Making the Internet of Things - How to DIY a DDR Mat on the Cheap for Your Unity2d Game

Sign in to queue

Description

VS_Download

What better way to celebrate the New Year than by creating your very own DDR (yes…that stands for “Dance, Dance Revolution!”) mat on the cheap! In today’s show Stacey Mulcahy shows us how we can build our own pressure sensor mat and then tie it into a Unity2D game.

Check out the full article here!
_______________

Find a full step-by-step tutorial of this project and others on our #idevthis look-book. Share your version of this project or a project of your own for a chance to be featured using the #idevthis hashtag on Twitter!
_______________

 Follow the conversation @msdev
 Become a Fan @ facebook.com/MSFTDev
Generic Episode Image Subscribe to our podcast via iTunes, Windows Phone Marketplace or RSS

If you're interested in learning more about the products or solutions discussed in this episode, click on any of the below links for free, in-depth information:

Websites & Blogs:

Embed

Download

Download this episode

The Discussion

  • User profile image
    galus kitapankwa

    it is nice

  • User profile image
    Nenilai

    Nice explanation and it makes sense but I was kind of hoping you would show your finished DDR mat project and play alittle. This only covered the technical side of things and never showed a finished product T_T.

    Its important because I wanted to see the responsiveness, and show off to friends a cool DDR mat made of basic supplies. I've had to code matts before just to reconfigure keys or add dual step functionality for mats that aren't good at it but never made one from scratch and wanted to analyze how viable it could be from seeing your finished product.

    Still gave some good food for thought and may try this someday when I'm feeling creative enough to test it out and tweak it.

Add Your 2 Cents