Building Windows runtime sockets apps
Today's networks have grown more complicated as a result of multihoming, web proxies, security issues, internationalization and other issues. Because dealing with these complexities is hard, it is either ignored or significant resources are spent attempting to do so. In this session, we will demonstrate how the Windows Runtime sockets API simplifies what an app must do to use TCP or UDP. We also will present exciting new functionality, such as proximity discovery and using WebSockets for HTTP proxy traversal, as well as how to handle complex security and cost issues.