.com/"&gt;http://dev.live.com&lt;/a&gt;. &lt;BR&gt;- VS DB Pro team releases Power Tools - custom data generators, SQL Static analysis, data generation wizard, and more, via &lt;a href="http://blogs.msdn.com/gertd/"&gt;Gert Drapers&lt;/a&gt;&lt;BR&gt;- &lt;a href="http://msmvps.com/blogs/john.skeet"&gt;Visualize LINQ &lt;/a&gt;Expression Evaluation - Utility that enables you to visually see and step through LINQ expressions from John Skeet&lt;BR&gt;- Brian's pick of the week: William Stacey fixes the VS SLN problem with 1 line of PowerShell&lt;BR&gt;- Ed's Pick of the week: &lt;a href="http://projects.nikhilk.net/Projects/ScriptSharp.aspx"&gt;Nikhil Kothari's Script#&lt;/a&gt;&lt;img src="http://channel9.msdn.com/249619/WebViewBug.aspx?EVT=0" height="1" width="1" alt="" /&gt;</description><comments>http://channel9.msdn.com/shows/This+Week+On+Channel+9/This-Week-on-Channel-9-Feb-22-with-Ed-Kaim/</comments><link>http://channel9.msdn.com/shows/This+Week+On+Channel+9/This-Week-on-Channel-9-Feb-22-with-Ed-Kaim/</link><pubDate>Fri, 22 Feb 2008 19:31:38 GMT</pubDate><guid isPermaLink="false">http://mschnlnine.vo.llnwd.net/d1/ch9/0/ThisWeekOnC9-Feb22.wmv</guid><evnet:views>13457</evnet:views><evnet:viewtrackingurl>http://channel9.msdn.com/249619/WebViewBug.aspx?EVT=0</evnet:viewtrackingurl><evnet:previewtext>&lt;P&gt;"Special" guest host Ed Kaim is in the studio as Dan is down covering GDC.&lt;BR&gt;&lt;BR&gt;This week's episode includes&lt;BR&gt;&lt;BR&gt;&lt;/P&gt;- Microsoft announces &lt;a href="http://downloads.channel8.msdn.com"&gt;DreamSpark &lt;/a&gt;- Free software for students&lt;BR&gt;- &lt;a href="http://channel8.msdn.com/Posts/2047/"&gt;Max Zuckerman &lt;/a&gt;interviews Bill Gates on what he would do if he was 17 again.&lt;BR&gt;- XNA announces &lt;a href="http://creators.xna.com/whatsnew.aspx"&gt;Community Arcade&lt;/a&gt; which enables anyone to submit a game, get it peer-reviewed, and shared with the Xbox Live community&lt;BR&gt;</evnet:previewtext><media:thumbnail url="http://channel9.msdn.com/Link/24857985-55c7-44b5-99d8-32c3d42d317b/" height="240" width="320" /><media:thumbnail url="http://channel9.msdn.com/Link/86a1ad10-71b2-4bce-b91e-0615731b817f/" height="240" width="320" /><media:thumbnail url="http://channel9.msdn.com/Link/c73216e8-01ff-4425-a517-06fab2de9001/" height="64" width="85" /><media:thumbnail url="http://channel9.msdn.com/Link/8e8a634c-63f3-4c69-8c61-ca4c3acd592b/" height="64" width="85" /><media:group><media:content url="http://mschnlnine.vo.llnwd.net/d1/ch9/0/ThisWeekOnC9Feb22_ch9.mp3" expression="full" duration="1407" type="audio/mp3" medium="audio" /><media:content isDefault="true" url="http://mschnlnine.vo.llnwd.net/d1/ch9/0/ThisWeekOnC9Feb22_ch9.wma" expression="full" duration="1407" type="audio/x-ms-wma" medium="audio" /><media:content isDefault="true" url="http://mschnlnine.vo.llnwd.net/d1/ch9/0/ThisWeekOnC9-Feb22.wmv" expression="full" duration="1407" type="video/x-ms-wmv" medium="video" /></media:group><enclosure url="http://mschnlnine.vo.llnwd.net/d1/ch9/0/ThisWeekOnC9-Feb22.wmv" length="1" type="video/x-ms-wmv" /><dc:creator>Dan Fernandez</dc:creator><slash:comments>15</slash:comments><wfw:commentRss>http://channel9.msdn.com/shows/This+Week+On+Channel+9/This-Week-on-Channel-9-Feb-22-with-Ed-Kaim/RSS/</wfw:commentRss><trackback:ping>http://channel9.msdn.com/249619/Trackback.aspx</trackback:ping><category>LINQ</category><category>Live Services</category><category>Windows Live</category><category>Xbox</category><category>XNA</category></item><item><title>XNA Development Part 4: Facing (or Aiming at) Your Opponent</title><description>Jennifer Marsman walks through sample code detailing how to make one sprite turn to face another in your Windows or XBOX 360 game using the XNA Framework.&amp;nbsp;&lt;img src="http://channel9.msdn.com/258004/WebViewBug.aspx?EVT=0" height="1" width="1" alt="" /&gt;</description><comments>http://channel9.msdn.com/shows/Code+To+Live/XNA-Development-Part-4-Facing-or-Aiming-at-Your-Opponent/</comments><link>http://channel9.msdn.com/shows/Code+To+Live/XNA-Development-Part-4-Facing-or-Aiming-at-Your-Opponent/</link><pubDate>Fri, 05 Oct 2007 00:00:24 GMT</pubDate><guid isPermaLink="false">http://channel9.msdn.com/shows/Code+To+Live/XNA-Development-Part-4-Facing-or-Aiming-at-Your-Opponent/</guid><evnet:views>4982</evnet:views><evnet:viewtrackingurl>http://channel9.msdn.com/258004/WebViewBug.aspx?EVT=0</evnet:viewtrackingurl><evnet:previewtext>Jennifer Marsman walks through sample code detailing how to make one sprite turn to face another in your Windows or XBOX 360 game using the XNA Framework.&amp;nbsp;</evnet:previewtext><media:thumbnail url="http://channel9.msdn.com/Link/afa364af-bced-4605-9894-cee902d790f8/" height="240" width="320" /><media:thumbnail url="http://channel9.msdn.com/Link/4bf12c40-8635-4868-ac07-dcf31e8c123a/" height="240" width="320" /><media:thumbnail url="http://channel9.msdn.com/Link/5d5315ea-37c7-4d1b-9e20-ee712bead65d/" height="240" width="320" /><media:thumbnail url="http://channel9.msdn.com/Link/e2583454-ad9f-4861-b18d-0984d31ff485/" height="64" width="85" /><media:thumbnail url="http://channel9.msdn.com/Link/1a364b9a-1b2a-489c-be82-80799e7a51ca/" height="64" width="85" /><media:thumbnail url="http://channel9.msdn.com/Link/311e39dd-934c-46e2-8e5b-e447368a6973/" height="64" width="85" /><media:group><media:content