Surface Hub: Building Windows Universal Apps for Surface Hub and the Large Screen

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Description

In this session you’ll get to meet Surface Hub, learn how to optimize for screens as large as 84” at 4K resolution and design for the human element involved in large-screen collaboration.  We’ll explore the inputs and sensors available on the Surface Hub, talk about best practices for ensuring a useful, usable, and delightful user experience, and discuss the when this new device class should be thought of as an extension of the Windows family, and where it should be seen as a brand new category of opportunity. Finally we will touch on the mechanics of ensuring your Universal Windows App runs on Surface Hub and is available to customers in the Store.

Tag:

XAML/UX

Day:

2

Session Type:

Breakout

Code:

2-660

Room:

Room 2004

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