Zero Gravity: Silverlight based puzzle game

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You've all played these web browser "twitch" games before when you should be actually working- but wait! Well Zero Gravity is different. Zero Gravity isn't flashed based, it runs on Silverlight. I spoke with the guys from Terralever who set out to prove that Silverlight is certainly a worthy platform for this type of game and talked about some of the difficulties and successes involved in the games development. So, how do you play? Well you put your thinking cap on, try to get Lt. Bennett home via his spaceship and watch this clip for the details.

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    The Discussion

    • User profile image
      Googleman81

      addictive.

    • User profile image
      Googleman81

      addictive.

    • User profile image
      Lord Zimbu

      Are they hard to make? (games with Silverlight? would they be hard to port to XBLA?)

    • User profile image
      Lord Zimbu

      Are they hard to make? (games with Silverlight? would they be hard to port to XBLA?)

    • User profile image
      quikboy

      The game looks awesome. I played something like that before, and it was neat. But...

      I still don't get what makes Silverlight better than Flash. Exactly how is it better or will be better? Could someone explain? And is it better than Adobe's new Apollo? I wish someone would explain it to me.

    • User profile image
      quikboy

      The game looks awesome. I played something like that before, and it was neat. But...

      I still don't get what makes Silverlight better than Flash. Exactly how is it better or will be better? Could someone explain? And is it better than Adobe's new Apollo? I wish someone would explain it to me.

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