isDefault="true" url="http://mschnlnine.vo.llnwd.net/d1/ch9/4/0/0/8/5/2/346022_XNAPart4-FacingOpponent.wmv" expression="full" duration="751" type="video/x-ms-wmv" medium="video" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/ch9/4/0/0/8/5/2/346022.jpg" expression="full" type="image/jpeg" medium="image" /></media:group><enclosure url="http://mschnlnine.vo.llnwd.net/d1/ch9/4/0/0/8/5/2/346022_XNAPart4-FacingOpponent.wmv" length="1" type="video/x-ms-wmv" /><dc:creator>Jennifer Marsman</dc:creator><slash:comments>0</slash:comments><wfw:commentRss>http://channel9.msdn.com/shows/Code+To+Live/XNA-Development-Part-4-Facing-or-Aiming-at-Your-Opponent/RSS/</wfw:commentRss><trackback:ping>http://channel9.msdn.com/258004/Trackback.aspx</trackback:ping><category>Xbox</category><category>XNA</category></item><item><title>XNA Development Part 1 Getting Started with the XNA Framework</title><description>Jennifer Marsman shows you the software needed to get started using the XNA Framework to develop games for Windows and the XBOX 360.&lt;img src="http://channel9.msdn.com/257954/WebViewBug.aspx?EVT=0" height="1" width="1" alt="" /&gt;</description><comments>http://channel9.msdn.com/shows/Code+To+Live/XNA-Development-Part-1-Getting-Started-with-the-XNA-Framework/</comments><link>http://channel9.msdn.com/shows/Code+To+Live/XNA-Development-Part-1-Getting-Started-with-the-XNA-Framework/</link><pubDate>Tue, 02 Oct 2007 23:11:00 GMT</pubDate><guid isPermaLink="false">http://channel9.msdn.com/shows/Code+To+Live/XNA-Development-Part-1-Getting-Started-with-the-XNA-Framework/</guid><evnet:views>6334</evnet:views><evnet:viewtrackingurl>http://channel9.msdn.com/257954/WebViewBug.aspx?EVT=0</evnet:viewtrackingurl><evnet:previewtext>Jennifer Marsman shows you the software needed to get started using the XNA Framework to develop games for Windows and the XBOX 360.</evnet:previewtext><media:thumbnail url="http://channel9.msdn.com/Link/e95084b5-1844-4ef4-9847-b1f4bfa5d098/" height="240" width="320" /><media:thumbnail url="http://channel9.msdn.com/Link/e1356509-a29e-468d-bf3e-824dce84f50d/" height="240" width="320" /><media:thumbnail url="http://channel9.msdn.com/Link/23fbdd29-4b9a-4705-8d9c-4fa321d30803/" height="240" width="320" /><media:thumbnail url="http://channel9.msdn.com/Link/6c3f1e4c-e539-44ca-8c68-8c1ff470c34c/" height="64" width="85" /><media:thumbnail url="http://channel9.msdn.com/Link/7b09b2bc-3c9a-4af9-ab73-16941a83335f/" height="64" width="85" /><media:thumbnail url="http://channel9.msdn.com/Link/1368cf4b-f4d1-4fea-ac5b-256de5951750/" height="64" width="85" /><media:group><media:content url="http://mschnlnine.vo.llnwd.net/d1/ch9/4/5/9/7/5/2/345485_XNAPart1-GettingStarted.wmv" expression="full" duration="221" fileSize="4103613" type="video/x-ms-wmv" medium="video" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/ch9/4/5/9/7/5/2/345485.jpg" expression="full" type="image/jpeg" medium="image" /></media:group><dc:creator>Jennifer Marsman</dc:creator><slash:comments>0</slash:comments><wfw:commentRss>http://channel9.msdn.com/shows/Code+To+Live/XNA-Development-Part-1-Getting-Started-with-the-XNA-Framework/RSS/</wfw:commentRss><trackback:ping>http://channel9.msdn.com/257954/Trackback.aspx</trackback:ping><category>Xbox</category><category>XNA</category></item><item><title>XNA Development Part 2: Differences Between Windows and XBOX Game Development</title><description>Jennifer Marsman discusses the differences between developing a Windows game and an XBOX 360 game using the XNA Framework.&amp;nbsp;&lt;img src="http://channel9.msdn.com/257951/WebViewBug.aspx?EVT=0" height="1" width="1" alt="" /&gt;</description><comments>http://channel9.msdn.com/shows/Code+To+Live/XNA-Development-Part-2-Differences-Between-Windows-and-XBOX-Game-Development/</comments><link>http://channel9.msdn.com/shows/Code+To+Live/XNA-Development-Part-2-Differences-Between-Windows-and-XBOX-Game-Development/</link><pubDate>Tue, 02 Oct 2007 20:27:32 GMT</pubDate><guid isPermaLink="false">http://channel9.msdn.com/shows/Code+To+Live/XNA-Development-Part-2-Differences-Between-Windows-and-XBOX-Game-Development/</guid><evnet:views>5690</evnet:views><evnet:viewtrackingurl>http://channel9.msdn.com/257951/WebViewBug.aspx?EVT=0</evnet:viewtrackingurl><evnet:previewtext>Jennifer Marsman discusses the differences between developing a Windows game and an XBOX 360 game using the XNA Framework.&amp;nbsp;</evnet:previewtext><media:thumbnail url="http://channel9.msdn.com/Link/d8e97245-d8e5-4401-9601-bd3f70e21312/" height="240" width="320" /><media:thumbnail url="http://channel9.msdn.com/Link/14b4417a-0042-4ea9-89e5-bd4169ad404c/" height="240" width="320" /><media:thumbnail url="http://channel9.msdn.com/Link/adeb811c-41ba-468e-bfb2-e63ffe86bb37/" height="240" width="320" /><media:thumbnail url="http://channel9.msdn.com/Link/7956ce27-be85-4a9c-aab0-18addb94c8da/" height="64" width="85" /><media:thumbnail url="http://channel9.msdn.com/Link/93724b77-37c5-4d39-9e5a-77dfb4917844/" height="64" width="85" /><media:thumbnail url="http://channel9.msdn.com/Link/34604684-ad0e-4e92-8a37-6d5cfe78fae5/" height="64" width="85" /><media:group><media:content isDefault="true" url="http://mschnlnine.vo.llnwd.net/d1/ch9/1/5/9/7/5/2/345461_XNAPart2-Differences.wmv" expression="full" duration="403" type="video/x-ms-wmv" medium="video" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/ch9/1/5/9/7/5/2/345461.jpg" expression="full" type="image/jpeg" medium="image" /></media:group><enclosure url="http://mschnlnine.vo.llnwd.net/d1/ch9/1/5/9/7/5/2/345461_XNAPart2-Differences.wmv" length="1" type="video/x-ms-wmv" /><dc:creator>Jennifer Marsman</dc:creator><slash:comments>0</slash:comments><wfw:commentRss>http://channel9.msdn.com/shows/Code+To+Live/XNA-Development-Part-2-Differences-Between-Windows-and-XBOX-Game-Development/RSS/</wfw:commentRss><trackback:ping>http://channel9.msdn.com/257951/Trackback.aspx</trackback:ping><category>Xbox</category><category>XNA</category></item><item><title>XNA Development Part 3: The Five Essential Gaming Methods</title><description>&lt;SPAN&gt;Jennifer Marsman walks through the essential methods that you need to understand in order to develop a Windows or XBOX 360 game using the XNA Framework.