Download this episode
In this video we cover the basics of working with a Kinect for Windows v2 to create a WPF game. The goal is to show you how easy it is to get started creating apps for human interactivity.
We start with a blank WPF application, add a reference to the Kinect library and the code our way from sensor to FrameArrived.
Available formats for this video:
Actual format may change based on video formats available and browser capability.