XNA: Game Development - Introducing Debugging

Sign in to queue

Description

Games can go wrong, but they don’t have to stay that way. In this video, Elbert Perez demonstrates how you can find and squash problems in your code with the debugger. Watch, then code along at http://create.msdn.com/education/tutorial/2dgame/creating_enemies.

We will be featuring a new XNA Game Development video each Monday for the next ten weeks.  If you simply can't wait and would love to jump ahead, here are the links to the videos for the entire series.

XNA: Game Development Intro
XNA: Game Development - Designing the Game
XNA: Game Development - The Game Loop
XNA: Game Development - Creating Player Animation
XNA: Game Development - Creating a Beautiful Background
XNA: Game Development - Introducing Debugging
XNA: Game Development - Making Games Respond with Collision
XNA: Game Development - Loading Content Into Your Game
XNA: Game Development - Playing Sounds
XNA: Game Development - Creating a User Interface
XNA: Game Development - You did it! Now what?

 

Embed

Download

Download this episode

The Discussion

Comments closed

Comments have been closed since this content was published more than 30 days ago, but if you'd like to send us feedback you can Contact Us.