We’ve listened to your feedback and made it easier than ever to build great audio and video apps on the Universal Windows Platform. This session covers new additions to the Windows media stack, and helps you understand how you can write a single playback app that runs across Xbox One, PCs, Phones and other Windows-powered devices. Topics covered will include background audio apps, gapless audio playback, adaptive streaming using HLS and DASH, native Closed Caption support and more.
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Event HomepageBuild 2015
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