Publish a Windows 10 Game with Construct 2

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Scirra recently announced support for Windows 10, in their game development tool Construct 2. To help developers export their games and publish to the new Universal Windows Platform for Windows 10, I put together a quick tutorial.

To download the presentation material, you may get it from my blog:




Windows 10



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The Discussion

  • User profile image


    Thanks for this tutorial! I will come handy! Although i still have doubts about the image sizes. The place holders have an specific resolution assigned. But as i see, you used different images resolutions to add to your project. I wish to know what images sizes you have used? And what are the images requirements? Images must be in a square format as shown in the place holders or not?

  • User profile image

    Hi, i cant open the package.appxmanifest on VS2015, it says that 'this item do not support previewing'! I don't have a clue why this is happening...May you please help me with that?

  • User profile image


    The manifest file can be viewed in a visual mode or in code mode. You may have to right-click to view the code version, and fix any potential issues with it. Then try to double-click it again to view in the visual mode.


  • User profile image


    I edited the placeholder images that were already created during the export process, so that I didn't have to worry about the dimensions. To see a full list of possible tile dimensions, scroll to the "Asset size tables" section in the documentation, at the bottom of this page here:

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