&lt;/SPAN&gt;&lt;img src="http://channel9.msdn.com/257862/WebViewBug.aspx?EVT=0" height="1" width="1" alt="" /&gt;</description><comments>http://channel9.msdn.com/shows/Code+To+Live/XNA-Development-Part-3-The-Five-Essential-Gaming-Methods/</comments><link>http://channel9.msdn.com/shows/Code+To+Live/XNA-Development-Part-3-The-Five-Essential-Gaming-Methods/</link><pubDate>Thu, 27 Sep 2007 14:40:56 GMT</pubDate><guid isPermaLink="false">http://channel9.msdn.com/shows/Code+To+Live/XNA-Development-Part-3-The-Five-Essential-Gaming-Methods/</guid><evnet:views>6459</evnet:views><evnet:viewtrackingurl>http://channel9.msdn.com/257862/WebViewBug.aspx?EVT=0</evnet:viewtrackingurl><evnet:previewtext>&lt;SPAN&gt;Jennifer Marsman walks through the essential methods that you need to understand in order to develop a Windows or XBOX 360 game using the XNA Framework.&lt;/SPAN&gt;</evnet:previewtext><media:thumbnail url="http://channel9.msdn.com/Link/1ff22226-d1e6-4caf-9708-325a19e97d3e/" height="240" width="320" /><media:thumbnail url="http://channel9.msdn.com/Link/bbee463d-a1aa-4cb1-8c13-8780a5757a0c/" height="240" width="320" /><media:thumbnail url="http://channel9.msdn.com/Link/efc819e7-982f-486b-8c2e-b9978e1f6cf0/" height="240" width="320" /><media:thumbnail url="http://channel9.msdn.com/Link/1c057378-230c-4a83-bb00-49254ff3289b/" height="64" width="85" /><media:thumbnail url="http://channel9.msdn.com/Link/a80d24bb-783e-4660-898d-549b514889ba/" height="64" width="85" /><media:thumbnail url="http://channel9.msdn.com/Link/921a6e6e-3ca3-4646-8e80-8615065bf6fa/" height="64" width="85" /><media:group><media:content isDefault="true" url="http://mschnlnine.vo.llnwd.net/d1/ch9/2/6/8/7/5/2/344439_XNAPart3-EssentialGamingMethods.wmv" expression="full" duration="726" type="video/x-ms-wmv" medium="video" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/ch9/2/6/8/7/5/2/344439.jpg" expression="full" type="image/jpeg" medium="image" /></media:group><enclosure url="http://mschnlnine.vo.llnwd.net/d1/ch9/2/6/8/7/5/2/344439_XNAPart3-EssentialGamingMethods.wmv" length="1" type="video/x-ms-wmv" /><dc:creator>joshholmes</dc:creator><slash:comments>0</slash:comments><wfw:commentRss>http://channel9.msdn.com/shows/Code+To+Live/XNA-Development-Part-3-The-Five-Essential-Gaming-Methods/RSS/</wfw:commentRss><trackback:ping>http://channel9.msdn.com/257862/Trackback.aspx</trackback:ping><category>Xbox</category><category>XNA</category></item><item><title>Code to Live: Dave Redding and John Stevens on XNA and Independent Gaming</title><description>&lt;P&gt;In this inaugural show, hosts &lt;a href="http://www.geekswithblogs.net/thesenator"&gt;Steve Loethen&lt;/a&gt; and &lt;a href="http://www.joshholmes.com/"&gt;Josh Holmes&lt;/a&gt; interview &lt;a href="http://www.geekswithblogs.com/davenet"&gt;Dave Redding&lt;/a&gt; and &lt;a href="http://www.last-straw-games.com"&gt;John Stevens&amp;nbsp;&lt;/a&gt; about XNA and game development. &lt;BR&gt;&lt;/P&gt;
&lt;P&gt;&lt;/P&gt;
&lt;P&gt;Technorati Tags: &lt;a href="http://technorati.com/tags/CodeToLive"&gt;CodeToLive&lt;/a&gt;, &lt;a href="http://technorati.com/tags/XNA"&gt;XNA&lt;/a&gt;, &lt;a href="http://technorati.com/tags/XBox"&gt;XBox&lt;/a&gt;&lt;/P&gt;&lt;img src="http://channel9.msdn.com/257791/WebViewBug.aspx?EVT=0" height="1" width="1" alt="" /&gt;</description><comments>http://channel9.msdn.com/shows/Code+To+Live/Code-to-Live-Dave-Redding-and-John-Stevens-on-XNA-and-Independent-Gaming/</comments><link>http://channel9.msdn.com/shows/Code+To+Live/Code-to-Live-Dave-Redding-and-John-Stevens-on-XNA-and-Independent-Gaming/</link><pubDate>Mon, 24 Sep 2007 16:34:13 GMT</pubDate><guid isPermaLink="false">http://channel9.msdn.com/shows/Code+To+Live/Code-to-Live-Dave-Redding-and-John-Stevens-on-XNA-and-Independent-Gaming/</guid><evnet:views>10146</evnet:views><evnet:viewtrackingurl>http://channel9.msdn.com/257791/WebViewBug.aspx?EVT=0</evnet:viewtrackingurl><evnet:previewtext>&lt;P&gt;In this inaugural show, hosts &lt;a href="http://www.geekswithblogs.net/thesenator"&gt;Steve Loethen&lt;/a&gt; and &lt;a href="http://www.joshholmes.com/"&gt;Josh Holmes&lt;/a&gt; interview &lt;a href="http://www.geekswithblogs.com/davenet"&gt;Dave Redding&lt;/a&gt; and &lt;a href="http://www.last-straw-games.com"&gt;John Stevens&amp;nbsp;&lt;/a&gt; about XNA and game development. &lt;BR&gt;&lt;/P&gt;
&lt;P&gt;&lt;/P&gt;
