Spatial Audio with AudioGraph in UWP

Sign in to queue

Description

In the next release of Windows, we will bring spatial audio to UWP developers. Xbox, Windows Desktop, HoloLens, and Windows Mobile app developers will be able to add Spatial Audio to their UWP applications either directly from their app or through a Unity plugin. During this session you will learn how the AudioGraph API works, how you can add Spatial Audio to your app, game, or experience.

Day:

0

Session Type:

Pre-recorded

Code:

P527

Embed

Download

The Discussion

  • User profile image
    Juanpa

    It is a feature that I wanted to implement in one of my apps, it is really powerful and better than just the existing called 'binaural' in other platforms. At the moment I have not seen any other session about Audiograph API 1.1 will that support playing graphs with multiple sounds in background (even locked) both in mobile and desktop?, even it is necessary to start the graph from a Background task, because at the moment it works really bad.

Add Your 2 Cents