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Join Jerry Nixon, Developer Evangelist for Microsoft and Jim Griesmer, Sr. Development Lead Microsoft on C++ and Graphics IDE team. Jim talks about how game developers using DirectX can use Windows PIX as a graphic diagnosis tool. Tune in and find out how Visual Studio is bringing tools that triple A game studios have been using for years to the masses.
Jim Griesmer has worked at Microsoft since 1995 mostly as a developer, then development lead for the Visual Studio Debugger. Jim's most recent role is with the Visual C++ team as development lead responsible for C++ productivity tooling, including graphics and GPU diagnostics, features such as Intellisense™, and the C++ project and build system. Jim has always been strongly drawn to innovative and highly functional UI so he invests much time "investigating" the state-of-the-art in UI interaction by "using" games.
Jerry Nixon is a Microsoft Developer Evangelist in Colorado. He has been developing and designing on the Microsoft platform for 15 years. He speaks at universities, events and groups on Kinect, XAML, Windows Phone, and Windows 8. Most of Jerry's days are spent teaching his three daughters Star Trek character backstories and episode plots.
Jim Griesmer and Jerry Nixon recommend you check out
- Tools for game development on Windows
- Windows Pix, debugging tool - originally an xbox tool, now on windows
- Visual C++ Team Blog: Game Debugging in Visual Studio 11
- What's New in Visual Studio 11 Beta
- Download Visual Studio 11 Beta
- Developing games
- Developing a Metro style game with C++ and DirectX (Marble Maze)
- Jerry Nixon's blog
- Follow Jerry on Twitter
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