&lt;P&gt;Technorati Tags: &lt;a href="http://technorati.com/tags/CodeToLive"&gt;CodeToLive&lt;/a&gt;, &lt;a href="http://technorati.com/tags/XNA"&gt;XNA&lt;/a&gt;, &lt;a href="http://technorati.com/tags/XBox"&gt;XBox&lt;/a&gt;&lt;/P&gt;</evnet:previewtext><media:thumbnail url="http://channel9.msdn.com/Link/e9f167c5-2202-42fe-939b-d1aa82e71873/" height="240" width="320" /><media:thumbnail url="http://channel9.msdn.com/Link/c7683dab-2af3-4181-992a-c4d7e25dac1c/" height="240" width="320" /><media:thumbnail url="http://channel9.msdn.com/Link/3abf347b-5319-4dc1-b029-682da08a3adc/" height="240" width="320" /><media:thumbnail url="http://channel9.msdn.com/Link/6ec9b9a5-cbff-468a-9dd0-c11994d42cf4/" height="64" width="85" /><media:thumbnail url="http://channel9.msdn.com/Link/a38e339f-ed78-433f-a375-42eef8e43ca0/" height="64" width="85" /><media:thumbnail url="http://channel9.msdn.com/Link/94503618-6939-44bd-b6b2-ca7572625dc6/" height="64" width="85" /><media:group><media:content isDefault="true" url="http://mschnlnine.vo.llnwd.net/d1/ch9/1/9/7/7/5/2/343704_CodeToLiveXNAShow.wmv" expression="full" type="video/x-ms-wmv" medium="video" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/ch9/1/9/7/7/5/2/343704.jpg" expression="full" type="image/jpeg" medium="image" /></media:group><enclosure url="http://mschnlnine.vo.llnwd.net/d1/ch9/1/9/7/7/5/2/343704_CodeToLiveXNAShow.wmv" length="1" type="video/x-ms-wmv" /><dc:creator>joshholmes</dc:creator><slash:comments>7</slash:comments><wfw:commentRss>http://channel9.msdn.com/shows/Code+To+Live/Code-to-Live-Dave-Redding-and-John-Stevens-on-XNA-and-Independent-Gaming/RSS/</wfw:commentRss><trackback:ping>http://channel9.msdn.com/257791/Trackback.aspx</trackback:ping><category>Xbox</category><category>XNA</category></item><item><title>What is Code to Live?</title><description>&lt;P&gt;Coding isn’t just a paycheck, it’s who we are! Tour the US with your hosts Steve Loethen and Josh Holmes as they interview fellow code warriors and get to the bottom of the coolest software in the world – yours. &lt;SPAN&gt;&lt;/SPAN&gt;&lt;/P&gt;&lt;img src="http://channel9.msdn.com/257781/WebViewBug.aspx?EVT=0" height="1" width="1" alt="" /&gt;</description><comments>http://channel9.msdn.com/shows/Code+To+Live/What-is-Code-to-Live/</comments><link>http://channel9.msdn.com/shows/Code+To+Live/What-is-Code-to-Live/</link><pubDate>Mon, 24 Sep 2007 03:11:12 GMT</pubDate><guid isPermaLink="false">http://channel9.msdn.com/shows/Code+To+Live/What-is-Code-to-Live/</guid><evnet:views>5210</evnet:views><evnet:viewtrackingurl>http://channel9.msdn.com/257781/WebViewBug.aspx?EVT=0</evnet:viewtrackingurl><evnet:previewtext>&lt;P&gt;Coding isn’t just a paycheck, it’s who we are! Tour the US with your hosts Steve Loethen and Josh Holmes as they interview fellow code warriors and get to the bottom of the coolest software in the world – yours. &lt;SPAN&gt;&lt;/SPAN&gt;&lt;/P&gt;</evnet:previewtext><media:thumbnail url="http://channel9.msdn.com/Link/9fecce9d-3dc2-468a-9a79-308afc17cfe3/" height="240" width="320" /><media:thumbnail url="http://channel9.msdn.com/Link/4c15cd45-3ae1-4dd6-8925-3a6bd4251268/" height="240" width="320" /><media:thumbnail url="http://channel9.msdn.com/Link/2cefba74-a841-4a06-b02f-b9d8aaf7667c/" height="240" width="320" /><media:thumbnail url="http://channel9.msdn.com/Link/19c8d797-9215-427a-b9e5-d5b19db38b87/" height="64" width="85" /><media:thumbnail url="http://channel9.msdn.com/Link/03b434b5-625d-48f2-90df-412cc993b472/" height="64" width="85" /><media:thumbnail url="http://channel9.msdn.com/Link/cde2f2f7-2e98-4854-8ed4-88d0f2a10ead/" height="64" width="85" /><media:group><media:content isDefault="true" url="http://mschnlnine.vo.llnwd.net/d1/ch9/1/8/7/7/5/2/343595_CodeToLiveTrailer.wmv" expression="full" duration="144" type="video/x-ms-wmv" medium="video" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/ch9/1/8/7/7/5/2/343595.jpg" expression="full" type="image/jpeg" medium="image" /></media:group><enclosure url="http://mschnlnine.vo.llnwd.net/d1/ch9/1/8/7/7/5/2/343595_CodeToLiveTrailer.wmv" length="1" type="video/x-ms-wmv" /><dc:creator>joshholmes</dc:creator><slash:comments>1</slash:comments><wfw:commentRss>http://channel9.msdn.com/shows/Code+To+Live/What-is-Code-to-Live/RSS/</wfw:commentRss><trackback:ping>http://channel9.msdn.com/257781/Trackback.aspx</trackback:ping><category>Xbox</category><category>XNA</category></item><item><title>Windows Rally Technologies Seminar: Connected Device Opportunities</title><description>&lt;P&gt;2007年2月21日に東京で開催しました Windows Rally テクノロジ セミナーの7セッションのうちの1つをお届けします。このセッションでは Jim Barber が Windows Rally テクノロジの重要性をネットワーク機器の Life Cycle の観点から説明し、今後 Windows Rally が適用されるネットワーク機器についてふれます。また最後にGlenn Wardと共に Windows Rally テクノロジに対応した機器を用いて、ワイヤレスルータの設定からストレージの接続、ワイヤレスカメラによる写真転送、HDビデオのストリーミングまでの一連のデモを御覧頂きます。（英語）&lt;BR&gt;なお、以下にセミナーのスライド (英語)があります。&lt;BR&gt;関連サイト：&lt;BR&gt;イベントとニュース：Windows Rally (Japanese)&lt;BR&gt;&lt;a href="http://www.microsoft.com/japan/whdc/rally/rallyevents.mspx"&gt;http://www.microsoft.com/japan/whdc/rally/rallyevents.mspx&lt;/a&gt;&lt;/P&gt;
&lt;P&gt;For English audience:&lt;BR&gt;This video provides one of&amp;nbsp;7 sessions in Windows Rally Technologies Seminar at Tokyo at Feb. 21th, 2007. In this session, Jim Barber emphasized the importance of Windows Rally Technologies in terms of device life cycle and mentioned the future direction of Windows Rally devices. Finally he demonstrated total user scenarios with Windows Rally devices with Glenn Ward, such as configuring the wireless router first, connecting the network storage, transferring pictures from the wireless camera and streaming HD video.&amp;nbsp; (English)&lt;/P&gt;
&lt;P&gt;For more information about Windows Rally, please refer to the following URL.&lt;/P&gt;
