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Smooth animations are fundamental to many graphical UI applications. Windows 7 introduces a native animation framework for managing the scheduling and execution of animations. The animation framework supplies a library of useful mathematical functions for specifying behavior over time and lets developers provide their own behavior functions. The framework supports sophisticated resolution of conflicts when multiple animations attempt to manipulate the same value simultaneously. An application can specify that one animation must be completed before another can begin and can force completion within a set time. The new framework also helps animations determine appropriate durations.
You are welcome to join the Paul(s), both Paul Kwiatkowski and Paul Gildea, as they dive deep (real deep) in to some of the advanced topics of the Windows Animation Manager.
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