Interactive Devices @ Microsoft (Future Interactions with Computers)
The computing mouse has achieved a great deal for a device that's conceptually over four decades old. Indeed its mainly because of this device that we have the Graphical User Interface (GUI), comprising windows, icons, menus, and pointer (WIMP). The mouse and WIMP are an integral part of our daily interactions with computers, but what's next? In this talk, I will give examples of novel computing devices being built at Microsoft Research, which allow users to shift away from the traditional mouse and WIMP-based interactions. Like other researchers, we are interested in enabling more natural interactions with computers, replacing the mouse with our hands, and making the user interface "come to life" in more tangible ways. Future interactions with computers are likely to become more hands-on, more playful, and more aligned with our real-world interactions.