Game Development 3: Porting Your OpenGL ES Game to Windows 10 with ANGLE

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With the introduction of the single, unified Windows 10 core and the Universal Windows Platform (UWP), one app can run across all Windows 10 devices. However, Windows 10 UWP does not support OpenGL or OpenGL ES natively. This module will show you how to port your existing OpenGL ES 2.0 game to Windows 10 UWP using ANGLE, a framework which allows Windows developers to seamlessly port their OpenGL ES apps to Windows 10 UWP by efficiently translating the OpenGL ES API into DirectX 11 API calls.

All Code Labs modules are available for you, with lab manuals and source code at!
Video recordings of the Code Labs will be available later this Spring.



Session Type:

Code Lab




Moscone 2014

The Discussion

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