Live Q&A with Colin Bowern.DEV281 - Visual Studio 11, .NET 4.5, and ParallelismWe're still a few months away from its release, but the beta version of Visual Studio 11 and .NET 4.5 is available and with a Go-Live license too. With Visual Studio, reduction and simplification are the keywords. For…
We're still a few months away from its release, but the beta version of Visual Studio 11 and .NET 4.5 is available and with a Go-Live license too. With Visual Studio, reduction and simplification are the keywords. For .NET, assistance with parallelism this session is the big topic. Between these and…
Hi, I am Daniel Moth This screencast is one part of a 4-part series accompanying my MSDN Magazine article that you can read online: A Code-Based Introduction to C++ AMP.Please watch first the screencasts that precede this part, and then follow the links below to watch the screencasts that…
Hi, I am Daniel Moth This screencast is one part of a 4-part series accompanying my MSDN Magazine article that you can read online: A Code-Based Introduction to C++ AMP.Please watch first the screencasts that precede this part, and then follow the links below to watch the screencasts that…
Hi, I am Daniel Moth This screencast is one part of a 4-part series accompanying my MSDN Magazine article that you can read online: A Code-Based Introduction to C++ AMP.Please watch first the screencasts that precede this part, and then follow the links below to watch the screencasts that…
Hi, I am Daniel Moth This screencast is one part of a 4-part series accompanying my MSDN Magazine article that you can read online: A Code-Based Introduction to C++ AMP.Please watch first the screencasts that precede this part, and then follow the links below to watch the screencasts that…
C++ AMP (Accelerated Massive Parallelism) is a small set of open specification language extensions (two of them) and a single library (amp.h) that makes general purpose GPU programming (aka GPGPU) a first class, seamless experience in modern C++. You've been able to experiment with…
C++ AMP (Accelerated Massive Parallelism) is a small set of open specification language extensions (two of them) and a single library (amp.h) that makes general purpose GPU programming (aka GPGPU) a first class, seamless experience in modern C++. You've been able to experiment with…
C++ AMP (Accelerated Massive Parallelism) is a small set of open specification language extensions (two of them) and a single library (amp.h) that makes general purpose GPU programming (aka GPGPU) a first class, seamless experience in…
I was able to attend C++ and Beyond 2011 and it was a tremendous experience. The technical depth and C++ goodness was profound and lasted for 3 whole days (and two evenings). Thanks Andrei Alexandrescu, Scott Meyers and Herb Sutter for allowing me to crash your affair with my camera…