Join this Code Lab to learn about the many different APIs and techniques you can use to integrate your Unity game with Windows 10. We will take an existing game and write code to add windowing support, live tiles, and roaming settings. We will also write and consume Unity plugins for ads and social network integration. Each feature we add to the game will demonstrate a different technique, so you will leave this session with a broad repertoire of reusable snippets to tackle almost any native integration scenario.
All Code Labs modules are available for you, with lab manuals and source code at https://aka.ms/codelabs!
Video recordings of the Code Labs will be available later this Spring.
Code:
L708-R2
Room:
Moscone 2014