Optimization Tips: Mo' Hustle Mo' Problems

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Presentation Slides, PDFs, Source Code and other presenter materials are available at:https://github.com/CppCon/CppCon2014
Reasonably-written C++ code will be naturally fast. This is to C++'s excellent low-penalty abstractions and a memory model close to the machine.

However, a large category of applications have no boundaries on desired speed, meaning there's no point of diminishing returns in making code faster. Better speed means less power consumed for the same work, more workload with the same data center expense, better features for the end user, more features for machine learning, better analytics, and more.

Optimizing has always been an art, and in particular optimizing C++ on contemporary hardware has become a task of formidable complexity. This is because modern hardware has a few peculiarities about it that are not sufficiently understood and explored. This talk discusses a few such effects, and guides the attendee on how to navigate design and implementation options in search for better performance.
Andrei Alexandrescu is a researcher, software engineer, and author. He wrote three best-selling books on programming (Modern C++ Design, C++ Coding Standards, and The D Programming Language) and numerous articles and papers on wide-ranging topics from programming to language design to Machine Learning to Natural Language Processing. Andrei holds a PhD in Computer Science from the University of Washington and a BSc in Electrical Engineering from University "Politehnica" Bucharest. He works as a Research Scientist for Facebook.

Website: http://erdani.com
Twitter handle: @incomputable
Videos Filmed & Edited by Bash Films: http://www.BashFilms.com





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