Inside Windows 8: Martyn Lovell and Elliot H Omiya - The Windows Runtime
- Posted: Nov 12, 2012 at 12:54PM
- 9 comments
Loading user information from Channel 9
Something went wrong getting user information from Channel 9
Loading user information from MSDN
Something went wrong getting user information from MSDN
Loading Visual Studio Achievements
Something went wrong getting the Visual Studio Achievements
Right click “Save as…”
Windows 8 introduces an application programming model for building new kinds of user mode apps called Windows Store Apps. The name reflects the new way users discover, download, purchase, rate, and install applications on Windows 8: The Windows Store.
What is WinRT, exactly? Why is it designed the way it is? What's the history of WinRT? What are the primary goals of this new technology? How did the Windows engineering team arrive at the design and implementation of this new Windows user mode development platform? These are the key questions addressed in this conversation with Windows Runtime engineering leaders Martyn Lovell and Elliot H Omiya (we call him EHO). Elliot and Martyn are two of the original WinRT architects. Watch as they tell us how it was conceived, how it works, and why COM is such a big part of the equation (it's not your grandmother's COM, mind you. WinRT is a very different COM than classic COM).
Huge thanks to Martyn and EHO for this excellent conversation.