Human Interactive Apps with Kinect v2

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In this video we cover the basics of working with a Kinect for Windows v2 to create a WPF game. The goal is to show you how easy it is to get started creating apps for human interactivity.

We start with a blank WPF application, add a reference to the Kinect library and the code our way from sensor to FrameArrived.


Kinect, WPF



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