Windows runs on millions of devices around the world from Raspberry Pi to 10-foot console experiences in Xbox and everything in between. In Part 3 of our series on XAML Controls, Jerry Nixon welcomes Harini Kannan and Ben Pryor to the show as they discuss Responsive UI in XAML and show us how the Windows native UI platform enables you to write common code that spans these screens allowing you to deliver adaptive and tailored experiences for any Windows device.
- [3:10] How are you going to make adaptive UI easier for developers?
- [6:42] Should developers be timid about visual states?
- [7:55] What is our adaptive strategy?
- [11:01] Let’s talk about adaptive layouts and the RelativePanel. What can we look forward to here?
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