Windows Mobile: A most difficult development story

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The insight you’ll come away with after reading, “Dogfood Doesn’t Always Taste Good,” by Mike Calligaro for the Windows Mobile Team Blog is nothing short of astounding. The boys and girls in WinMo have one of the most difficult jobs at Microsoft; developing software for devices must fight to get access to while attempting to meet the expectations of both customers and wireless carriers. Mike goes into great depth on the history of development starting with the release of PocketPC 2000 and wrapping up with the just completed Windows Mobile 6.

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