&lt;P&gt;Windows Rally: Connectivity Technologies for devices (English)&lt;BR&gt;&lt;a href="http://www.microsoft.com/whdc/rally/default.mspx"&gt;http://www.microsoft.com/whdc/rally/default.mspx&lt;/a&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;img src="http://channel9.msdn.com/249474/WebViewBug.aspx?EVT=0" height="1" width="1" alt="" /&gt;</description><comments>http://channel9.msdn.com/posts/c9Japan/Windows-Rally-Technologies-Seminar-Connected-Device-Opportunities/</comments><link>http://channel9.msdn.com/posts/c9Japan/Windows-Rally-Technologies-Seminar-Connected-Device-Opportunities/</link><pubDate>Tue, 21 Aug 2007 02:43:01 GMT</pubDate><guid isPermaLink="false">http://channel9.msdn.com/posts/c9Japan/Windows-Rally-Technologies-Seminar-Connected-Device-Opportunities/</guid><evnet:views>5338</evnet:views><evnet:viewtrackingurl>http://channel9.msdn.com/249474/WebViewBug.aspx?EVT=0</evnet:viewtrackingurl><evnet:previewtext>&lt;P&gt;2007年2月21日に東京で開催しました Windows Rally テクノロジ セミナーの7セッションのうちの1つをお届けします。このセッションでは Jim Barber が Windows Rally テクノロジの重要性をネットワーク機器の Life Cycle の観点から説明し、今後 Windows Rally が適用されるネットワーク機器についてふれます。また最後にGlenn Wardと共に Windows Rally テクノロジに対応した機器を用いて、ワイヤレスルータの設定からストレージの接続、ワイヤレスカメラによる写真転送、HDビデオのストリーミングまでの一連のデモを御覧頂きます。（英語）&lt;BR&gt;なお、以下にセミナーのスライド (英語)があります。&lt;BR&gt;関連サイト：&lt;BR&gt;イベントとニュース：Windows Rally (Japanese)&lt;BR&gt;&lt;a href="http://www.microsoft.com/japan/whdc/rally/rallyevents.mspx"&gt;http://www.microsoft.com/japan/whdc/rally/rallyevents.mspx&lt;/a&gt;&lt;/P&gt;
&lt;P&gt;For English audience:&lt;BR&gt;</evnet:previewtext><media:thumbnail url="http://channel9.msdn.com/Link/1f28d7f7-944b-4fd8-8a37-031e13102222/" height="240" width="320" /><media:thumbnail url="http://channel9.msdn.com/Link/011eb7bf-a635-4ea0-9199-c3ba6a5ff012/" height="240" width="320" /><media:thumbnail url="http://channel9.msdn.com/Link/bd7bf7ac-7071-4c93-87c1-14996d5b1183/" height="64" width="85" /><media:thumbnail url="http://channel9.msdn.com/Link/8347c40f-7d46-4cf7-ab05-61a751304a47/" height="64" width="85" /><dc:creator>c9Japan</dc:creator><slash:comments>0</slash:comments><wfw:commentRss>http://channel9.msdn.com/posts/c9Japan/Windows-Rally-Technologies-Seminar-Connected-Device-Opportunities/RSS/</wfw:commentRss><trackback:ping>http://channel9.msdn.com/249474/Trackback.aspx</trackback:ping><category>Japan</category><category>Networking</category><category>Partner</category><category>Windows Rally</category><category>Windows Vista</category><category>Xbox</category></item><item><title>Nick Baker: XBox 360 Architecture</title><description>What is the XBox 360, exactly? How do you go about designing and building a game console that meets the high standards of today's gamers and handles the computational pressures of today's highly realistic games (think real time physics computation, incredibly rich graphics, etc)? Did you know the XBox 360 team saw into the multi-core future before most anybody else? &lt;BR&gt;&lt;BR&gt;Well, who better to talk to about all of this (and more) than Nick Baker. Nick is a hardware engineer and Director who leads the team that thought up the XBox 360 hardware architecture. It's an impressive piece of machinery. In fact, Nick recently won the Outstanding Technical Leadership award for the effort. Here, Nick takes us through the design history and some of the implementation details of the XBox 360. What were some of the design trade-offs? How different is the XBox 360 that you can buy today from what you, Nick and his team were initially thinking? &lt;BR&gt;&lt;BR&gt;It's a very interesting story. &lt;BR&gt;&lt;BR&gt;We get pretty geeky here, so be prepared to learn a thing or two about game console hardware architecture, the future of XBox 360 as it relates to multi-core, game programming language evolution in the multi-core, and more.&lt;img src="http://channel9.msdn.com/249384/WebViewBug.aspx?EVT=0" height="1" width="1" alt="" /&gt;</description><comments>http://channel9.msdn.com/shows/Going+Deep/Nick-Baker-XBox-360-Architecture/</comments><link>http://channel9.msdn.com/shows/Going+Deep/Nick-Baker-XBox-360-Architecture/</link><pubDate>Fri, 25 May 2007 18:36:30 GMT</pubDate><guid isPermaLink="false">http://channel9.msdn.com/shows/Going+Deep/Nick-Baker-XBox-360-Architecture/</guid><evnet:views>37387</evnet:views><evnet:viewtrackingurl>http://channel9.msdn.com/249384/WebViewBug.aspx?EVT=0</evnet:viewtrackingurl><evnet:previewtext>What is the XBox 360, exactly? How do you go about designing and building a game console that meets the high standards of today's gamers and handles the computational pressures of today's highly realistic games (think real time physics computation, incredibly rich graphics, etc)? Did you know the XBox 360 team saw into the multi-core future before most anybody else? Well, who better to talk to about all of this (and more) than Nick Baker. Nick is a hardware engineer and Director who leads the team that thought up the XBox 360 hardware architecture. It's an impressive piece of machinery. In&amp;#8230;</evnet:previewtext><media:thumbnail url="http://channel9.msdn.com/Link/e532af45-e4f4-4a64-b446-aafd4f31d06f/" height="240" width="320" /><media:thumbnail url="http://channel9.msdn.com/Link/9861c812-48f5-488b-8df0-bc57245fa81a/" height="240" width="320" /><media:thumbnail url="http://channel9.msdn.com/Link/68a00e7d-3f78-4ee6-bd31-0143b41d970b/" height="240" width="320" /><media:thumbnail url="http://channel9.msdn.com/Link/1ce77ad9-2e41-459e-9a38-2e35d9e1b82b/" height="64" width="85" /><media:thumbnail url="http://channel9.msdn.com/Link/cf817f47-1d72-4d96-93d2-3e94eadb7697/" height="64" width="85" /><media:thumbnail url="http://channel9.msdn.com/Link/1187587f-9d84-46f7-b653-b2cdcb21c816/" height="64" width="85" /><media:content isDefault="true" url="http://mschnlnine.vo.llnwd.net/d1/ch9/2/3/7/0/1/3/TCN_NickBaker_XBox360Arch.wmv" expression="full" duration="2189" type="video/x-ms-wmv" medium="video" /><enclosure url="http://mschnlnine.vo.llnwd.net/d1/ch9/2/3/7/0/1/3/TCN_NickBaker_XBox360Arch.wmv" length="1" type="video/x-ms-wmv" /><dc:creator>Charles</dc:creator><slash:comments>27</slash:comments><wfw:commentRss>http://channel9.msdn.com/shows/Going+Deep/Nick-Baker-XBox-360-Architecture/RSS/</wfw:commentRss><trackback:ping>http://channel9.msdn.com/249384/Trackback.aspx</trackback:ping><category>Architecture</category><category>Hardware</category><category>Xbox</category></item><item><title>2007/1/28 Windows Vista &amp;amp; 2007 Office system　新世代プレミアムフェスタ＠表参道ヒルズ</title><description>&lt;img src="http://channel9.msdn.com/Link/ca97574e-e9b8-4d75-a91f-d6403eb2c2ec/" border="0" /&gt;This is Japanese conversation only.