Dr Sneath: Reflecting on Windows Vista, The Platform

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  • User profile image
    kurtbrockett

    Tim,  it's good to see you on the other side of the camera.  There's been a lot of videos and demos regarding WPF and the like, but for Vista it would be nice to see some of these "shell" layer capabilities highlighted, either in a demo application or by a third party that has used some of these architecture highlights.  You could probably do a 30 minute video with a demo application that shows ALL of the archictecture extensibility.  This would really help developers out there sell their "vision" of creating a truly Vista exploitive application. 

  • User profile image
    Massif
    Awww.. my 486DX 33Mhz only had 8mb of ram; and we stuck with 3.1

    I remember back then I had a game which was turn based, and you could play via e-mail! VIA E-MAIL! In 1994! Those were the days.

    How did you do e-mail on windows 3.1 anyway?

    Loving Vista BTW.

    Here's a question, why do PCs which are supposed to take better advantage of new technologies tend to perform worse on old technologies?
  • User profile image
    littleguru
    Lucky you. In 1994 I tried to figure out what Hyperterminal is Tongue Out and played LEGO + Simon the Sorcerer Big Smile

    Great to see Tim switch his position from behind the camera to the front of the camera. I'm defintively going to enjoy this video.
  • User profile image
    littleguru
    Anybody having a link to the book Tim is holding in his hand? The one about Vista.
  • User profile image
    Bas
    Massif wrote:
    I remember back then I had a game which was turn based, and you could play via e-mail! VIA E-MAIL! In 1994! Those were the days.


    I remember Kung Fu Battlemail which was basically a kung fu tournament where you posted moves via e-mail, and Quest, which was basically a MMORPG when MMORPG's didn't exist yet. You sent in a 'command card' via mail (mail! As in, snail!) and after a week you'd get a buch of papers with results back, showing a map of where your party was, what monsters and towns were near, how battles went, and all that. It was awesome. Later you could send in your moves via e-mail, which was cheaper, but somehow lost some of the charm.

    Oh, Play By Mail....
  • User profile image
    Tim Sneath
    littleguru wrote:
    Anybody having a link to the book Tim is holding in his hand? The one about Vista.

    But of course - you can find a softcopy version here:
     https://www.microsoft.com/downloads/details.aspx?FamilyID=bbc16ebf-4823-4a12-afe1-5b40b2ad3725&DisplayLang=en
  • User profile image
    littleguru
    Tim Sneath wrote:
    
    littleguru wrote: Anybody having a link to the book Tim is holding in his hand? The one about Vista.

    But of course - you can find a softcopy version here:
     https://www.microsoft.com/downloads/details.aspx?FamilyID=bbc16ebf-4823-4a12-afe1-5b40b2ad3725&DisplayLang=en


    Thank you Smiley
  • User profile image
    raymond
    Tim,

    I have been working in both Adobe After Effects and Premiere Pro and this is was the first time I rendered with a Intel Dual Core computer.

    What would normally take at least several hours of rendering time took less than five minutes. Tongue Out

    I thought something went wrong.

    You nailed it with your comment on rendering and the benefits of multi-core computers.


    Quad vs. Dual Duel: Intel Core 2 Quad vs. Intel Xeon Core 2

    Two HP Machines face off with the latest processors on board

    http://ibc.broadcastnewsroom.com/articles/viewarticle.jsp?id=83846

    Cool






  • User profile image
    JohnnyDepp
    Thanks, was looking for this as well

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