YOW! 2011: Bjorn Freeman-Benson - Software Psychology

Play YOW! 2011: Bjorn Freeman-Benson - Software Psychology

The Discussion

  • User profile image

    Good talk. Charles, agree that way forward for concurrency may be to do it less and copy more at least for shared state. As strange as that sounds. I have thoughts on a new sync primitive called "sync" that combines thoughts from monitor, reader/writer, and actors messages, but keeps things in the imperative world. Thoughts here. Comments welcome.


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    Chris Hanson

    I've really been enjoying these YOW! chats, but the audio has been (literally) painful.

    It sounds like you made a two-track recording — which is great, it's why your audio sounds so good! — but instead of mixing them down to one balanced stereo track, you just threw your track in the left channel and your guest's track in the right. This creates a "ping pong" effect that can give listeners using headphones a headache.

    To avoid headaches, the audio doesn't have to be a 50/50 mix either; you can do something like a 67/33 mix, so you're louder on left and your guest is louder on right, but there's still some of you on right and still some of your guest on left.

  • User profile image

    @Chris Hanson: Sorry about that. Next time, I will do as you suggest. I simply didn't think about this while editing all of these videos. Of course, I wasn't wearing earphones while editing, but that's no excuse. Thanks for bringing this up.


  • User profile image

    Why sound is heard so bad?

    The video quality is excellent, but the sound...

  • User profile image

    All paths come to channel 9 :)

    I end up watching this talk while researching about CoolDraw (<~ HotDraw <~ Unidraw)

    Thanks Charles and Bjorn, very interesting!

  • User profile image

    Thank You

    The given information is very effective
    i will keep updated with the same

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