&amp;nbsp; English subtitle is not available.&lt;BR&gt;This video shows you a special event for Windows Vista &amp;amp; 2007 Office system by Microsoft Japan at Omotesando Hills, Tokyo, Japan from Jan 27, 2007 to Jan 28, 2007.&lt;BR&gt;You can see many brand new PCs for Japanese market.&lt;BR&gt;The video length is 26min. 34sec.&lt;BR&gt;&lt;BR&gt;26分34秒のビデオです。&lt;BR&gt;1/27 (土)、28 (日) の 2 日間、東京 表参道ヒルズに待望の Windows Vista / 2007 Office system 搭載 PC が一同にラインアップし、Windows Vistaと2007 Office systemをいち早く体験できるイベントを開催しました。&lt;BR&gt;&lt;BR&gt;このビデオでは、1/28の午後のロケで取材したイベントの様子をご覧いただけます。&lt;BR&gt;&lt;BR&gt;表参道ヒルズの建物のあちこちにWindows Vista / 2007 Office systemのデビューをお知らせするサインが置かれました。&lt;BR&gt;&lt;BR&gt;Microsoft Concierge Cafeは、マイクロソフト社員と直に接することができる場所で、多くのWindows Vista対応PCがおかれ、Windows Vistaと2007 Office systemに関心ある方々がたくさん集まりました。&lt;BR&gt;&lt;BR&gt;展示ブースでは、日本国内に新しく登場するWindows Vista対応PCを用いて、&lt;BR&gt;・写真&lt;BR&gt;・音楽&lt;BR&gt;・デジタルエンターテイメント&lt;BR&gt;・使いやすさと信頼性&lt;BR&gt;といったテーマでデモが行われていました。&lt;BR&gt;&lt;BR&gt;このビデオの中におきましても、&lt;BR&gt;・Windows Media Player 11とWindows Media対応携帯プレイヤーの連携&lt;BR&gt;・Windows Media Center&lt;BR&gt;・XBOX 360とWindows Media Centerとの連携&lt;BR&gt;・デジカメとWindows Vistaとプリンタの連携&lt;BR&gt;のデモをご覧いただけます。&lt;BR&gt;&lt;BR&gt;ハイビジョンテレビに接続して使うPCやDLNA対応の機器と連携するPCが展示されており、家庭環境でのデジタルコンテンツの楽しみ方の広がりが垣間見れたイベントでもありました。&lt;BR&gt;&lt;BR&gt;ロゴグッズショップも賑わいを見せ、抽選会場にもたくさんの人々がいらっしゃいました。&lt;BR&gt;&lt;BR&gt;収録スケジュールの関係で、2007 Office systemを十分にカバーできませんでしたが、会場内ではOfficeの新機能に対するお客様の驚きや期待の声がたくさん聞こえておりました。&lt;BR&gt;&lt;BR&gt;ご来場いただきました皆様、誠にありがとうございます。&lt;BR&gt;&lt;BR&gt;引き続き、新世代プレミアムフェスタは、日本全国の量販店などで開催しますので、次のアドレスから日程をご確認ください。&lt;BR&gt;&lt;a href="http://www.microsoft.com/japan/athome/ultimatetimes/events/eec/shop/default.mspx"&gt;http://www.microsoft.com/japan/athome/ultimatetimes/events/eec/shop/default.mspx&lt;/a&gt;&lt;BR&gt;&lt;BR&gt;関連サイト:&lt;BR&gt;Windows Vista &amp;amp; the 2007 Microsoft Office system Ultimate Times&lt;BR&gt;&lt;a href="http://www.microsoft.com/japan/athome/ultimatetimes/default.mspx"&gt;http://www.microsoft.com/japan/athome/ultimatetimes/default.mspx&lt;/a&gt;&lt;BR&gt;Window Vista &amp;amp; 2007 Office systemブログ&lt;BR&gt;&lt;a href="http://ultimatetimes.spaces.live.com/"&gt;http://ultimatetimes.spaces.live.com/&lt;/a&gt;&lt;img src="http://channel9.msdn.com/249257/WebViewBug.aspx?EVT=0" height="1" width="1" alt="" /&gt;</description><comments>http://channel9.msdn.com/posts/c9Japan/2007128-Windows-Vista-amp-2007-Office-system/</comments><link>http://channel9.msdn.com/posts/c9Japan/2007128-Windows-Vista-amp-2007-Office-system/</link><pubDate>Wed, 31 Jan 2007 12:33:40 GMT</pubDate><guid isPermaLink="false">http://channel9.msdn.com/posts/c9Japan/2007128-Windows-Vista-amp-2007-Office-system/</guid><evnet:views>15184</evnet:views><evnet:viewtrackingurl>http://channel9.msdn.com/249257/WebViewBug.aspx?EVT=0</evnet:viewtrackingurl><evnet:previewtext>This is Japanese conversation only.&amp;nbsp; English subtitle is not available.&lt;BR&gt;This video shows you a special event for Windows Vista &amp;amp; 2007 Office system by Microsoft Japan at Omotesando Hills, Tokyo, Japan from Jan 27, 2007 to Jan 28, 2007.&lt;BR&gt;You can see many brand new PCs for Japanese market.&lt;BR&gt;The video length is 26min. 34sec.&lt;BR&gt;&lt;BR&gt;26分34秒のビデオです。&lt;BR&gt;1/27 (土)、28 (日) の 2 日間、東京 表参道ヒルズに待望の Windows Vista / 2007 Office system 搭載 PC が一同にラインアップし、Windows Vistaと2007 Office systemをいち早く体験できるイベントを開催しました。&lt;BR&gt;&lt;BR&gt;このビデオでは、1/28の午後のロケで取材したイベントの様子をご覧いただけます。&lt;BR&gt;&lt;BR&gt;表参道ヒルズの建物のあちこちにWindows Vista / 2007 Office systemのデビューをお知らせするサインが置かれました。&lt;BR&gt;&lt;BR&gt;</evnet:previewtext><media:thumbnail url="http://channel9.msdn.com/Link/dbe511c2-2908-4ca5-8260-a0f891a74dea/" height="240" width="320" /><media:thumbnail url="http://channel9.msdn.com/Link/ca97574e-e9b8-4d75-a91f-d6403eb2c2ec/" height="64" width="85" /><dc:creator>c9Japan</dc:creator><slash:comments>0</slash:comments><wfw:commentRss>http://channel9.msdn.com/posts/c9Japan/2007128-Windows-Vista-amp-2007-Office-system/RSS/</wfw:commentRss><trackback:ping>http://channel9.msdn.com/249257/Trackback.aspx</trackback:ping><category>Hardware</category><category>Japan</category><category>Marketing</category><category>MS Office</category><category>Office</category><category>Partner</category><category>Windows Media</category><category>Windows Media Center</category><category>Windows Vista</category><category>Xbox</category></item><item><title>The Best XNA Movie in the UNIVERSE</title><description>On behalf of all of us at Channel 9, sorry about not having any content on Friday, but 2/3 of our city shut down because of a little bit of wind. Most of us woke up Friday morning to discover that, without heat, it's very easy for your house/apartment/condo to turn into a freezer over night in the Pacific Northwest during winter. Even worse, you can't play your Xbox. Seriously. It sucked.