Skip Navigation
Primary Navigation
Channel 9 Home
Site Navigation
All Content
Shows
Events
Toggle Search
Search Channel 9
Search
Sign In
Sign in to subscribe
An error occurred, please try again later
Close
Game Dev With Shahed
Unity 5 Jumpstart Part 1: Player Selection + Scores
May 20, 2016 at 3:04PM
by
shahedC
Average of 5 out of 5 stars
4
ratings
Sign in to rate
Close
Tweet
Share
Share
Play Unity 5 Jumpstart Part 1: Player Selection + Scores
29:03
Sign in to queue
Sorry, an error occurred.
Close
Description
Index Page:
http://WakeUpAndCode.com/unity
Project Files:
Before:
http://wakeupandcode.com/u5/UFO%20Game.00.zip
After:
http://wakeupandcode.com/u5/UFO%20Game.01.zip
Tags:
Unity
,
Visual Studio
,
Game Development
Embed
Download
Right click or Alt+Enter to download this episode
MP3
(26.6 MB)
Low Quality MP4
(36.1 MB)
High Quality MP4
(92.6 MB)
Mid Quality MP4
(78.9 MB)
rss
The Discussion
Add Your 2 Cents
Are you human? If so, leave this field blank.
Name
Email
Or
Sign In
Comment
More episodes in this series
Game Dev With Shahed
What's New From Build 2016: Xbox One Dev Mode
12:55
Game Dev With Shahed
Unity 5 Jumpstart Part 2: Ammo Collisions
19:29
Related episodes
.GAME
Inventory and Store System - Part 5.3 (Hooking into Event System Events via Code)
43:37
.GAME
Inventory and Store System - Part 4.1 (Wiring up the UI)
30:47
Game Dev With Shahed
Unity 5 Jumpstart Part 2: Ammo Collisions
19:29
raw tech.
Let's Create - Custom Inspector in Unity
07:33
raw tech.
Let's Create - Player Controller in Unity
12:34
raw tech.
Raycasting in Unity
06:38
Beginner's Series to: Unity
Building and publishing [7 of 7]
05:22
Beginner's Series to: Unity
Debugging and Analyzing C# [6 of 7]
05:28
Beginner's Series to: Unity
Physics and collisions [5 of 7]
07:59
Beginner's Series to: Unity
Unity's input system package [4 of 7]
05:09