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In this video, Robert Hess has a roundtable discussion with industry experts to help you understand exactly what DirectCompute is and the kinds of software problems to which you can apply DirectCompute in order to leverage the GPU for computation.
This video features:
Eric Young (Manager of Developer Technology, NVIDIA Corporation)
Chas Boyd (Program Manager Architect Windows Graphics, Microsoft Corporation)
Justin Hensley (Senior MTS, AMD Office of CTO, ATI/AMD)
The first demo can be found here: Video Stabilization.
The second demo can be found here: DirectCompute FFT Sample (Color Grid Wide).
For more information about DirectX, check the DirectX Developer Center and the Windows Developer Center.
You can also download the Direct X SDK.
The DirectCompute lecture series will receive updates from June 14th through July 5th, so keep checking back on the link.
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