&lt;BR&gt;&lt;BR&gt;But, on the bright side of things, power's back, and I can finally post the video I was &lt;EM&gt;going&lt;/EM&gt; to post on Friday before nature had its way with Seattle.&lt;BR&gt;&lt;BR&gt;In this video, I head off to the official&amp;nbsp;XNA launch event and talk to quite a few very interesting people, all of whom had something valuable/interesting to say about XNA.&lt;BR&gt;&lt;BR&gt;In this video, you'll see:&lt;BR&gt;&lt;BR&gt;- &lt;STRONG&gt;George Clingerman&lt;BR&gt;&lt;BR&gt;&lt;/STRONG&gt;George runs an XNA site called &lt;a href="http://www.xnadevelopment.com"&gt;XNA Development&lt;/a&gt;. He was my main guest in this video, and he stuck around to patiently answer question after question on XNA. If I had been in his position, I would have hit me to make me shut up. I couldn't stop asking questions, but I just find this stuff so interesting - game development is a whooooole different kind of coding, you know?&lt;BR&gt;&lt;BR&gt;While he doesn't work for Microsoft, he knows his stuff, and it was a great pleasure getting to talk to him.&lt;BR&gt;&lt;BR&gt;He also has a personal blog that &lt;a href="http://www.geekswithblogs.net/clingermangw"&gt;you can find here&lt;/a&gt;.&lt;BR&gt;&lt;BR&gt;- &lt;STRONG&gt;Major Nelson&lt;BR&gt;&lt;BR&gt;&lt;/STRONG&gt;&lt;a href="http://www.majornelson.com/"&gt;Major Nelson&lt;/a&gt; (real name: Larry Hyrb) is something of a phenomenon in the Xbox community. George and I got a chance to talk with the legend as well as get some hugs. We weren't going to let him get away without hugging us. It was just too cool.&lt;BR&gt;&lt;BR&gt;- &lt;STRONG&gt;Andy Dunn&lt;BR&gt;&lt;BR&gt;&lt;/STRONG&gt;Andy is the guy who, after having been a web developer at Microsoft, quit, took a year off, and then came back as a contractor&amp;nbsp;to write the SpaceWar game that's shipping as one of the examples for XNA Game Developer Studio Express.&lt;BR&gt;&lt;BR&gt;His story is an interesting one, and it's crazy to think that, someone who previously had no gaming experience whatsoever, was able to put together a game that is one of the main examples of good XNA development.&lt;BR&gt;&lt;BR&gt;It was actually pretty much the first game he had ever written.&lt;BR&gt;&lt;BR&gt;If you, in your little office/basement/wherever you're reading this, just heard a distant explosion, it was the sound of my head blowing up in response to the thought that someone so inexperienced with game development&amp;nbsp;could do something so cool.&lt;BR&gt;&lt;BR&gt;&lt;a href="http://www.thezbuffer.com/"&gt;Check out Andy's blog here&lt;/a&gt;.&lt;BR&gt;&lt;BR&gt;- &lt;STRONG&gt;Other Assorted Characters&lt;BR&gt;&lt;BR&gt;&lt;/STRONG&gt;There are cameos from many different people in the industry.&lt;BR&gt;&lt;BR&gt;&lt;a href="http://paolo.spaces.live.com/"&gt;Paolo&lt;/a&gt;, who hangs out in &lt;a href="http://channel9.msdn.com/ShowForum.aspx?ForumID=15&gt;the Channel 9 CoffeeHouse&lt;/a&gt;, makes an appearance with a buddy of his.&lt;BR&gt;&lt;BR&gt;&lt;a href="http://letskilldave.com/"&gt;David Weller&lt;/a&gt; assaults me near the end of the video for reasons which will become apparent as the scene unfolds.&lt;BR&gt;&lt;BR&gt;And, I got to talk to many others, all of whom had something to say that was, or wasn't, particularly interesting.&lt;BR&gt;&lt;BR&gt;Either way, this is currently the world's best XNA documentary.&lt;BR&gt;&lt;BR&gt;Given that it's probably also the world's &lt;EM&gt;only&lt;/EM&gt; XNA documentary should not, I feel, in any way detract from this self-appointed title of greatness.&lt;BR&gt;&lt;BR&gt;Anyway, enjoy, my friends.&lt;BR&gt;&lt;BR&gt;Enjoy...&lt;BR&gt;&lt;BR&gt;- &lt;STRONG&gt;Links to Things Referenced in the Video&lt;BR&gt;&lt;BR&gt;&lt;/STRONG&gt;&lt;a href="http://msdn.microsoft.com/directx/xna/"&gt;XNA Game&amp;nbsp;Studio Express&lt;/a&gt; - The tool itself - The reason for the hooplah - The thing behind the excitement - Yours to download :)&lt;BR&gt;&lt;BR&gt;&lt;a href="http://www.garagegames.com/products/torque/x/"&gt;TorqueX&lt;/a&gt; - A simple game development tool being built on top of XNA (yes - it's a tool that takes XNA and makes it, somehow, even easier)&lt;BR&gt;&lt;BR&gt;&lt;a href="http://phrogram.com/Default.aspx"&gt;Phrogram&lt;/a&gt; - A programming language with a very simple syntax, currently being ported (by Andy Dunn, as a matter of fact) to work with XNA&amp;nbsp;- A DirectX version is already available&lt;img src="http://channel9.msdn.com/249234/WebViewBug.aspx?EVT=0" height="1" width="1" alt="" /&gt;</description><comments>http://channel9.msdn.com/posts/Rory/The-Best-XNA-Movie-in-the-UNIVERSE/</comments><link>http://channel9.msdn.com/posts/Rory/The-Best-XNA-Movie-in-the-UNIVERSE/</link><pubDate>Mon, 18 Dec 2006 23:06:13 GMT</pubDate><guid isPermaLink="false">http://channel9.msdn.com/posts/Rory/The-Best-XNA-Movie-in-the-UNIVERSE/</guid><evnet:views>66659</evnet:views><evnet:viewtrackingurl>http://channel9.msdn.com/249234/WebViewBug.aspx?EVT=0</evnet:viewtrackingurl><evnet:previewtext>On behalf of all of us at Channel 9, sorry about not having any content on Friday, but 2/3 of our city shut down because of a little bit of wind. Most of us woke up Friday morning to discover that, without heat, it's very easy for your house/apartment/condo to turn into a freezer over night in the Pacific Northwest during winter. Even worse, you can't play your Xbox. Seriously. It sucked.