Programming Windows 7 Multi Touch – Part 1

Smooth animations are fundamental to many graphical UI applications. Windows 7 introduces a native animation framework for managing the scheduling and execution of animations. The animation framework supplies a library of useful mathematical functions for specifying behavior over time and lets developers provide their own behavior functions. The framework supports sophisticated resolution of conflicts when multiple animations attempt to manipulate the same value simultaneously. An application can specify that one animation must be completed before another can begin and can force completion within a set time. The new framework also helps animations determine appropriate durations.
Watch Paul Kwiatkowski and Paul Gildea as they explain the programming model of the Windows Animation Manager and walk though some code demos that showcase the power of the Animation platform.
This is the second video in a series of videos about the Windows Animation Manager. The first video was Windows Scenic Animation Overview. Since then, we dropped “Scenic” from the name.
(Here’s a direct download link).
This will be availble on Windows 7. It will also be on Windows Vista via an update that should be available some time after Windows 7's general availability. A beta of the Windows Vista update will be available soon to MSDN subscribers.
Martyn Lovell
Development Lead
Windows UI Platform