Red vs. Blue and WPF/E make for machinima nirvana

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The greatest side-effect of Halo mulitplayer, at least in the realm of online video, is without a doubt Red vs. Blue. Combine that with the slick cool of WPF/E technology and you get something fantastic. One of our intrepid evangelists here at MS stepped into the RvB world recently for what resembles an interview. One thing led to another, and after our own Adam layed down some sweet code, we have a WPF/E presentation of Scott Guthrie's Red vs. Blue adventure.

The Discussion

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    Lord Zimbu

    More interesting would be MS+Bungie finally acknowledging RT by making proper cinematics tools and assets available to the team.

    Then force them to make a serial for XBLVM.

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