XNA Game Development on Windows Phone 7 in One Sitting

Simon Said game on began life as a Windows Presentation Foundation (WPF) application that showed off touch user experience. Since then, it's become an advertising supported application for Windows Phone 7.
David Kelley, User Experience Architect for Wirestone, explains how you can get AdCenter working to monetize your Phone application. He talks with ISV Architect Evangelist Bruce Kyle about the performance considerations he did to move his application from WPF to Windows Phone.
See the AdCenter site Monetize your Windows Phone 7 Apps.
See the three training videos are now available to help you build, register, and manage your Windows Phone 7 ad-enabled apps:
Tools are free. Get started on Windows Phone 7 or XBox at App Hub.
See the free developer training course for Windows Phone 7 on Channel 9.
Windows Phone 7 in 7 tutorials on MSDEV. Each short, to-the-point video in this series highlights a feature of Windows Phone 7 in less than 7 minutes. This is a series for developers who want to pick up the basics quickly with brief explanations and hands-on examples. Demonstrations and code samples are based on the beta release of the Windows Phone 7 Developer.
Join Microsoft Platform Ready for free assistance in developing and marketing your Windows Phone 7 applications.
For videos on developing for Windows Phone 7, see:
For other videos about independent software vendors (ISVs):
Awesome app if I do say so my self :)
technicien supérieur en informatique programmation and logiciels
Thanks for the post Bruce. This is truly an awesome App.
Julie My blog http://scholarshipstories.com/
That's very good news for apps developpers!
Marco,
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... and all details are very clear and well explained.
Marco,
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