Cross-Platform Mobile with Xamarin

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Description

Xamarin and Microsoft empower .NET developers to become native iOS, Android, and Windows mobile app developers overnight. Apps built with Xamarin deliver truly native user experiences, 100% native API access, and native performance. Leverage your existing C# skills and .NET libraries to share code across all platforms and create a shared mobile app backend. Then build a beautiful user interface utilizing the iOS and Android designers right from inside of your favorite IDE, Visual Studio. During this session we will cover how Xamarin and Microsoft enable you to own the full development lifecycle end-to-end. From education, development, test, deployment, and monitoring we have something to help make it fast, easy, and fun to make great mobile apps.
For more information, check out this course on Microsoft Virtual Academy:

Day:

2

Session Type:

Breakout

Code:

B836

Room:

Marriott Salon 9

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    The Discussion

    • User profile image
      AnilApex

      Xamarin should be made more robust.

    • User profile image
      conmeobeo

      Xamarin should be free

    • User profile image
      Tiger Liu

      Look forward to the news that Xamarin will be free, or reduce price at least.

    • User profile image
      Damarman

      Xamarin should pay us

    • User profile image
      Greg

      if Xamarin price doesn't drop it'll error 404 within 24 months

    • User profile image
      Tlingit

      Please tell us about F# in Xamarin. 

    • User profile image
      Rahul Anand Jha

      Xamarin is a beautiful tool. However when you set a price tag to developing as much as 2k a year people would naturally run away. Development tools should always be free. Xamarin.Forms the way forward !

    • User profile image
      joe wood

      Xamarin is now free :D

    • User profile image
      Tlingit

      @joe wood: I'm glad Xamarin is free now -- free is always better -- but even at $1,800 a year, Xamarin's price was totally reasonable. At $100 an hour, that's just 18 hours -- any serious project would spend FAR more than 18 hours rewriting the same app for all mobile platforms. I'd never whine about that, but as I said: FREE IS EVEN BETTER! 

    • User profile image
      FrankXuLei

      Thank you .

      Could  you  please  use same account  for Xamarin and Microsoft  MSDN?

      Now We are in China  far way from USA. Each time we login,  ask me to input my user name and passowd, the server responses so slowly, seems no response  with  network error,ask me to connect Wifi.

      Thank you .

       

    • User profile image
      mengxin

      What a good debug tool, Inspector!!

    • User profile image
      Jules

      Awesome as always. N.b with VS2015 update 2 installed, I was still prompted fro my Xamarin account details to build my Android Apps.

      I am really impressed by the Xamarin investment to Urho3D Sharp API. I have runs the demos. Simply awesome. But I am worried that with Microsoft now owning Xamarin, that they will ask for this investment to be aborted, in favour of Microsoft encouraging Indie Game developers to use Unity.

      Will Xamarin continue to invest into Urho3D ? I really hope so.

    • User profile image
      CheahEngSoon

      Xamarin University not complete list, currently we get is self learning material.

    • User profile image
      Sam35

      @conmeobeo:it is

    • User profile image
      mjtpena

      please show tell us more about F# in Xamarin :)

    • User profile image
      EhsanSajjad

      That's a cool thing that it is now free. Thanks Microsoft :)

       

    • User profile image
      ahmed

      its a shame they charge 2 grand i hope google will replace them

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