Cloud Assist Demo from Build 2014

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    Yury G

    This looks like a neat concept for 1%ters with a T3 line, though I've seen Unreal 2 and 2.5 do the same thing on a Dothan-powered client at 40 FPS.

    And going back to evolution-era engines, with elaborate hax the SectorEffector in Build can produce a similar effect running on Tualatin laptop at off-the-scale FPS.

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