DirectX: DX12 Techdemo for Maxwell launch

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Description

At E3 this year, Microsoft showed off "Fable Legends" for Xbox One, a new take on the RPG franchise's well-loved world of magic, humor and high adventure.  Fable Legends' stunning visuals were created using Unreal Engine 4, so, we asked our friends at Lionhead if they'd do a bit of experimentation with us. The resulting tech demo created by Lionhead showcases the rich, immersive graphics of Albion that are possible with DX12 and Maxwell.

Blog post: https://aka.ms/d3dmaxwell

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The Discussion

  • User profile image
    boe

    Minecraft and Crytek had an ugly child. Crysis 3.0 looks better and it is only DX11

  • User profile image
    Bitrate complainer

    Could you please increase the bitrate of the web video? All details are lost because of blurry compression and there is too much grey overlay on the video.

  • User profile image
    Titan

    I'm completely not impressed. This could have been from a game from 6 years ago.

  • User profile image
    MittenFaced​Lad

    The bitrate/quality on this video is a joke.
    How are you supposed to show off a graphics showcase/api demo, if it's literally impossible to see anything through a blurry, low-res, pixelated haze?

  • User profile image
    Eyef

    I want to see this video with normal quality.
    Your "High Quality MP4" worse than youtube 360p quality.
    Why did you use such a bad video codec or put low quality settings when encoding video?

  • User profile image
    Xaro

    DX12, that secret sauce!

  • User profile image
    rsf game

    nice video quality can really see the dx12 graphics shine

  • User profile image
    tech demo where

    how does this even pass as a tech demo?

    this sucks even as marketing...

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