XNA - Game Development

XNA: Game Development - Making Games Respond with Collision

Download this episode

Download Video

Description

Games are only really games if things bump into one another. In this video, Josh Foss and Elbert Perez show you how and why collision works in both 2D and 3D. Watch, then code along at http://create.msdn.com/education/tutorial/2dgame/collision.

We will be featuring a new XNA Game Development video each Monday for the next ten weeks.  If you simply can't wait and would love to jump ahead, here are the links to the videos for the entire series.

XNA: Game Development Intro
XNA: Game Development - Designing the Game
XNA: Game Development - The Game Loop
XNA: Game Development - Creating Player Animation
XNA: Game Development - Creating a Beautiful Background
XNA: Game Development - Introducing Debugging
XNA: Game Development - Making Games Respond with Collision
XNA: Game Development - Loading Content Into Your Game
XNA: Game Development - Playing Sounds
XNA: Game Development - Creating a User Interface
XNA: Game Development - You did it! Now what?

 

Embed

Format

Available formats for this video:

Actual format may change based on video formats available and browser capability.

    The Discussion

    • Jeff_Birt

      The links in these XNA videos' description text do not work.

    • tina10

      Hi Jeff_Birt, I just checked and they are working for me.  Can you let me know what error message you are receiving so I can try and troubleshoot the issue for you?

       

       

      t

    Comments closed

    Comments have been closed since this content was published more than 30 days ago, but if you'd like to continue the conversation, please create a new thread in our Forums, or Contact Us and let us know.