Loading user information from Channel 9

Something went wrong getting user information from Channel 9

Latest Achievement:

Loading user information from MSDN

Something went wrong getting user information from MSDN

Visual Studio Achievements

Latest Achievement:

Loading Visual Studio Achievements

Something went wrong getting the Visual Studio Achievements

Silverlight 4 Beta Networking. Part 9 - UDP Multicasting

18 minutes, 30 seconds


Right click “Save as…”

A set of short screencasts providing a "tour" of the network capabilites in the Silverlight 4 beta. We'll look at raw HTTP access, socket access and WCF capabilities.

In this video, we take a look at using the new APIs for UDP multicast sockets in Silverlight 4.

The next video in this series is here and the previous videos are;

Part 1 - WebClient and HTTP GET, XML
Part 2 - WebClient and HTTP GET, RSS, ATOM, JSON
Part 3 - WebClient, HttWebpRequest and HTTP POST
Part 4 - Cross Domain and Cross Scheme
Part 5 - HTTP Methods and Stacks
Part 6 - HTTP and Basic Authentication
Part 7 - HTTP and Forms Authentication
Part 8 - TCP Sockets


Follow the discussion

  • Oops, something didn't work.

    Getting subscription
    Subscribe to this conversation
  • Where can we go to download the sample projects from this series?  I always find it helpful to have some actual code to refer to when learning something new. 


    Great series, by the way!

  • Mike Taultymtaulty Mike Taulty

    Yeah, I always kind of fail on this in that I tend to make these things and throw them away or code them in an ugly way ( for speed ) in order to get a video published.


    I'll see if I can do something with some of these examples.



  • KyleKyle

    Hi Mike,
    Have you tried multicasting on a computer with dual nics (each on a separate lan)?

  • Great job Mike. It was very useful. I wish we could download the solution as well.  Angel

Remove this comment

Remove this thread


Comments closed

Comments have been closed since this content was published more than 30 days ago, but if you'd like to continue the conversation, please create a new thread in our Forums, or Contact Us and let us know.