Sean Shypula and Luis Villegas: Life on the Bungie Farm: Fun Things to do with 180 Servers

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    Business Interfaces
    For practical business analysis where is bound permanently to save development cost for relatively slow gaming industry growth, Microsoft Game developers demand pattern and practices of "play" but not system design. In order to retain fertile investor relationship from technical backyard and bank system, arising XNA investment point may last what gaming industry acquires for truly evaluated competition.
    Like IBM mainframe computing reaches gaming industry in order to build up successful business story attractively, even gaming business interfaces may reduce development risk by more valued development environments. That means gaming industry may run against software more than computing chip sellers relation.

    Technology Interfaces
    Not all of game developers are technical innovator; however that developer's interview may compile pattern of data consumers in higher performance gaming industry. Logical Data services centered real-time data analysis is demanding area, and computing dynamics might be realized by gaming industry when commercial vision of the 1st XNA release asked for academic approach in the subject of real-world analysis.

    Hopefully Microsoft needs to meet cost reasonable development environment where developer's business demands, and business value of data management services. Expectedly gaming industry is not going to accuse XNA platform to provision what data services provide as benefits. More business classes may unfold Internet connected data services to accelerate gaming business performance, which means mostly cut of development resources, beyond comprehension of today’s gaming industry.

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