Build 2013

Windows Phone Game Development Basics

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Description

Games account for an enormous majority of the revenue generated by developers on Windows & Windows Phone. In this session we'll give you the basics on building games for Windows Phone, and how to leverage a majority of your code to deliver games on Windows 8 as well.
For more information, check out these courses on Microsoft Virtual Academy:

Day:

1

Level:

200

Session Type:

Breakout

Code:

2-207

Room:

South Hall: Esplanade 304

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    The Discussion

    • Israel Guberman

      Com o meu inglês???????? entendi tudo. Faça um resumo pois sua voz eu reconheci. Lembra muito a do Jololão. Não deixe de fazer um resumo.
      Seu avó que muito lhe ama e admira. Sucessos. Israel

    • Jules

      The Indie Windows Phone Games Market has collapsed. And has stalled since Microsoft dropped XNA. The Windows 8 Indie Game market is pretty empty reflecting this failed strategy.

      very few developers want to 'go back' to doing Native C++, Direct X programming. We gave up on that technology 6 years ago, when the great XNA technology enabled us to develop reasonable games much faster.

      So Microsoft platforms are now in steep decline, with developers, because they failed to engage .NET developers. So long Microsoft. We have moved onto MonoGame and XMarine .NET platforms for Android, Sony Playstation etc.

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