&lt;BR&gt;&lt;BR&gt;But, on the bright side of things, power's back, and I can finally post the video I was &lt;EM&gt;going&lt;/EM&gt; to post on Friday before nature had its way with Seattle.&lt;BR&gt;&lt;BR&gt;</evnet:previewtext><media:thumbnail url="http://channel9.msdn.com/Link/08f62bf2-27e2-43f7-8b3d-1212aca2b4ff/" height="240" width="320" /><media:thumbnail url="http://channel9.msdn.com/Link/1484ebce-f0c0-44b3-8d7c-ba2972743984/" height="240" width="320" /><media:thumbnail url="http://channel9.msdn.com/Link/2cb11fcb-8cad-407e-9abe-32ff526a3017/" height="64" width="85" /><media:thumbnail url="http://channel9.msdn.com/Link/ae38a9c2-5117-4b31-bc45-fd47cbf4d3f4/" height="64" width="85" /><media:content isDefault="true" url="http://mschnlnine.vo.llnwd.net/d1/ch9/8/9/0/7/6/2/RB_XNA_Launch.wmv" expression="full" duration="3656" type="video/x-ms-wmv" medium="video" /><enclosure url="http://mschnlnine.vo.llnwd.net/d1/ch9/8/9/0/7/6/2/RB_XNA_Launch.wmv" length="1" type="video/x-ms-wmv" /><dc:creator>Rory</dc:creator><slash:comments>49</slash:comments><wfw:commentRss>http://channel9.msdn.com/posts/Rory/The-Best-XNA-Movie-in-the-UNIVERSE/RSS/</wfw:commentRss><trackback:ping>http://channel9.msdn.com/249234/Trackback.aspx</trackback:ping><category>Community</category><category>DirectX</category><category>MS Personalities</category><category>Niners</category><category>Xbox</category><category>XNA</category></item><item><title>Looking at XNA - Part Two</title><description>
&lt;P&gt;In &lt;a href="http://channel9.msdn.com/Showpost.aspx?postid=257928&gt;Part One of this series&lt;/a&gt;, Boyd Multerer told us all about XNA.&lt;/P&gt;
&lt;P&gt;Now, in Part Two, Frank Savage &lt;I&gt;shows&lt;/I&gt; it all to us.&lt;/P&gt;
&lt;P&gt;Frank will talk about XNA from his perspective, deploy an XNA project to an Xbox 360, modify the application, and also give a debugging demonstration.&lt;/P&gt;
&lt;P&gt;All of this is done at 1080p, showing off both the 360's recently acquired ability to support this resolution, as well as the power of XNA. It's really quite amazing: High frame rates at 1080p under &lt;I&gt;managed code&lt;/I&gt; using only a single core of the three available.&lt;/P&gt;
&lt;P&gt;I think it's reasonable to say that XNA is going to change the way people do homebrew games.&lt;BR&gt;&lt;BR&gt;It's going to be interesting to see what kind of crazy stuff people dream up with these tools.&lt;BR&gt;&lt;BR&gt;In addition to the nifty XNA bits, Frank and I also chitted and chatted about the good old days of gaming - he worked on Wing Commander III (one of my favorites in the series), as well as other games that I loved in my childhood.&lt;BR&gt;&lt;BR&gt;Never thought I'd get to meet one of the people who worked on Wing Commander, so, for me, it was a thoroughly enjoyable geeky event :)&lt;/P&gt;&lt;img src="http://channel9.msdn.com/249213/WebViewBug.aspx?EVT=0" height="1" width="1" alt="" /&gt;</description><comments>http://channel9.msdn.com/posts/Rory/Looking-at-XNA-Part-Two/</comments><link>http://channel9.msdn.com/posts/Rory/Looking-at-XNA-Part-Two/</link><pubDate>Mon, 27 Nov 2006 20:39:03 GMT</pubDate><guid isPermaLink="false">http://channel9.msdn.com/posts/Rory/Looking-at-XNA-Part-Two/</guid><evnet:views>108878</evnet:views><evnet:viewtrackingurl>http://channel9.msdn.com/249213/WebViewBug.aspx?EVT=0</evnet:viewtrackingurl><evnet:previewtext>&lt;P&gt;In &lt;a href="/Showpost.aspx?postid=257928"&gt;Part One of this series&lt;/a&gt;, Boyd Multerer told us all about XNA.&lt;/P&gt;
&lt;P&gt;Now, in Part Two, Frank Savage &lt;I&gt;shows&lt;/I&gt; it all to us.&lt;/P&gt;
&lt;P&gt;Frank will talk about XNA from his perspective, deploy an XNA project to an Xbox 360, modify the application, and also give a debugging demonstration.&lt;/P&gt;
&lt;P&gt;All of this is done at 1080p, showing off both the 360's recently acquired ability to support this resolution, as well as the power of XNA. It's really quite amazing: High frame rates at 1080p under &lt;I&gt;managed code&lt;/I&gt; using only a single core of the three available.&lt;/P&gt;</evnet:previewtext><media:thumbnail url="http://channel9.msdn.com/Link/9ed8bb84-b8a6-491b-85ad-fabcba73f7d9/" height="240" width="320" /><media:thumbnail url="http://channel9.msdn.com/Link/25865716-2c9e-4b31-9a2a-46df96cb6888/" height="240" width="320" /><media:thumbnail url="http://channel9.msdn.com/Link/65e6c2d8-0b03-4bd1-b4d1-753056b41e7a/" height="64" width="85" /><media:thumbnail url="http://channel9.msdn.com/Link/c6632974-af2e-459a-a716-af3702385218/" height="64" width="85" /><media:group><media:content url="http://download.microsoft.com/download/5/3/0/53045472-d18a-4f78-bef6-2f811ef77be5/RB_FrankSavageOnXNA_ch9.mp3" expression="full" duration="2595" type="audio/mp3" medium="audio" /><media:content isDefault="true" url="http://mschnlnine.vo.llnwd.net/d1/ch9/4/5/2/1/6/2/RB_FrankSavageOnXNA.wmv" expression="full" duration="2595" type="audio/x-ms-wma" medium="audio" /><media:content isDefault="true" url="http://mschnlnine.vo.llnwd.net/d1/ch9/4/5/2/1/6/2/RB_FrankSavageOnXNA.wmv" expression="full" duration="2595" type="video/x-ms-wmv" medium="video" /></media:group><enclosure url="http://mschnlnine.vo.llnwd.net/d1/ch9/4/5/2/1/6/2/RB_FrankSavageOnXNA.wmv" length="1" type="video/x-ms-wmv" /><dc:creator>Rory</dc:creator><slash:comments>47</slash:comments><wfw:commentRss>http://channel9.msdn.com/posts/Rory/Looking-at-XNA-Part-Two/RSS/</wfw:commentRss><trackback:ping>http://channel9.msdn.com/249213/Trackback.aspx</trackback:ping><category>CSharp</category><category>Xbox</category><category>XNA</category></item></channel></rss>