An Intro to Audio for Game Developers

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Microsoft teamed up with Playcrafting to host a Global Game Jam in NYC from January 29th-31st! Over 300 people attended and jammed throughout the weekend.

Alyssa "A.C" Menes (@acmenes) delivered her Intro to Audio for Game Developer talk at Global Game Jam and it was streamed on the Global Game Jam Twitch account at twitch.tv/globalgamejam.

Alyssa is an NJ/NYC-based composer and sound designer for video games. She is committed to working with indie developers to help them find the perfect sound for their games. In 2015, she teamed up with the creators of Killer Queen and created the audio for Pixel Prison Blues, a 30-player game made especially to be played at Buffalo Wild Wings. She is also working on sound design and implementation for Hiveswap, the Homestuck Adventure Game. In addition to creating audio for games, she regularly speaks at classes, seminars, and conferences about game audio, including speaking engagements at PAX East, PAX Prime, MAGFest, and the East Coast Games Conference. She is also the founder and conductor of the Montclair Gamer Symphony Orchestra, New Jersey's first orchestra dedicated to performing video game music. 

Check out Alyssa's work at http://soundcloud.com/acmenes and acmenesmusic.com!

A little about Playcrafting:

Playcrafting empowers the game development community through education, networking, and collaboration. They offer workshops, classes, courses and events for game developers and those aspiring to make games in topics including game design, programming, art, business, and more.

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