Windows 10 - The Universal Application: One App To Rule Them All?
Windows 10 and the Universal Windows Platform offer a lot of productivity and flexibility around targeting the broad set of devices that run Windows. As a developer, you have a lot of choice - from building a single binary that is identical on all devices, through to an app that adapts to the type of device and on to the point of building an entirely different app for each class of device. What's the right thing to do? How should you think about building 'One App to Rule Them All?' and what are the trade-offs in both design and implementation that you need to consider? In this session we'll dive into these areas with a hands-on, demo-led approach and show what it really means to be building apps across families of Windows devices that have different capabilities.