1+1=3: Using app contracts to integrate with Windows 8 experiences
To supplement this talk, be sure to check out the other graphics talks at //Build. Also, check out some online resources below:
Not sure if the presenter did't do his homework but the FreshPaint app infact uses XAML! They Use XAML for all the UI controls like app bar or panels. In those XAML apps, they render the DX content.
Where is pptx (Power Point presentation) from the video?
Sorry, founded http://video.ch9.ms/sessions/build/2012/3-109.pptx
I didn't think this was a very good presentation for these reasons:
As @Damiein and @babelshift mentioned, FreshPaint does indeed use XAML for many parts of the UI. I apologize for that! However, the information presented in this talk is still very much useful to anyone getting started with DirectX/C++ for their Windows Store App.
A better example of an app that draws it's UI completely with Direct2D that you can find in the store today would be "Cat in the Hat," which you can learn more about at the end of the talk on "Graphics at the core of Windows 8 and your app": http://channel9.msdn.com/Events/Build/2012/3-112
Also @babelshift, sorry about the constant coughing and sniffing - I just recovered from a cold when //Build started. The stuttering I don't have an excuse for ![]()
I agree with what babelshift said about the speaker. It seems that the speaker did not know well about the topic he was speaking. A very bad presentation about a very good topic. I hope someone else from the DirectX team covers the topic later.