Building Your First Windows Game with Unity
- Date:
- Day 1
- Room 2001
- 2-503
- Speakers: Carl Calwaert, Adam Tuliper
- 21,266 views
- 10 comments
Loading user information from Channel 9
Something went wrong getting user information from Channel 9
Loading user information from MSDN
Something went wrong getting user information from MSDN
Loading Visual Studio Achievements
Something went wrong getting the Visual Studio Achievements
Right click “Save as…”
Slides (view online)Looking to hit the ground running to develop awesome 2D games for Windows and Windows Phone? Watch this session to learn how to easily develop powerful games with one of the best things to hit gaming since pong started a gaming revolution. Join Unity and Microsoft for this exciting talk to show you not only how to develop with Unity, but also how to build and deploy to the Windows Store and Windows Phone store.
Comments have been closed since this content was published more than 30 days ago, but if you'd like to continue the conversation, please create a new thread in our Forums, or Contact Us and let us know.
Follow the discussion
Oops, something didn't work.
What does this mean?
Subscriptions allow us send you email notifications when new content is added. You need to be signed in to Channel 9 to use this feature.What does this mean?
Subscriptions allow us send you email notifications when new content is added.sign up for email notifications?
This not a replacement for XNA though.
No it's not. It's a fully featured game engine that does much more than XNA without requiring nearly as much effort. Additionally it's super cross-platform (WP, Win, Win8 Store, iOS, Android, XBox One, PS4, Wii U, Mac, Vita, Mac, etc.), and one of the most widely used game engines in the industry.
This is game development 101. Anyone interested, even slightly interested, in game development should watch this session.
** Please reach out to me with any questions, be happy to help! (Email me, comments here I may not see) ** At the end I showed some images of games on the platform, you can check out more details on them here: unity3d.com/pages/windows/gallery
Well presented. Particularly liked the specific walk through on how to customize store images and create store deployments.
I wish the IDE was presented in full screen without showing the side by side with the video of the presenters. The smaller size and dark background of the IDE makes it hard to read the IDE features and text.
@eweiss1979: If you download the highest quality MP4 then the screen is the actual size we recorded at the event, so you are getting all of the screen space possible
Congratulations How do I download and install this software.Do you have an online application
Dose Anyone Know When That Unity3D version Release?
I Got The Latest Version And Windows phone 8.1 is Not in it.
It's funny because Unity's UI is based off of mac OS. LOL
Remove this comment
Remove this thread
Close