CyberMaze: Connecting Particle Core to Unity

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My team recently participated in a hackathon and built a Unity game controlled with Particle Cores. In this interactive game, one player is a cat, the other is a mouse. Right now it's just a game of tag...whoever tags the other player wins. In the future, the mouse will try to get the cheese, while the cat tries to catch the mouse.

Code can be found here:




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